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cdk_button(3)			  Library calls 		   cdk_button(3)

NAME
     cdk_button - create and manage a Cdk button widget

SYNOPSIS
     cc [ flag ... ] file ...  -lcdk [ library ... ]

     #include <cdk.h>

     typedef void (*tButtonCallback)(struct SButton *button);

     int activateCDKButton (
		    CDKBUTTON *button,
		    chtype * actions);

     void destroyCDKButton (
		    CDKBUTTON *button);

     void drawCDKButton (
		    CDKBUTTON *b,
		    boolean box);

     void eraseCDKButton (
		    CDKBUTTON *button);

     boolean getCDKButtonBox (
		    CDKBUTTON *b);

     chtype *getCDKButtonMessage (
		    CDKBUTTON *b);

     int injectCDKButtonbox (
		    CDKBUTTON *buttonbox,
		    chtype input);

     CDKBUTTON *newCDKButton(
		    CDKSCREEN *cdkscreen,
		    int xpos,
		    int ypos,
		    const char *message,
		    tButtonCallback callback,
		    boolean box,
		    boolean shadow);

     void setCDKButton(
		    CDKBUTTON *b,
		    const char *message,
		    boolean box);

     void setCDKButtonBackgroundAttrib (
		    CDKBUTTON *b,
		    chtype attribute);

     void setCDKButtonBackgroundColor (
		    CDKBUTTON *b,
		    const char * color);

     void setCDKButtonBox (
		    CDKBUTTON *button,
		    boolean box);

     void setCDKButtonBoxAttribute (
		    CDKBUTTON *b,
		    chtype c);

     void setCDKButtonHorizontalChar (
		    CDKBUTTON *b,
		    chtype c);

     void setCDKButtonLLChar (
		    CDKBUTTON *b,
		    chtype c);

     void setCDKButtonLRChar (
		    CDKBUTTON *b,
		    chtype c);

     void setCDKButtonMessage (
		    CDKBUTTON *b,
		    const char *message);

     void setCDKButtonULChar (
		    CDKBUTTON *b,
		    chtype c);

     void setCDKButtonURChar (
		    CDKBUTTON *b,
		    chtype c);

     void setCDKButtonVerticalChar (
		    CDKBUTTON *b,
		    chtype c);

     void moveCDKButton(
		    CDKBUTTON *b,
		    int xpos,
		    int ypos,
		    boolean relative,
		    boolean refresh);

     void positionCDKButton (
		    CDKBUTTON *b);

     void waitCDKButton (
		    CDKBUTTON *button,
		    char key);

DESCRIPTION
     The  Cdk  button  widget  displays a message string and executes a callback
     when the user presses enter or space.  As such, it  is  only  useful  on  a
     screen  that is being managed by some external screen traversal engine such
     as traverseCDKScreen().  The button will be highlighted when the widget has
     the focus.  The following functions create or  manipulate	the  Cdk  button
     widget.

AVAILABLE FUNCTIONS
     activateCDKButton
	  activates  the  button widget and lets the user interact with the wid-
	  get.

	  *   The parameter button is a pointer to a non-NULL button widget.

	  *   If the actions parameter is passed  with	a  non-NULL  value,  the
	      characters in the array will be injected into the widget.

	      To  activate  the  widget interactively pass in a NULL pointer for
	      actions.

	  If the character entered into this widget is RETURN or TAB  then  this
	  function  will return a value from 0 to the number of buttons -1, rep-
	  resenting the button selected.  It will also set the widget data exit-
	  Type to vNORMAL.

	  If the character entered into this widget was ESCAPE then  the  widget
	  will	return a value of -1 and the widget data exitType will be set to
	  vESCAPE_HIT.

     destroyCDKButton
	  removes the widget from the screen and frees up any memory the  object
	  used.

     drawCDKButton
	  draws the button widget on the screen.

	  If the box parameter is true, the widget is drawn with a box.

     eraseCDKButton
	  removes the widget from the screen.  This does NOT destroy the widget.

     getCDKButtonBox
	  returns true if the widget will be drawn with a box around it.

     getCDKButtonMessage
	  returns the contents of the button widget.

     injectCDKButton
	  injects a single character into the widget.

	  *   The parameter button is a pointer to a non-NULL button widget.

	  *   The  parameter  character is the character to inject into the wid-
	      get.

