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usetat(3)			 Allegro manual 		       usetat(3)

NAME
     usetat  -	Replaces  a  character in a string. Allegro game programming li-
     brary.

SYNOPSIS
     #include <allegro.h>

     int usetat(char *s, int index, int c);

DESCRIPTION
     Replaces the character at the specified index in the string with value `c',
     handling any adjustments for variable width data (ie. if `c' encodes  to  a
     different	width  than  the previous value at that location). If `index' is
     negative, it counts backward from the end of the string. Example:

	usetat(text_string, 2, letter_a);

RETURN VALUE
     Returns the number of bytes by which the trailing part of	the  string  was
     moved. This is of interest only with text encoding formats where characters
     have a variable length, like UTF-8.

SEE ALSO
     uoffset(3), ugetat(3), uinsert(3), uremove(3)

Allegro 			  version 4.4.3 		       usetat(3)

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