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XBomb(1)		     General Commands Manual			XBomb(1)

NAME
     xbomb  Version  2	- a version of the popular minesweeper program with some
     novel features.

SYNOPSIS
     xbomb [-hexagon|-square|-triangle] [-1|-2|-3] [-hiscore]

OPTIONS
     -hiscore
	    command line option displays  the  current	hi-score  table  without
	    starting the game.

     -hexagon | -square | -triangle
	    Selects the type of grid to use when starting the game.

     -1 | -2 | -3
	    Selects the level to use when starting the game.

     The standard X window options also apply to this program.

DESCRIPTION
     A	game  of logical deduction against the clock. The purpose of the game is
     to find the location of the hidden bombs in a grid.  Each of the  locations
     in  the grid is initially covered, by uncovering a locations, a number or a
     bomb will be revealed underneath.	If a bomb is revealed then the	game  is
     finished.	A number indicates the number of adjacent locations that contain
     bombs.   Locations  that have not been uncovered but are thought to contain
     bombs can be marked as such so that they can be identified.

     There is a choice of hexagonal, square or triangular units that make up the
     grid, the level of difficulty increasing as the number of sides  decreases.
     In  all cases the grids are of the same size and contain the same number of
     bombs for the same levels.

     There are three levels to the game:

     Easy   8 by 8 grid with 10 bombs.

     Medium
	    16 by 16 grid with 40 bombs.

     Difficult
	    30 by 16 grid with 99 bombs.

     A high score table is maintained for each of the levels  for  each  of  the
     grid  types,  storing the username, the time to complete the puzzle and the
     date that it was finished.

MOUSE OPERATION
     The game is played with the mouse, with all three buttons having  different
     actions.

     Left Button
	    Uncover  the  current  location  if it is hidden or uncover all sur-
	    rounding locations marked as not containing bombs if the  square  is
	    already  uncovered.  The  first selection made in a game is always a
	    'safe' square.

     Middle Button
	    Uncover all surrounding locations that are not marked as  containing
	    a bomb.

     Right Button
	    Mark the current grid location as having a hidden bomb (toggle).

KEYSTROKES
     There are a number of keystroke shortcuts for the game:

     1 2 3  Select level 1, 2 or 3 for the next game.

     s	    Start a new game.

     q	    Quit the program.

     h	    Print the high-scores.

     H or Control-H
	    Use the grid of hexagons for the next game.

     S or Control-S
	    Use the grid of squares for the next game.

     T or Control-T
	    Use the grid of triangles for the next game.

     X RESOURCES
	    The  name  of  the class used is XBomb, the widget hierarchy used is
	    (Widget-Class:name):

		  XBomb
		       Form:form
			    Command:start
			    MenuButton:menu
				 SimpleMenu:levelmenushell
				      smeBSBObject:Easy
				      smeBSBObject:Medium
				      smeBSBObject:Difficult
			    MenuButton:menu
				 SimpleMenu:typemenushell
				      smeBSBObject:Hexagon
				      smeBSBObject:Square
				      smeBSBObject:Triangle
			    Command:hiscore
			    Command:quit
			    Core:grid
			    Command:clock
			    Command:uxb

     The extra resources that are available for the grid are:

     grid.bomb
	    The colour of the bombs - default black.

     grid.bombreal
	    The colour of the real bombs - default red.

     grid.bombmark
	    The colour of the bombs that are marked by the user  -  default  or-
	    ange.

     grid.number
	    The  colour  of the number '1' when drawn in the grid - default navy
	    blue.

     grid.number2
	    The colour of the number '2' when drawn in the grid -  default  dark
	    green.

     grid.number3
	    The  colour  of the number '3' when drawn in the grid - default dark
	    red.  The other numbers up to 12 also have their own resources.

     grid.hidden
	    The colour of the hidden squares - default grey50.

     grid.correct
	    The colour of the squares that  were  correctly  guessed  -  default
	    green

     grid.font
	    The  font  that  is  used for the number in the grid - default luci-
	    dasans-24

BUGS
     None known.

AUTHOR
     Andrew M. Bishop.

				 January 5, 2008			XBomb(1)

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<https://man.freebsd.org/cgi/man.cgi?query=xbomb&sektion=6&manpath=FreeBSD+Ports+15.1.quarterly>

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