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voice_set_playmode(3)		 Allegro manual 	   voice_set_playmode(3)

NAME
     voice_set_playmode  - Adjusts the loop status of the specified voice. Alle-
     gro game programming library.

SYNOPSIS
     #include <allegro.h>

     void voice_set_playmode(int voice, int playmode);

DESCRIPTION
     Adjusts the loop status of the specified voice. This can be done while  the
     voice  is playing, so you can start a sample in looped mode (having set the
     loop start and end positions to the appropriate values), and then clear the
     loop flag when you want to end the sound, which will cause it  to	continue
     past  the	loop  end, play the subsequent part of the sample, and finish in
     the normal way. The mode parameter is a bitfield containing  the  following
     values:

     PLAYMODE_PLAY

     Plays  the  sample  a single time. This is the default if you don't set the
     loop flag.

     PLAYMODE_LOOP

     Loops repeatedly through the sample, jumping back to the loop  start  posi-
     tion upon reaching the loop end.

     PLAYMODE_FORWARD

     Plays  the  sample  from beginning to end. This is the default if you don't
     set the backward flag.

     PLAYMODE_BACKWARD

     Reverses the direction of the sample. If you combine  this  with  the  loop
     flag,  the  sample  jumps	to  the loop end position upon reaching the loop
     start (ie. you do not need to reverse the loop start and  end  values  when
     you play the sample in reverse).

     PLAYMODE_BIDIR

     When  used  in  combination with the loop flag, causes the sample to change
     direction each time it reaches one of the loop points, so it alternates be-
     tween playing forwards and in reverse.

SEE ALSO
Allegro 			  version 4.4.3 	   voice_set_playmode(3)

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