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set_multiply_blender(3) Allegro manual set_multiply_blender(3) NAME set_multiply_blender - Enables a multiply blender mode. Allegro game programming library. SYNOPSIS #include <allegro.h> void set_multiply_blender(int r, int g, int b, int a); DESCRIPTION Enables a multiply blender mode for combining translucent or lit true- color pixels. Combines the source and destination images, multiplying the colours to produce a darker colour. If a colour is multiplied by white it remains unchanged; when multiplied by black it also becomes black. SEE ALSO set_trans_blender(3), drawing_mode(3), exalpha(3) Allegro version 4.4.3 set_multiply_blender(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
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