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quad3d(3)			 Allegro manual 		       quad3d(3)

NAME
     quad3d,  quad3d_f - Draws a 3d quad onto the specified bitmap. Allegro game
     programming library.

SYNOPSIS
     #include <allegro.h>

     void quad3d(BITMAP *bmp, int type, BITMAP *tex, V3D *v1, *v2, *v3, *v4);

     void quad3d_f(BITMAP *bmp, int type, BITMAP  *tex,  V3D_f	*v1,  *v2,  *v3,
     *v4);

DESCRIPTION
     Draw  3d  quads,  using  either  fixed or floating point vertex structures.
     These are equivalent to calling polygon3d(bmp, type, tex, 4, v[]) or  poly-
     gon3d_f(bmp, type, tex, 4, v[]).

     Read  the	beginning of chapter "Polygon rendering" for a list of rendering
     types you can use with this function.

SEE ALSO
     polygon3d(3), triangle3d(3), ex3d(3)

Allegro 			  version 4.4.3 		       quad3d(3)

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