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cdk_buttonbox(3)		 Library calls		      cdk_buttonbox(3)

NAME
       cdk_buttonbox - Cdk buttonbox widget

SYNOPSIS
       cc [ flag ... ] file ...	 -lcdk [ library ... ]

       #include	<cdk.h>

       int activateCDKButtonbox	(
		      CDKBUTTONBOX *buttonbox,
		      chtype * actions);

       void destroyCDKButtonbox	(
		      CDKBUTTONBOX *buttonbox);

       void drawCDKButtonbox (
		      CDKBUTTONBOX *buttonbox,
		      boolean box);

       void drawCDKButtonboxButtons (
		      CDKBUTTONBOX *buttonbox);

       void eraseCDKButtonbox (
		      CDKBUTTONBOX *buttonbox);

       boolean getCDKButtonboxBox (
		      CDKBUTTONBOX *buttonbox);

       int getCDKButtonboxButtonCount (
		      CDKBUTTONBOX *buttonbox);

       int getCDKButtonboxCurrentButton	(
		      CDKBUTTONBOX *buttonbox);

       chtype getCDKButtonboxHighlight (
		      CDKBUTTONBOX *buttonbox);

       int injectCDKButtonbox (
		      CDKBUTTONBOX *buttonbox,
		      chtype input);

       void moveCDKButtonbox (
		      CDKBUTTONBOX *buttonbox,
		      int xpos,
		      int ypos,
		      boolean relative,
		      boolean refresh);

       CDKBUTTONBOX *newCDKButtonbox (
		      CDKSCREEN	*cdkscreen,
		      int xpos,
		      int ypos,
		      int height,
		      int width,
		      const char * title,
		      int rows,
		      int cols,
		      CDK_CONST	char **	buttons,
		      int buttonCount,
		      chtype highlight,
		      boolean box,
		      boolean shadow);

       void positionCDKButtonbox (
		      CDKBUTTONBOX *buttonbox);

       void setCDKButtonbox (
		      CDKBUTTONBOX *buttonbox,
		      chtype highlight,
		      boolean box);

       void setCDKButtonboxBackgroundAttrib (
		      CDKBUTTONBOX *buttonbox,
		      chtype attribute);

       void setCDKButtonboxBackgroundColor (
		      CDKBUTTONBOX *buttonbox,
		      const char * color);

       void setCDKButtonboxBox (
		      CDKBUTTONBOX *buttonbox,
		      boolean box);

       void setCDKButtonboxBoxAttribute	(
		      CDKBUTTONBOX *buttonbox,
		      chtype character);

       void setCDKButtonboxCurrentButton (
		      CDKBUTTONBOX *buttonbox,
		      int button);

       void setCDKButtonboxHighlight (
		      CDKBUTTONBOX *buttonbox,
		      chtype highlight);

       void setCDKButtonboxHorizontalChar (
		      CDKBUTTONBOX *buttonbox,
		      chtype character);

       void setCDKButtonboxLLChar (
		      CDKBUTTONBOX *buttonbox,
		      chtype character);

       void setCDKButtonboxLRChar (
		      CDKBUTTONBOX *buttonbox,
		      chtype character);

       void setCDKButtonboxPostProcess (
		      CDKBUTTONBOX *buttonbox,
		      PROCESSFN	callback,
		      void * data);

       void setCDKButtonboxPreProcess (
		      CDKBUTTONBOX *buttonbox,
		      PROCESSFN	callback,
		      void * data);

       void setCDKButtonboxULChar (
		      CDKBUTTONBOX *buttonbox,
		      chtype character);

       void setCDKButtonboxURChar (
		      CDKBUTTONBOX *buttonbox,
		      chtype character);

       void setCDKButtonboxVerticalChar	(
		      CDKBUTTONBOX *buttonbox,
		      chtype character);

DESCRIPTION
       The  Cdk	 buttonbox widget creates a buttonbox box with a message and a
       varied number of	buttons	to choose from.	 The following functions  cre-
       ate or manipulate the Cdk buttonbox box widget.

AVAILABLE FUNCTIONS
       activateCDKButtonbox
	    activates the buttonbox widget and lets the	user interact with the
	    widget.

