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pfsretime(1)		    General Commands Manual		  pfsretime(1)

NAME
       pfsretime - Retime an animation stream from one frame-rate to another

SYNOPSIS
       pfsretime [--in-fps <fps> | --out-fps <fps>] [--speedup <factor>]

DESCRIPTION
       Changes	the  frame-rate	 of  the animation stream from the input-frame
       rate to the output frame-rate. Currently	this is	done  by  skipping  or
       replicating  frames.  The command can be	useful for creating time-lapse
       animations with temporal	tone-mapping operators.

OPTIONS
       --in-fps	<fps>, -i <fps>
	      The frame-rate of	the input animation stream in frames per  sec-
	      ond.  Fractional	numbers	are supported. By default, the FPS tag
	      in the stream is used. If	the tag	cannot be found, 30 frames per
	      second is	assumed.

       --out-fps <fps>,	-o <fps>
	      The frame-rate of	the output animation stream in frames per sec-
	      ond. Fractional numbers are supported. The default value	is  30
	      frames per second.

       --speedup <factor>, -s <factor>
	      How  much	 faster	(factor	> 1) or	slower (factor < 1) the	output
	      animation	should run as compared with the	input  animation.  The
	      output frame-rate	is kept	the same as the	input frame-rate.

EXAMPLES
       pfsin frame%04d.hdr | pfsretime -v -i 1 -o 30 | pfstmo_mantiuk08	| pf-
       sout res/frame%04d.jpg

	      Read  the	sequence of animation frames at	1 frame	per second and
	      output the sequence at 30	frames per second. This	will replicate
	      each input frame 30 times. The frames are	then  tone-mapped  and
	      stored in	the res	folder.

SEE ALSO
       pfsin(1)	pfsout(1) pfstmo_mantiuk08(1)

BUGS
       Please  report  bugs  and  comments  to	the  pfstools discussion group
       (http://groups.google.com/group/pfstools).

								  pfsretime(1)

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