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TORNADO(6)			  Tornado 1.4			    TORNADO(6)

NAME
       tornado - clone of the original C64 game.

SYNOPSIS
       tornado [--connect IP|--demo|--help|--server|--version]

DESCRIPTION
       The  object of the game tornado is to destroy your opponents house with
       the powers of rain, snow, hail, lightning and the tornado.

       After the game is started the two player	 enter	their  names.  If  you
       leave the field blank the computer will take the	player's part. You can
       see two houses with each	player name in the corner below	it and a cloud
       on  top	of the screen, the sky.	The player whose turn it is has	an as-
       terisk *	next to	his name.

       From the	menu in	the center of the  screen  each	 player	 now  picks  a
       weather	phenomenon.  A	second box will	appear where you can enter the
       aim you would like to use. You may have noticed the value Windspeed  in
       the  mid	 bottom	 of the	screen by now. Ideally you would take aim 2 if
       windspeed is -2 for example and then your rain/hail/snow/tornado	 would
       go  straight  down the cloud. However, it's chosen randomly if the rain
       appears on the left side	of the cloud or	 the  right  side,  so	aiming
       might be	not that easy as it looks like.

       If  you	hit your opponent's house (or your own)	the percentage counter
       will decrease depending on how much damage you did. If the  counter  is
       down to 0% the player loses the game.

       The keys	you can	use in the game	are:

       s  selects snow
	      Snow is a	defensive weapon. If you hit a house with snow it cre-
	      ates  a  coating that hail cannot	destroy. Only rain can be used
	      to destroy that layer of snow.  Lightning	and  tornado  are  not
	      effected.

       r  selects rain
	      Destroys	one  row  of  the  house. Can be used to melt a	row of
	      snow.

       h  selects hail
	      This will	destroy	two rows of the	house, but  cannot  destroy  a
	      snow coating.

       l  selects lightning
	      Splits the house into two	pieces.	Not influenced by wind.

       t  selects tornado
	      Not  as  effective as lightning but the tornado goes straight to
	      the bottom of the	house as well.

       q  quits	the game

       o  show the highscores

       c  show current player scores

OPTIONS
       You can start the game with the following command line options:

       --connect IP, The game will connect to the server with the  given  host
       (IP or hostname).

       --demo, Self running demo mode.

       --help, Short help screen.

       --server,  Starts  the  game  in	server mode and	waits for a connecting
       client.

       --version, Shows	the program version and	exits.

FILES
       /usr/local/bin/tornado

       /usr/local/man/man6/tornado.6

       /var/games/tornado.scores

       /usr/local/share/locale/de/LC_MESSAGES/tornado.mo

       /usr/local/share/locale/fr/LC_MESSAGES/tornado.mo

NOTES
       When you	run the	game in	network	mode you should	 have  the  same  game
       versions	 on  client and	server side. Versions prior 1.0pre4 won't work
       at all due to the lack of network capability. The game will start  with
       different  versions,  but  it will probably crash at any	time, if there
       are too many differences	in the two versions.

       The Tornado game	server runs on port 3000 TCP. (defined in main.c)

BUGS
       Destroying your own house will increase your score as well. :^)

AUTHOR
       Oliver Feiler <kiza@kcore.de>

Games				31 January 2002			    TORNADO(6)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=tornado&sektion=6&manpath=FreeBSD+Ports+15.0>

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