FreeBSD Manual Pages
strafe3d_model(3) Arcan Lua API strafe3d_model(3) NAME strafe3d_model - Move the specified model sideways in relation to its cur- rent viewing angle. SYNOPSIS nil strafe3d_model( vid:model, float:amount ) strafe3d_model( .B ) strafe3d_model( vid:model, float:amount, uint:time=0 ) strafe3d_model( .B ) strafe3d_model( vid:model, float:amount, uint:time, bool:mask_x=false ) strafe3d_model( .B ) strafe3d_model( vid:model, float:amount, uint:time, bool:mask_x, bool:mask_y=false ) strafe3d_model( .B ) strafe3d_model( vid:model, float:amount, uint:time, bool:mask_x, bool:mask_y, bool:mask_z=false ) strafe3d_model( .B ) strafe3d_model( vid:model, float:amount, uint:time, bool:mask_x, bool:mask_y, bool:mask_z=false, uint:interp=INTERP_LINEAR ) DESCRIPTION This function will move the model relative to it's current orientation, negative amounts corresponds to "the left" from the perspective of the ob- ject, and positive amounts corresponds to the right" from the perspective of the object. The optional mask arguments will block the specified axes from being updated. SEE ALSO: move3d_model(3) forward3d_model(3) step3d_model(3) scale3d_model(3) 3d August 2026 strafe3d_model(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO:
Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=strafe3d_model&sektion=3&manpath=FreeBSD+Ports+15.1.quarterly>
