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subsystem_reset(3) Arcan Lua API subsystem_reset(3) NAME subsystem_reset - Reset/rebuild a specific subsystem SYNOPSIS nil subsystem_reset( string:subsystem=video ) subsystem_reset( string:subsystem=video, int:card ) subsystem_reset( string:subsystem=video, int:card, int:swap ) DESCRIPTION This function is used to assist in debugging and for specific cases where a subsystem have hotpluggable devices that need special consider- ation. The most common use-case is multi- GPU settings and GPU set- tings where there is a difference between initialising the subsystem with a display connected and one where it is not. If subsystem is set to video and no card is specified or (the default) the card is set to -1, all GPU contexts will be rebuilt. If subsystem is set to video and no card is specif EXAMPLE function subsystem_reset0() a = color_surface(64, 64, 255, 0, 0); show_image(a); subsystem_reset("video"); end SEE ALSO: system April 2025 subsystem_reset(3)
NAME | SYNOPSIS | DESCRIPTION | EXAMPLE | SEE ALSO:
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