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PIPEWALKER(6)			Pipewalker Manual		   PIPEWALKER(6)

NAME
     pipewalker - combination puzzle game

SYNOPSIS
     pipewalker [OPTIONS]...

DESCRIPTION
     pipewalker  is  a	puzzle	game in which you need to combine the components
     into a single circuit: connect all computers to a network server, bring wa-
     ter to the taps, etc.

OPTIONS
     -h, --help
	    Display help message and exit.

     -v, --version
	    Display version information and exit.

     -i, --id=ID:
	    Start the level with the  specified  ID  (a  number  from  1  up  to
	    99999999).

     -c, --width=COLUMNS:
	    Set level width (a number from 10 to 50).

     -r, --height=ROWS:
	    Set level height (a number from 10 to 50).

     -w, --no-wrap
	    Disable wrap mode.

     -s, --no-sound
	    Disable sound.

FILES
     /usr/local/share/pipewalker/

	    Data directory for pipewalker themes.

NOTES
     pipewalker supports various themes.  Themes are stored as a set of textures
     in  a  PNG  file. All themes must be 1024x896 pixels in size.  To add a new
     theme, copy the PNG file to the /usr/local/share/pipewalker data directory.
     The file name is used as the theme name.

EXAMPLE
     To start pipewalker on the level 1234, with wrap mode disabled,  and  level
     map 10x20:

	    $ pipewalker --id=1234 --no-wrap --width=10 --height=20

AUTHORS
     This  manual  page  was  written by David da Silva Polverari <david.polver-
     ari@gmail.com> for the Debian project (but may be used by others).

Pipewalker			   2020-06-11			   PIPEWALKER(6)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=pipewalker&sektion=6&manpath=FreeBSD+Ports+15.1.quarterly>

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