Skip site navigation (1)Skip section navigation (2)

FreeBSD Manual Pages

  
 
  

home | help
pivot_scaled_..._v_flip_trans(3) Allegro manual pivot_scaled_..._v_flip_trans(3)

NAME
     pivot_scaled_sprite_v_flip_trans  -  Rotates,  stretches and flips a sprite
     around a specified point. Allegro game programming library.

SYNOPSIS
     #include <allegro.h>

     void pivot_scaled_sprite_v_flip_trans(BITMAP *bmp, BITMAP *sprite,  int  x,
     int y, int cx, int cy, fixed angle, fixed scale);

DESCRIPTION
     Like  rotate_scaled_sprite_v_flip_trans(),  but  aligns  the  point  in the
     sprite given by (cx, cy) to (x, y) in the bitmap, then rotates  and  scales
     around this point.

SEE ALSO
     rotate_sprite_trans(3),	  rotate_scaled_sprite_v_flip_trans(3),      ro-
     tate_sprite_v_flip_trans(3),			  pivot_sprite_trans(3),
     pivot_scaled_sprite_trans(3)

Allegro 			  version 4.4.3 pivot_scaled_..._v_flip_trans(3)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=pivot_scaled_sprite_v_flip_trans&sektion=3&manpath=FreeBSD+Ports+15.1.quarterly>

home | help