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cdk_screen(3)			  Library calls 		   cdk_screen(3)

NAME
     cdk_screen - Cdk screen and widget manipulation functions

SYNOPSIS
     cc [ flag ... ] file ...  -lcdk [ library ... ]

     #include <cdk.h>

     void destroyCDKScreen(
		    CDKSCREEN *screen);

     void endCDK(void) ;

     void eraseCDKScreen(
		    CDKSCREEN *screen);

     void initCDKColor (void) ;

     CDKSCREEN *initCDKScreen (
		    WINDOW *cursesWindow);

     void lowerCDKObject(
		    EObjectType widgetType,
		    void *object);

     void raiseCDKObject(
		    EObjectType widgetType,
		    void *object);

     void refreshCDKScreen(
		    CDKSCREEN *screen);

     void registerCDKObject (
		    CDKSCREEN *screen,
		    EObjectType widgetType,
		    void *object);

     void unregisterCDKObject(
		    EObjectType widgetType,
		    void *object);

DESCRIPTION
     Cdk  manages  all	of the widgets for you.  These functions perform some of
     the management of the widgets in a screen.

AVAILABLE FUNCTIONS
     destroyCDKScreen
	  frees any memory allocated by the Cdk screen pointer.

     endCDK
	  cleans up any memory created by starting Cdk and shuts down curses.

     eraseCDKScreen
	  erases all of the widgets which are currently associated to the  given
	  screen.  This does NOT destroy the widgets.

     initCDKColor
	  starts  the Cdk color capabilities.  It defines 64 color pairs each of
	  which is accessible using the COLOR_PAIR macro.  If you  do  not  have
	  color support, this function call makes no difference.

     initCDKScreen
	  takes  a WINDOW* parameter cursesWindow and returns a pointer to a CD-
	  KSCREEN.

	  Since all of the widgets take a CDKSCREEN pointer as a first argument,
	  this is one of the first calls made.

	  If the cursesWindow parameter is a null  pointer,  initCDKScreen  ini-
	  tializes curses and replaces the parameter with stdscr.  Otherwise, it
	  assumes  that  your application has already initialized the locale and
	  then called initscr

	  In either case, the (possibly updated) cursesWindow parameter is  used
	  as the window for the CDKSCREEN result.

     lowerCDKObject
	  has the opposite effect of the raiseCDKObject function call.

     raiseCDKObject
	  raises  the widget to the top of the screen.	If there are any widgets
	  which overlap the given object when a refresh is  done,  calling  this
	  function  has the effect of raiding the object so no other widgets ob-
	  struct it.

	  *   The widgetType parameter states what Cdk widget type  this  object
	      is.

	  *   The object parameter is a void pointer to the object.

     refreshCDKScreen
	  redraws all of the widgets which are currently associated to the given
	  screen.

     registerCDKObject
	  is  called automatically when a widget is created.  If for some reason
	  an object does get unregistered, by calling  unregisterCDKObject,  the
	  widget can be registered again by calling this function.

	  *   The  widgetType  parameter states what Cdk widget type this object
	      is.

	  *   The object parameter is a void pointer to the object.

     unregisterCDKObject
	  removes the widget from the screen.  This does NOT destroy the object,
	  it removes the widget from any further refreshes by the  function  re-
	  freshCDKScreen.

	  *   The  widgetType  parameter states what Cdk widget type this object
	      is.

	  *   The object parameter is a void pointer to the object.

SEE ALSO
     cdk(3), cdk_binding(3), cdk_display(3)

				   2024-03-28			   cdk_screen(3)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=refreshCDKScreen&sektion=3&manpath=FreeBSD+Ports+15.1.quarterly>

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