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set_multiply_blender(3) 	 Allegro manual 	 set_multiply_blender(3)

NAME
     set_multiply_blender  -  Enables a multiply blender mode. Allegro game pro-
     gramming library.

SYNOPSIS
     #include <allegro.h>

     void set_multiply_blender(int r, int g, int b, int a);

DESCRIPTION
     Enables a multiply blender mode for combining translucent or lit  truecolor
     pixels. Combines the source and destination images, multiplying the colours
     to  produce  a darker colour. If a colour is multiplied by white it remains
     unchanged; when multiplied by black it also becomes black.

SEE ALSO
     set_trans_blender(3), drawing_mode(3), exalpha(3)

Allegro 			  version 4.4.3 	 set_multiply_blender(3)

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