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WESNOTHD(6)	 Battle	for Wesnoth multiplayer	network	daemon	   WESNOTHD(6)

NAME
       wesnothd	- Battle for Wesnoth multiplayer network daemon

SYNOPSIS
       wesnothd	[-dv] [-c path]	[-p port] [-t number] [-T number]
       wesnothd	-V

DESCRIPTION
       Manages	Battle	for  Wesnoth  multiplayer  games. See https://www.wes-
       noth.org/wiki/ServerAdministration on what commands the server  accepts
       via the wesnoth client (/query ...) or the fifo.

OPTIONS
       -c path,	--config path
	      tells  wesnothd  where  to  find the config file to use. See the
	      section SERVER CONFIG below for the syntax. You can  reload  the
	      config with sending SIGHUP to the	server process.

       -d, --daemon
	      runs wesnothd as a daemon.

       -h, --help
	      tells you	what the command line options do.

       --log-level=domain1,domain2,...
	      sets  the	severity level of the log domains.  all	can be used to
	      match   any   log	  domain.   Available	levels:	  error, warn-
	      ing, info, debug.	  By  default  the error level is used and the
	      info level for the server	domain.

       -p port,	--port port
	      binds the	server to the specified	port. If no port is specified,
	      port 15000 will be used.

       -t number, --threads number
	      sets the maximum number of waiting worker	 threads  for  network
	      I/O to n (default: 5, max: 30).

       -T number, --max-threads	number
	      sets  the	maximum	number of worker threads that will be created.
	      If set to	0 there	will be	no limit (default: 0).

       -V, --version
	      shows version number and exits.

       -v, --verbose
	      turns debug logging on.

SERVER CONFIG
   The general syntax is:
       [tag]

	      key="value"

	      key="value,value,..."

       [/tag]

   Global keys:
       allow_remote_shutdown
	      If set to	no (default), shut_down	and restart requests  are  ig-
	      nored  unless  they  come	from the fifo.	Set it to yes to allow
	      remote shutdown via a /query by an administrator.

       ban_save_file
	      Full or relative path to	a  (gzip  compressed)  file  that  the
	      server  can read and write.  Bans	will be	saved to this file and
	      read again on server start.

       compress_stored_rooms
	      Determines whether the rooms file	should be read and written  to
	      in compressed form. Defaults to yes.

       connections_allowed
	      The  number of allowed connections from the same IP. 0 means in-
	      finite. (default:	5)

       deny_unregistered_login
	      Whether to  prevent  users  who  are  not	 registered  with  the
	      user_handler being used from logging in. (default: false)

       disallow_names
	      Names/nicks  that	 are  not accepted by the server. * and	? from
	      wildcard patterns	are supported. See glob(7) for	more  details.
	      Default	values	(used  if  nothing  is	specified)  are:  *ad-
	      min*,*admln*,*server*,ai,ai?,computer,human,network,player.

       fifo_path
	      The path to the fifo you can echo	server commands	into (same  as
	      /query ... from wesnoth).	 If not	specified defaults to the com-
	      pile-time	path (default: /var/run/wesnothd/socket).

       max_messages
	      The  number  of  allowed	messages in messages_time_period. (de-
	      fault: 4)

       messages_time_period
	      The time period (in seconds) message flooding  is	 detected  in.
	      (default:	10 seconds)

       motd   The message of the day.

       new_room_policy
	      Determines  who  can  create  new	rooms on the server. Available
	      values are everyone, registered, admin and nobody, and give  the
	      permission  respectively	to  everyone,  registered users, admin
	      users or disables	new room creation. Default value is everyone.

       passwd The password used	to gain	admin  privileges  (via	 /query	 admin
	      password).

       replay_save_path
	      The  directory where the server stores game replays. (Don't for-
	      get the trailing /!) Defaults to `' which	 means	the  directory
	      wesnothd was started in.

       restart_command
	      The  command  that the server uses to start a new	server process
	      via the restart command. (Can only be issued via the  fifo.  See
	      the allow_remote_shutdown	setting.)

       room_save_file
	      Path  to	a file where the room info should be stored. This file
	      is read on server	startup	and written to later. If empty or  not
	      set, rooms are not loaded	and not	saved.

       save_replays
	      Defines  whether	the  server will automatically save replays of
	      games. (default: false)

       tls_enabled
	      Enable use of TLS. If true, requires 3 following options	to  be
	      set too.

       tls_fullchain
	      TLS full certificate chain in .pem format

       tls_private_key
	      private key for TLS in .pem format

       tls_dh TLS  DH  parameters, as .pem file. Generate with openssl dhparam
	      -out filename.pem	4096

       versions_accepted
	      A	comma separated	list of	version	strings	to be accepted by  the
	      server. *	and ? from wildcard patterns are supported.  (defaults
	      to the corresponding wesnoth version)
	      Example: versions_accepted="*" accepts any version string.

       id     The  ID  of  the server when using the database functionality to
	      store game information. Generally	is the major.minor version  of
	      accepted clients,	such as	1.16 or	1.17.

