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std::barrier(3) C++ Standard Libary std::barrier(3) NAME std::barrier - std::barrier Synopsis Defined in header <barrier> template<class CompletionFunction = /* see below */> (since C++20) class barrier; The class template std::barrier provides a thread-coordination mech- anism that allows at most an expected number of threads to block until the expected number of threads arrive at the barrier. Unlike std::latch, barriers are reusable: once the arriving threads are unblocked from a barrier phase's synchronization point, the same barrier can be reused. A barrier object's lifetime consists of a sequence of barrier phases. Each phase defines a phase synchronization point. Threads that arrive at the barrier during the phase can block on the phase synchronization point by calling wait, and will be unblocked when the phase completion step is run. A barrier phase consists following steps: 1. The expected count is decremented by each call to arrive or ar- rive_and_drop. 2. When the expected count reaches zero, the phase completion step is run. The completion step invokes the completion function object, and un- blocks all threads blocked on the phase synchronization point. The end of the com- pletion step strongly happens-before the returns from all calls that were un- blocked by the completion step. * For the specialization std::barrier<> (using the default template argument), the completion step is run as part of the call to arrive or arrive_and_drop that caused the expected count to reach zero. * For other specializations, the completion step is run on one of the threads that arrived at the barrier during the phase. And the be- havior is undefined if any of the barrier object's member functions other than wait are called during the completion step. 3. When the completion step finishes, the expected count is reset to the value specified at construction less the number of calls to ar- rive_and_drop since, and the next barrier phase begins. Concurrent invocations of the member functions of barrier, except for the destructor, do not introduce data races. Template parameters CompletionFunction - a function object type - CompletionFunction must meet the requirements of MoveConstructible and Destructible. std::is_nothrow_invocable_v<CompletionFunction&> must be true. The default template argument of CompletionFunction is an unspeci- fied function object type that addtionally meets the requirements of DefaultCon- structible. Calling an lvalue of it with no arguments has no effects. Every barrier object behaves as if it holds an exposition-only non- static data member completion_ of type CompletionFunction and calls it by com- pletion_() on every phase completion step. Member types Name Definition arrival_token an unspecified object type meeting requirements of MoveConstructible, MoveAssignable and Destructible Member functions constructor constructs a barrier (public member function) destructor destroys the barrier (public member function) operator= barrier is not assignable [deleted] (public member function) arrive arrives at barrier and decrements the expected count (public member function) blocks at the phase synchronization point until its phase completion wait step is run (public member function) arrives at barrier and decrements the expected count by one, then arrive_and_wait blocks until current phase completes (public member function) decrements both the initial expected count for sub- sequent phases and arrive_and_drop the expected count for current phase by one (public member function) Constants max the maximum value of expected count supported by the implementation [static] (public static member function) Notes Feature-test macro: __cpp_lib_barrier Example // Run this code #include <barrier> #include <iostream> #include <string> #include <thread> #include <vector> int main() { const auto workers = { "anil", "busara", "carl" }; auto on_completion = []() noexcept { // locking not needed here static auto phase = "... done\n" "Cleaning up...\n"; std::cout << phase; phase = "... done\n"; }; std::barrier sync_point(std::ssize(workers), on_completion); auto work = [&](std::string name) { std::string product = " " + name + " worked\n"; std::cout << product; // ok, op<< call is atomic sync_point.arrive_and_wait(); product = " " + name + " cleaned\n"; std::cout << product; sync_point.arrive_and_wait(); }; std::cout << "Starting...\n"; std::vector<std::thread> threads; for (auto const& worker : workers) { threads.emplace_back(work, worker); } for (auto& thread : threads) { thread.join(); } } Possible output: Starting... anil worked carl worked busara worked ... done Cleaning up... busara cleaned carl cleaned anil cleaned ... done See also latch single-use thread barrier (C++20) (class) http://cppreference.com 2022.07.31 std::barrier(3)
NAME | Synopsis | Template parameters | Member types | Member functions | Constants | Notes | Example | Possible output: | See also
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