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PIPEWALKER(6)		       Pipewalker Manual		 PIPEWALKER(6)

NAME
       pipewalker - combination	puzzle game

SYNOPSIS
       pipewalker [OPTIONS]...

DESCRIPTION
       pipewalker is a puzzle game in which you	need to	combine	the components
       into a single circuit: connect all computers to a network server, bring
       water to	the taps, etc.

OPTIONS
       -h, --help
	      Display help message and exit.

       -v, --version
	      Display version information and exit.

       -i, --id=ID:
	      Start  the  level	 with  the specified ID	(a number from 1 up to
	      99999999).

       -c, --width=COLUMNS:
	      Set level	width (a number	from 10	to 50).

       -r, --height=ROWS:
	      Set level	height (a number from 10 to 50).

       -w, --no-wrap
	      Disable wrap mode.

       -s, --no-sound
	      Disable sound.

FILES
       /usr/local/share/pipewalker/

	      Data directory for pipewalker themes.

NOTES
       pipewalker supports various themes.  Themes are stored as a set of tex-
       tures in	a PNG file. All	themes must be 1024x896	pixels	in  size.   To
       add  a  new theme, copy the PNG file to the /usr/local/share/pipewalker
       data directory.	The file name is used as the theme name.

EXAMPLE
       To start	pipewalker on the level	1234, with  wrap  mode	disabled,  and
       level map 10x20:

	      $	pipewalker --id=1234 --no-wrap --width=10 --height=20

AUTHORS
       This manual page	was written by David da	Silva Polverari	<david.polver-
       ari@gmail.com> for the Debian project (but may be used by others).

Pipewalker			  2020-06-11			 PIPEWALKER(6)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=pipewalker&sektion=6&manpath=FreeBSD+Ports+14.3.quarterly>

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