Skip site navigation (1)Skip section navigation (2)

FreeBSD Manual Pages

  
 
  

home | help
rotate_sprite_v_flip_lit(3)	 Allegro manual      rotate_sprite_v_flip_lit(3)

NAME
     rotate_sprite_v_flip_lit  -  Rotates  and flips a sprite. Allegro game pro-
     gramming library.

SYNOPSIS
     #include <allegro.h>

     void rotate_sprite_v_flip_lit(BITMAP *bmp, BITMAP *sprite, int  x,  int  y,
     fixed angle);

DESCRIPTION
     Like  rotate_sprite_lit, but flips the image vertically before rotating it.
     To flip horizontally, use this routine but add itofix(128) to the angle. To
     flip in both directions, use rotate_sprite() and add itofix(128) to its an-
     gle.

SEE ALSO
     rotate_sprite_lit(3),		     rotate_scaled_sprite_v_flip_lit(3),
     pivot_sprite_v_flip_lit(3), pivot_scaled_sprite_v_flip_lit(3), exsprite(3)

Allegro 			  version 4.4.3      rotate_sprite_v_flip_lit(3)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=rotate_sprite_v_flip_lit&sektion=3&manpath=FreeBSD+Ports+15.1.quarterly>

home | help