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pfsretime(1)		     General Commands Manual		    pfsretime(1)

NAME
     pfsretime - Retime an animation stream from one frame-rate to another

SYNOPSIS
     pfsretime [--in-fps <fps> | --out-fps <fps>] [--speedup <factor>]

DESCRIPTION
     Changes the frame-rate of the animation stream from the input-frame rate to
     the  output  frame-rate.  Currently this is done by skipping or replicating
     frames. The command can be useful for creating time-lapse	animations  with
     temporal tone-mapping operators.

OPTIONS
     --in-fps <fps>, -i <fps>
	    The  frame-rate  of the input animation stream in frames per second.
	    Fractional numbers are supported. By default, the  FPS  tag  in  the
	    stream  is used. If the tag cannot be found, 30 frames per second is
	    assumed.

     --out-fps <fps>, -o <fps>
	    The frame-rate of the output animation stream in frames per  second.
	    Fractional numbers are supported. The default value is 30 frames per
	    second.

     --speedup <factor>, -s <factor>
	    How  much faster (factor > 1) or slower (factor < 1) the output ani-
	    mation should run as compared with the input animation.  The  output
	    frame-rate is kept the same as the input frame-rate.

EXAMPLES
     pfsin frame%04d.hdr | pfsretime -v -i 1 -o 30 | pfstmo_mantiuk08 | pfsout
     res/frame%04d.jpg

	    Read the sequence of animation frames at 1 frame per second and out-
	    put  the  sequence at 30 frames per second. This will replicate each
	    input frame 30 times. The frames are then tone-mapped and stored  in
	    the res folder.

SEE ALSO
     pfsin(1) pfsout(1) pfstmo_mantiuk08(1)

BUGS
     Please   report   bugs  and  comments  to	the  pfstools  discussion  group
     (http://groups.google.com/group/pfstools).

								    pfsretime(1)

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