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voice_check(3)			 Allegro manual 		  voice_check(3)

NAME
     voice_check  -  Checks whether a voice is currently allocated. Allegro game
     programming library.

SYNOPSIS
     #include <allegro.h>

     SAMPLE *voice_check(int voice);

DESCRIPTION
     Checks whether a voice is currently allocated.

RETURN VALUE
     Returns a pointer to the sample that the voice is using,  or  NULL  if  the
     voice  is	inactive  (ie.	it  has been deallocated, or the release_voice()
     function has been called and the sample has then finished playing).

SEE ALSO
     allocate_voice(3), voice_start(3), voice_get_position(3)

Allegro 			  version 4.4.3 		  voice_check(3)

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