Skip site navigation (1)Skip section navigation (2)

FreeBSD Manual Pages

  
 
  

home | help
rotate_scale...te_v_flip_lit(3)  Allegro manual  rotate_scale...te_v_flip_lit(3)

NAME
     rotate_scaled_sprite_v_flip_lit  -  Rotates,  stretches and flips a sprite.
     Allegro game programming library.

SYNOPSIS
     #include <allegro.h>

     void rotate_scaled_sprite_v_flip_lit(BITMAP *bmp, BITMAP  *sprite,  int  x,
     int y, fixed angle, fixed scale);

DESCRIPTION
     Draws  the  sprite,  similar  to  rotate_scaled_sprite_lit() except that it
     flips the sprite vertically first.

SEE ALSO
     rotate_sprite_lit(3),	     rotate_scaled_sprite_lit(3),	     ro-
     tate_sprite_v_flip_lit(3)

Allegro 			  version 4.4.3  rotate_scale...te_v_flip_lit(3)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=rotate_scaled_sprite_v_flip_lit&sektion=3&manpath=FreeBSD+Ports+15.1.quarterly>

home | help