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SCAVENGER(6)			  Games Manual			    SCAVENGER(6)

NAME
     scavenger - a plattform game for X

SYNOPSIS
     scavenger

DESCRIPTION
     Scavenger	is  like Lode Runner. You've got to run around gathering objects
     while avoiding enemies. You can dig down through some of the blocks to  get
     at  buried  objects. After you've collected everything, ladders may appear.
     To finish the level you've got to exit through the top of the screen. If an
     enemy falls into a dug brick, he is stunned for a while. If the brick fills
     in with him in it, he is killed, and he will reappear at  the  top  of  the
     screen.

     This version has a level editor for designing your own levels, and a graph-
     ics editor for drawing your own artwork.

OPTIONS
     This command has no options.

GAME CONTROLS
     The default control is with the number pad keys 4-9:

      Dig left	   Move up     Dig right
	  7	      8 	  9
	  4	      5 	  6
      Move left   Move down    Move right

     As of version 1.3 you can remap the controls. In demo mode hit space to get
     to the menu, then hit F10 to remap the keys. For each key if you hit escape
     the key is unchanged.

     F8     Skip  to  next  level k	Kill player (useful if he's trapped) ESC
     Exit back to demo mode Pause Pause game

     See the file DOC for more details about scavenger.

COPYRIGHT
     Copyright by Dave Ashley dash@linuxmotors.com

     This program is free software; you can redistribute it and/or modify it un-
     der the terms of the GNU General Public License as published  by  the  Free
     Software Foundation; version 2 dated June, 1991.

AUTHOR
     scavenger was written by David Ashley <dash@linuxmotors.com>.

     This  manual  page  was written by Marcus Brinkmann <Marcus.Brinkmann@ruhr-
     uni-bochum.de>, for the Debian GNU/Linux system.

								    SCAVENGER(6)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=scavenger&sektion=6&manpath=FreeBSD+Ports+15.1.quarterly>

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