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update_dialog(3)		 Allegro manual 		update_dialog(3)

NAME
     update_dialog  - Low level function to update a dialog player. Allegro game
     programming library.

SYNOPSIS
     #include <allegro.h>

     int update_dialog(DIALOG_PLAYER *player);

DESCRIPTION
     Updates the status of a dialog object returned  by  init_dialog().  Returns
     TRUE  if  the dialog is still active, or FALSE if it has terminated. Upon a
     return value of FALSE, it is up to you whether to call shutdown_dialog() or
     to continue execution. The object that requested the exit can be determined
     from the player->obj field.

SEE ALSO
     init_dialog(3)

Allegro 			  version 4.4.3 		update_dialog(3)

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