   Global tags:
       [redirect]  A  tag  to specify a	server to redirect certain client ver-
       sions to. Is not	used if	versions_accepted is not set.

	      host   The address of the	server to redirect to.

	      port   The port to connect to.

	      version
		     A comma separated list of versions	to  redirect.  Behaves
		     the  same	way as versions_accepted in regard to wildcard
		     patterns.

       [ban_time] A tag	to define convenient keywords for temporary  ban  time
       lengths.

	      name   The name used to reference	the ban	time.

	      time   The    time    length   definition.    The	  format   is:
		     %d[%s[%d%s[...]]] where %s	is s (seconds),	m (minutes), h
		     (hours), D	(days),	M (months) or Y	(years)	and  %d	 is  a
		     number.  If no time modifier is given minutes (m) are as-
		     sumed.  Example: time="1D12h30m" results in a ban time of
		     1 day, 12 hours and 30 minutes.

       [proxy] A tag to	tell the server	to act as a proxy and forward the con-
       nected  client's	 requests  to  the specified server.  Accepts the same
       keys as [redirect].

       [user_handler] Configures the user handler. If no  [user_handler]  sec-
       tion  is	 present  in the configuration the server will run without any
       nick registration service. All additional tables	that  are  needed  for
       the  forum_user_handler	to  function  can  be  found  in table_defini-
       tions.sql in the	Wesnoth	source repository. Requires mysql support  en-
       abled.  For  cmake  this	 is  ENABLE_MYSQL  and	for  scons this	is fo-
       rum_user_handler.

	      db_host
		     The hostname of the database server

	      db_name
		     The name of the database

	      db_user
		     The name of the user under	which to log into the database

	      db_password
		     This user's password

	      db_users_table
		     The name of the table in which your phpbb forum saves its
		     user data.	Most likely this will be  <table-prefix>_users
		     (e.g. phpbb3_users).

	      db_extra_table
		     The name of the table in which wesnothd will save its own
		     data about	users.

	      db_game_info_table
		     The name of the table in which wesnothd will save its own
		     data about	games.

	      db_game_player_info_table
		     The name of the table in which wesnothd will save its own
		     data about	the players in a game.

	      db_game_modification_info_table
		     The name of the table in which wesnothd will save its own
		     data about	the modifications used in a game.

	      db_user_group_table
		     The name of the table in which your phpbb forum saves its
		     user  group  data.	 Most  likely this will	be <table-pre-
		     fix>_user_group  (e.g. phpbb3_user_group).

	      db_connection_history_table
		     The name of the table  in	which  to  store  login/logout
		     times.  Also  used	 for  matching	IPs  to	users and vice
		     versa.

	      db_topics_table
		     The name of the table in which your phpbb forum saves its
		     topic (thread) information. Most likely this will be <ta-
		     ble-prefix>_topics	 (e.g. phpbb3_topics).

	      db_banlist_table
		     The name of the table in which your phpbb forum saves its
		     user bans data. Most  likely  this	 will  be  <table-pre-
		     fix>_banlist  (e.g. phpbb3_banlist).

	      mp_mod_group
		     The ID of the forum group to be considered	as having mod-
		     eration authority.

EXIT STATUS
       Normal  exit status is 0	when the server	was properly shutdown. An exit
       status of 2 indicates an	error with the command line options.

AUTHOR
       Written by David	White <davidnwhite@verizon.net>.  Edited by Nils Kneu-
       per  <crazy-ivanovic@gmx.net>,  ott  <ott@gaon.net>,   Soliton	<soli-
       ton.de@gmail.com>  and  Thomas  Baumhauer <thomas.baumhauer@gmail.com>.
       This  manual  page   was	  originally   written	 by   Cyril   Bouthors
       <cyril@bouthors.org>.
       Visit the official homepage: https://www.wesnoth.org/

COPYRIGHT
       Copyright (C) 2003-2024 David White <davidnwhite@verizon.net>
       This  is	Free Software; this software is	licensed under the GPL version
       2, as published by the Free Software Foundation.	 There is NO warranty;
       not even	for MERCHANTABILITY or FITNESS FOR A PARTICULAR	PURPOSE.

SEE ALSO
       wesnoth(6)

wesnothd			     2022			   WESNOTHD(6)

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