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ps2frag(1)		    General Commands Manual		    ps2frag(1)

NAME
       ps2frag - obsolete shell	script for the PSfrag system.

IMPORTANT NOTICE
       The  new	 PSfrag	system no longer requires the ps2frag script; instead,
       it handles the processing entirely within TeX/LaTeX and DVIPS. I'm sure
       you will	agree that never needing to run	ps2frag	again is a nice	conve-
       nience!

       However,	there are two significant differences in the way this new ver-
       sion of PSfrag works. Please make yourself aware	of them:

       1) XDvi is no longer able to determine where your  PSfrag  replacements
       should  go,  so instead it lines	them up	in a vertical list to the left
       of the figure. This allows you to confirm that they have	 been  typeset
       properly,  at least. However, to	confirm	that PSfrag positions your re-
       placements properly, you	will have to view the  PostScript  version  of
       your file with a	viewer like GhostView, or print	it out.	 This seems to
       be the only disadvantage	to the elimination of the pre-processing step.

       2)  If  you  embed '\tex' commands inside your figures, you now need to
       explicitly _tell_ PSfrag	to process  these  commands.  To  do  so,  use
       \usepackage[scanall]{psfrag}  instead of	\usepackage{psfrag} at the be-
       ginning of your LaTeX file.

       If you only use '\tex' commands in a small number of  figures,  then  a
       more  efficient might be	to turn	on '\tex'-scanning only	for those fig-
       ures. To	do that, add the command  '\psfragscanon'  immediately	before
       each relevant \includegraphics or \epsfbox command.

NOTES
       See the PSfrag documentation for	further	information.

SEE ALSO
       dvips(1), gs(1),	ghostview(1), latex(1)

AUTHORS
       psfrag@rascals.stanford.edu
	      The PSfrag maintainer's mailing list.

TeXware				    Feb	95			    ps2frag(1)

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<https://man.freebsd.org/cgi/man.cgi?query=ps2frag&sektion=1&manpath=FreeBSD+Ports+14.3.quarterly>

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