	    	The  parameter	buttonbox is a pointer to a non-NULL buttonbox
		widget.

	    	If the actions parameter is passed with	a non-NULL value,  the
		characters in the array	will be	injected into the widget.

		To  activate  the  widget interactively	pass in	a NULL pointer
		for actions.

	    If the character entered into this widget is RETURN	 or  TAB  then
	    this  function will	return a value from 0 to the number of buttons
	    -1,	representing the button	selected.  It will also	set the	widget
	    data exitType to vNORMAL.

	    If the character entered into this widget was ESCAPE then the wid-
	    get	will return a value of -1 and the widget data exitType will be
	    set	to vESCAPE_HIT.

       destroyCDKButtonbox
	    removes the	widget from the	screen and releases any	memory the ob-
	    ject used.

       drawCDKButtonbox
	    draws the buttonbox	widget on the screen.

	    If the box parameter is true, the widget is	drawn with a box.

       drawCDKButtonboxButtons
	    draws the buttons.

       eraseCDKButtonbox
	    removes the	widget from the	screen.	 This  does  NOT  destroy  the
	    widget.

       getCDKButtonboxBox
	    returns true if the	widget will be drawn with a box	around it.

       getCDKButtonboxButtonCount
	    returns the	number of buttons in the button	box.

       getCDKButtonboxCurrentButton
	    returns the	current	button-number.

       getCDKButtonboxHighlight
	    returns the	highlight attribute of the widget.

       injectCDKButtonbox
	    injects a single character into the	widget.

	    	The  parameter	buttonbox is a pointer to a non-NULL buttonbox
		widget.

	    	The parameter character	is the character to  inject  into  the
		widget.

	    The	 return	 value	and side-effect	(setting the widget data exit-
	    Type) depend upon the injected character:

	    RETURN or TAB
		   the function	returns	a value	ranging	from zero to one  less
		   than	 the  number  of  buttons, representing	the button se-
		   lected.  The	widget data exitType is	set to vNORMAL.

	    ESCAPE the function	returns	-1.   vESCAPE_HIT.   The  widget  data
		   exitType is set to vESCAPE_HIT.

	    Otherwise
		   unless  modified  by	 preprocessing,	 postprocessing	or key
		   bindings, the function returns -1.  The widget  data	 exit-
		   Type	is set to vEARLY_EXIT.

       moveCDKButtonbox
	    moves the given widget to the given	position.

	    	The  parameters	xpos and ypos are the new position of the wid-
		get.

		The parameter xpos may be an integer or	one of the pre-defined
		values TOP, BOTTOM, and	CENTER.

		The parameter ypos may be an integer or	one of the pre-defined
		values LEFT, RIGHT, and	CENTER.

	    	The parameter relative states whether the xpos/ypos pair is  a
		relative move or an absolute move.

		For  example,  if  xpos	 = 1 and ypos =	2 and relative = TRUE,
		then the widget	would move one row down	and two	columns	right.
		If the value of	relative was FALSE, then the widget would move
		to the position	(1,2).

		Do not use the values TOP, BOTTOM, LEFT, RIGHT,	or CENTER when
		relative = TRUE.  (weird things	may happen).

	    	The final parameter refresh is a boolean  value	 which	states
		whether	the widget will	get refreshed after the	move.

       newCDKButtonbox
	    creates a pointer to a buttonbox widget.  Parameters:

	    screen
		 is the	screen you wish	this widget to be placed in.

	    xpos controls  the	placement  of  the object along	the horizontal
		 axis.	It may be an integer or	one of the pre-defined	values
		 LEFT, RIGHT, and CENTER.

	    ypos controls the placement	of the object along the	vertical axis.
		 It  be	an integer value or one	of the pre-defined values TOP,
		 BOTTOM, and CENTER.

	    height and

	    width
		 control the height and	width of the widget.

	    title
		 is the	title of the widget.

	    rows is the	number of rows of buttons.

	    cols sets the number of columns.

	    buttons
		 is an array containing	the button labels.

	    buttonCount
		 is the	number of elements in the buttons array.

	    highlight
		 is the	attribute of the currently highlighted button.

	    box	 is true if the	widget should be drawn with a box around it.

	    shadow
		 turns the shadow on or	off around this	widget.

