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ICO(1)			     General Commands Manual			  ICO(1)

NAME
     mxico - animate an icosahedron or other polyhedron

SYNOPSIS
     mxico [-display display] [-geometry geometry] [-r] [-d pattern] [-i] [-dbl]
     [-faces]  [-noedges]  [-sleep  n]	[-obj object] [-objhelp] [-colors color-
     list]

DESCRIPTION
     Mxico displays a wire-frame rotating polyhedron, with hidden lines removed,
     or a solid-fill polyhedron with hidden faces removed.  There are  a  number
     of different polyhedra available; adding a new polyhedron to the program is
     quite simple.

OPTIONS
     -r     Display on the root window instead of creating a new window.

     -d pattern
	    Specify a bit pattern for drawing dashed lines for wire frames.

     -i     Use inverted colors for wire frames.

     -dbl   Use  double  buffering  on	the display.  This works for either wire
	    frame or solid fill drawings.  For solid fill drawings,  using  this
	    switch  results  in substantially smoother movement.  Note that this
	    requires twice as many  bit  planes  as  without  double  buffering.
	    Since  some  colors  are typically allocated by other programs, most
	    eight-bit-plane displays will probably be limited  to  eight  colors
	    when using double buffering.

     -faces
	    Draw filled faces instead of wire frames.

     -noedges
	    Don't  draw  the  wire  frames.   Typically used only when -faces is
	    used.

     -sleep n
	    Sleep n seconds between each move of the object.

     -obj object
	    Specify what object to draw.  If no object is specified, an icosahe-
	    dron is drawn.

     -objhelp
	    Print out a list of the available objects,	along  with  information
	    about each object.

     -colors color color ...
	    Specify  what  colors should be used to draw the filled faces of the
	    object.  If less colors than faces are given, the colors are reused.

PROGRAM TREMINATION
     Pressing "q" will close a window. If compiled  with  threads  support,  the
     program  will  stop  only when all threads terminate. You can also close an
     animation window using the ICCCM delete message (depending on  your  window
     manager, you will have a decoration button or menu to send such message).

ADDING POLYHEDRA
     If you have the source to ico, it is very easy to add more polyhedra.  Each
     polyhedron is defined in an include file by the name of objXXX.h, where XXX
     is  something related to the name of the polyhedron.  The format of the in-
     clude file is defined in the file polyinfo.h.  Look at the  file  objcube.h
     to  see  what  the  exact format of an objXXX.h file should be, then create
     your objXXX.h file in that format.

     After making the new objXXX.h file (or copying in	a  new	one  from  else-
     where),  simply do a 'make depend'.  This will recreate the file allobjs.h,
     which lists all of the objXXX.h files.  Doing a 'make' after this will  re-
     build ico with the new object information.

SEE ALSO
     X(__miscmansuffix__)

BUGS
     Pyramids and tetrahedrons with filled faces do not display correctly.

     A	separate color cell is allocated for each name in the -colors list, even
     when the same name may be specified twice.  Color allocation fails in True-
     Color displays and option -faces does not work well.

COPYRIGHT
     Copyright 1994 X Consortium
     See X(__miscmansuffix__) for a full statement of rights and permissions.

				 __xorgversion__			  ICO(1)

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