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omega(6)			  Games Manual				omega(6)

NAME
     omega - a hack-style game with quests.

SYNOPSIS
     omega [save file]

DESCRIPTION
     omega  is	a complex rogue-style game of dungeon exploration.  Unlike other
     such games, there are a number of ways to "win", depending on  various  ac-
     tions  taken  during  play.  The  ways you can get your name on the hiscore
     board include becoming the highest ranked head of a guild,  sect,	college,
     etc., as well as gaining the most points figured from possessions and expe-
     rience.  The game (via the oracle) may impose some structure on your explo-
     ration, but you need not follow all of the oracle's advice.  There  *is*  a
     "total winner" status, by the way.

     If  the  save  file  is not specified, omega gives the player the choice of
     generating a random character, or playing themselves, doing a short quiz to
     determine an approximation of their abilities.  If the save file is  given,
     omega  will  restore  that  save  file, and if successful, the save file is
     deleted.  Note that some installations of omega compress the save file, us-
     ing either compress(1) or gzip(1) - if this is the case,  and  you  have  a
     save file that is uncompressed (such files are generated by omega if it re-
     ceives  a	signal during play, for example), you can compress it (with com-
     press(1) or gzip(1)) and remove the .Z or	.gz  extension.   Alternatively,
     you  may  simply run with the uncompressed save file - this will not affect
     the game in any way, but takes more disk space between games.

     omega offers a richness of playing detail that goes beyond  a  simple  game
     like  rogue.  However,  the  majority of gameplay is very similar to rogue,
     hack, ultrarogue, larn, and other such games. The player is represented  by
     the highlighted "@" symbol, objects and terrain features are represented by
     non-alphabetic  symbols,  monsters are represented by the various upper and
     lower case letters, and other humans are represented by  a  non-highlighted
     "@".

     omega  currently consists of a countryside in which are sited a city, vari-
     ous villages, several dungeons, and some "special" sites, such as the  tem-
     ples  of  the  various priesthoods. The game starts in the city of Rampart,
     where all the guilds have headquarters. As a dungeon is explored, all  gen-
     erated  levels  are  saved  in memory. However, only one dungeon is "remem-
     bered" at a time, so if you enter two dungeons, the first will be forgotten
     (it will be regenerated should you wish to enter it again). However,  if  a
     dungeon  is  "completed",	this  fact will be remembered, basically meaning
     that the unique monster at the bottom will not  be  regenerated  if  you've
     killed it already.

SEE ALSO
     compress(1), gzip(1), nethack(6)

AUTHOR
	    Laurence Brothers

									omega(6)

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