	    If the widget could	not be created then  a	NULL  pointer  is  re-
	    turned.

       positionCDKButtonbox
	    allows  the	user to	move the widget	around the screen via the cur-
	    sor/keypad keys.  See cdk_position (3) for key bindings.

       setCDKButtonbox
	    lets the programmer	modify certain elements	of an existing button-
	    box	widget.

	    The	parameter names	correspond to the same parameter names	listed
	    in the newCDKButtonbox function.

       setCDKButtonboxBackgroundAttrib
	    sets the background	attribute of the widget.

	    The	parameter attribute is a curses	attribute, e.g., A_BOLD.

       setCDKButtonboxBackgroundColor
	    sets the background	color of the widget.

	    The	 parameter  color  is in the format of the Cdk format strings.
	    (See cdk_display).

       setCDKButtonboxBox
	    sets true if the widget will be drawn with a box around it.

       setCDKButtonboxBoxAttribute
	    sets the attribute of the box.

       setCDKButtonboxCurrentButton
	    sets the current button-number for the box.

       setCDKButtonboxHighlight
	    sets the highlight attribute of the	selected button.

       setCDKButtonboxHorizontalChar
	    sets the horizontal	drawing	character for the  box	to  the	 given
	    character.

       setCDKButtonboxLLChar
	    sets  the  lower left hand corner of the widget's box to the given
	    character.

       setCDKButtonboxLRChar
	    sets the lower right hand corner of	the widget's box to the	 given
	    character.

       setCDKButtonboxPostProcess
	    allows  the	 user to have the widget call a	function after the key
	    has	been applied to	the widget.

	    The	 parameter  function   is   the	  callback   function.	  (See
	    cdk_process).

       setCDKButtonboxPreProcess
	    allows  the	user to	have the widget	call a function	after a	key is
	    hit	and before the key is applied to the widget.

	    The	 parameter  function   is   the	  callback   function.	  (See
	    cdk_process).

       setCDKButtonboxULChar
	    sets  the  upper left hand corner of the widget's box to the given
	    character.

       setCDKButtonboxURChar
	    sets the upper right hand corner of	the widget's box to the	 given
	    character.

       setCDKButtonboxVerticalChar
	    sets the vertical drawing character	for the	box to the given char-
	    acter.

KEY BINDINGS
       When  the  widget  is  activated	there are several default key bindings
       which will help the user	enter or manipulate the	 information  quickly.
       The  following  table outlines the keys and their actions for this wid-
       get.

	   +---------------------+-------------------------------------+
	   | Key	  Action |				       |
	   +---------------------+-------------------------------------+
	   +---------------------+-------------------------------------+
	   | Left Arrow		 | Selects the button to the  left  of |
	   |			 | the current button.		       |
	   +---------------------+-------------------------------------+
	   | Right Arrow	 | Selects  the	button to the right of |
	   |			 | the current button.		       |
	   +---------------------+-------------------------------------+
	   | Tab		 | Selects the button to the right  of |
	   |			 | the current button.		       |
	   +---------------------+-------------------------------------+
	   | Space		 | Selects  the	button to the right of |
	   |			 | the current button.		       |
	   +---------------------+-------------------------------------+
	   | Return		 | Exits the widget  and  returns  the |
	   |			 | index of the	selected button.  This |
	   |			 | also	 sets the widget data exitType |
	   |			 | to vNORMAL.			       |
	   +---------------------+-------------------------------------+
	   | Tab		 | Exits the widget  and  returns  the |
	   |			 | index of the	selected button.  This |
	   |			 | also	 sets the widget data exitType |
	   |			 | to vNORMAL.			       |
	   +---------------------+-------------------------------------+
	   | Escape		 | Exits the widget  and  returns  -1. |
	   |			 | This	 also  sets  the  widget  data |
	   |			 | exitType to vESCAPE_HIT.	       |
	   +---------------------+-------------------------------------+
	   | Ctrl-L		 | Refreshes the screen.	       |
	   +---------------------+-------------------------------------+

SEE ALSO
       cdk(3),	    cdk_binding(3),	 cdk_display(3),      cdk_position(3),
       cdk_process(3), cdk_screen(3)

				  2024-03-28		      cdk_buttonbox(3)

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