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update_dialog(3) Allegro manual update_dialog(3) NAME update_dialog - Low level function to update a dialog player. Allegro game programming library. SYNOPSIS #include <allegro.h> int update_dialog(DIALOG_PLAYER *player); DESCRIPTION Updates the status of a dialog object returned by init_dialog(). Re- turns TRUE if the dialog is still active, or FALSE if it has termi- nated. Upon a return value of FALSE, it is up to you whether to call shutdown_dialog() or to continue execution. The object that requested the exit can be determined from the player->obj field. SEE ALSO init_dialog(3) Allegro version 4.4.3 update_dialog(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
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