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shp2pcx(1)		    General Commands Manual		    shp2pcx(1)

NAME
       shp2pcx - extract images	from a Shape (SHP) file	into PCX files

SYNOPSIS
       shp2pcx SHAPE PREFIX PALETTE

DESCRIPTION
       shp2pcx	converts  all frames contained in a Shape file into PCX-format
       image files. Shape files	are used for storage of	all  visible  elements
       (from UI	buttons	to terrain features) of	the games Exult	supports.

       SHAPE  is  the name of the Shape	file acting as the source. Frames con-
       tained therein are saved	as PCX files named PREFIXnn.pcx	 with  nn  re-
       placed  by  the	frame  number  (counting from zero). All PCX files get
       their palette from PALETTE.

       Before extraction the number of frames, and the Shape's origin  coordi-
       nates  are  shown. Additionally,	extraction progress is communicated by
       printing	a message containing  the  resulting  file's  name  for	 every
       processed frame.

EXAMPLES
       shp2pcx orc.shp orc std.pal
	      Takes  the frames	contained in the Shape file orc.shp, and saves
	      them with	the palette from std.pal  into	PCX  files  orc00.pcx,
	      orc01.pcx, orc02.pcx, etc.

AUTHOR
       This  manpage  was written by Robert Bihlmeyer. It may be freely	redis-
       tributed	and modified under the terms of	the GNU	General	Public License
       version 2 or higher.

SEE ALSO
       exult(6), pcxtoppm(1), splitshp(1)

Exult				  2002-03-24			    shp2pcx(1)

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