	  The return value and side-effect (setting the  widget  data  exitType)
	  depend upon the injected character:

	  RETURN or TAB
		 this function returns 0, representing the button selected.  The
		 widget data exitType is set to vNORMAL.

	  ESCAPE
		 the  function	returns  -1.  The widget data exitType is set to
		 vESCAPE_HIT.

	  Otherwise
		 unless modified by preprocessing, postprocessing or  key  bind-
		 ings, the function returns -1.  The widget data exitType is set
		 to vEARLY_EXIT.

     moveCDKButton
	  moves the given widget to the given position.

	  *   The parameters xpos and ypos are the new position of the widget.

	      The  parameter  xpos  may  be an integer or one of the pre-defined
	      values TOP, BOTTOM, and CENTER.

	      The parameter ypos may be an integer or  one  of	the  pre-defined
	      values LEFT, RIGHT, and CENTER.

	      The parameter relative states whether the xpos/ypos pair is a rel-
	      ative move or an absolute move.

	      For  example,  if  xpos = 1 and ypos = 2 and relative = TRUE, then
	      the widget would move one row down and two columns right.  If  the
	      value of relative was FALSE, then the widget would move to the po-
	      sition (1,2).

	      Do  not  use  the  values TOP, BOTTOM, LEFT, RIGHT, or CENTER when
	      relative = TRUE.	(weird things may happen).

	  *   The final parameter  refresh  is	a  boolean  value  which  states
	      whether the widget will get refreshed after the move.

     newCDKButton
	  creates a pointer to a buttonbox widget.  Parameters:

	  *   The  screen  parameter  is  the  screen you wish this widget to be
	      placed in.

	  *   xpos controls the placement of the  object  along  the  horizontal
	      axis.  It may be an integer or one of the pre-defined values LEFT,
	      RIGHT, and CENTER.

	  *   ypos controls the placement of the object along the vertical axis.
	      It be an integer or one of the pre-defined values TOP, BOTTOM, and
	      CENTER.

	  *   message  is the message to display in the button window, formatted
	      as described in cdk_display.

	  *   callback is an optional pointer to a callback function  that  will
	      be  executed  when the user activates the button by pressing space
	      or enter.

	  *   box is true if the widget should be drawn with a box around it.

	  *   shadow turns the shadow on or off around this widget.

	  If the widget could not be created then a NULL pointer is returned.

     positionCDKButton
	  allows the user to move the widget around  the  screen  via  the  cur-
	  sor/keypad keys.  See cdk_position (3) for key bindings.

     setCDKButton
	  lets	the  programmer modify certain elements of an existing buttonbox
	  widget.

	  The parameter names correspond to the same parameter names  listed  in
	  the newCDKButton function.

     setCDKButtonBackgroundAttrib
	  sets the background attribute of the widget.

	  The parameter attribute is a curses attribute, e.g., A_BOLD.

     setCDKButtonBackgroundColor
	  sets the background color of the widget.

	  The  parameter color is in the format of the Cdk format strings.  (See
	  cdk_display).

     setCDKButtonBox
	  sets true if the widget will be drawn with a box around it.

     setCDKButtonBoxAttribute
	  sets the attribute of the box.

     setCDKButtonHorizontalChar
	  sets the horizontal drawing character for the box to the given charac-
	  ter.

     setCDKButtonLLChar
	  sets the lower left hand corner of the widget's box to the given char-
	  acter.

     setCDKButtonLRChar
	  sets the lower right hand corner of the  widget's  box  to  the  given
	  character.

     setCDKButtonMessage
	  This sets the contents of the label widget.

     setCDKButtonULChar
	  sets the upper left hand corner of the widget's box to the given char-
	  acter.

     setCDKButtonURChar
	  sets	the  upper  right  hand  corner of the widget's box to the given
	  character.

     setCDKButtonVerticalChar
	  sets the vertical drawing character for the box to the  given  charac-
	  ter.

BUGS
     Changing  the Box attribute after the widget has been created probably does
     not work right.  None of the positioning/movement code has been tested.

AUTHORS
     Grant Edwards, Aspen Research Corporation

SEE ALSO
     cdk(3), cdk_binding(3),  cdk_display(3),  cdk_position(3),  cdk_process(3),
     cdk_screen(3), cdk_traverse(3)

				   2024-03-28			   cdk_button(3)

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