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XLOCK(1)		    General Commands Manual		      XLOCK(1)

NAME
       xlock - Locks the local X display until a password is entered.

SYNOPSIS
       xlock  [	-help ]	[ -version ] [ -resources ] [ -display displayname ] [
       -visual visualname ] [ -name resourcename ] [ -mode modename ] [	-delay
       usecs ] [ -batchcount num ] [ -count num	] [ -cycles num	]  [  -ncolors
       num  ]  [  -size	 num ] [ -saturation value ] [ -erasemode modename ] [
       -erasedelay usecs ] [ -/+allowaccess ] [	-vtlock	modename ] [ -/+nolock
       ] [ -/+inwindow ] [ -/+inroot ] [ -/+remote ] [ -/+mono ]  [  -/+allow-
       root  ]	[  -/+debug  ]	[  -/+description ] [ -/+echokeys ] [ -echokey
       echokey ] [ -/+enablesaver ] [  -/+resetsaver  ]	 [  -/+grabmouse  ]  [
       -/+grabserver  ]	 [  -/+install	]  [  -/+mousemotion  ]	[ -/+sound ] [
       -/+showdate ] [ -/+timeelapsed ]	[ -/+usefirst ]	[ -/+verbose ] [ -nice
       level ] [ -lockdelay seconds ] [	-timeout  seconds  ]  [	 -xkblockgroup
       layout  ] [ -font fontname ] [ -planfont	fontname ] [ -bg color ] [ -fg
       color ] [ -background color ] [ -foreground color ] [ -username	string
       ] [ -password string ] [	-info string ] [ -validate string ] [ -invalid
       string ]	[ -geometry geom ] [ -icongeometry geom	] [ -glgeometry	geom ]
       [  -/+wireframe	] [ -/+showfps ] [ -fpsfont fontname ] [ -/+fpstop ] [
       -/+use3d	] [ -delta3d value ] [ -none3d color ] [ -right3d  color  ]  [
       -left3d color ] [ -both3d color ] [ -program programname	] [ -messages-
       file formatted-filename ] [ -messagefile	filename ] [ -message string ]
       [ -messagefont fontname ] [ -bitmap filename ] [	-cpasswd crypted-pass-
       word ] [	-forceLogout minutes ] [ -logoutButton minutes ] [ -logoutBut-
       tonLabel	textstring ] [ -logoutButtonHelp textstring ] [	-logoutFailed-
       String textstring ] [ -/+dtsaver	] [ -/+xinerama	] [ -modulepath	path ]
       [  -locksound  string  ]	[ -infosound string ] [	-validsound string ] [
       -invalidsound string ] [	-startCmd  string  ]  [	 -endCmd  string  ]  [
       -pipepassCmd string ] [ -logoutCmd string ]

DESCRIPTION
       xlock  locks  the  X  server till the user enters their password	at the
       keyboard.  While	xlock is running, all new server connections  are  re-
       fused.	The screen saver is disabled.  The mouse cursor	is turned off.
       The screen is blanked and a changing pattern is put on the screen.   If
       a  key  or  a mouse button is pressed then the user is prompted for the
       password	of the user who	started	xlock.

       If the correct password is typed, then the screen is unlocked and the X
       server is restored.  When typing	the password Control-U	and  Control-H
       are  active  as	kill  and erase	respectively.  To return to the	locked
       screen, click in	the small icon version of the changing pattern.

       In the lower part of the	password screen	a  text	 is  displayed.	  This
       message	is  taken  from	 the  first file of the	following that exists:
       $HOME/.xlocktext, $HOME/.plan, or $HOME/.signature.

       On systems which	support	new BSD	style authentication, the password may
       be prefixed by an  authentication  style	 followed  by  a  colon	 (i.e.
       "style:password").   See	 the login.conf(5) for more information	on au-
       thentication styles.

NOTE ON	ETIQUETTE
       Xlock should not	be used	on public terminals when there is a  high  de-
       mand for	them.

       If  you find a public terminal that has been locked by another user and
       there are no other terminals available, and  the	 terminal  appears  to
       have  been left idle for	a while	(normally more than 15 minutes), it is
       fair to try to reset the	session	in some	manner.

OPTIONS
       -help
	    Print options and a	brief description to standard output.

       -version
	    Print version number (if >=	4.00) to standard output.

       -resources
	    Print default resource file	to standard output.

       -display	displayname
	    The	display	option sets the	X11 display to lock.  xlock locks  all
	    available  screens on a given server, and restricts	you to locking
	    only a local server	such as	unix:0,	localhost:0, or	:0 unless  you
	    set	the -remote option.

       -visual visualname
	    visualname	which  is  one	of "StaticGray", "GrayScale", "Static-
	    Color", "PseudoColor", "TrueColor",	"DirectColor",	or  "default".
	    default used to set	the screen's default visual (the visual	of the
	    root window).

       -name resourcename
	    resourcename  is  used instead of XLock when looking for resources
	    to configure xlock.

       -mode modename
	    As of this writing there are over 90 display modes supported (plus
	    one	more for random	selection of one of these).

       anemone Shows wiggling tentacles.

       ant     Shows Langton's and Turk's generalized ants.

       ant3d   Shows 3D	ants.

       apollonian
	       Shows Apollonian	circles.

       atlantis
	       Shows moving sharks/whales/dolphin.  May	not be	available  de-
	       pending on how it was configured.

       atunnels
	       Advance GL tunnels screensaver.	May not	be available depending
	       on how it was configured.

       ball    Shows bouncing balls.

       bat     Shows bouncing flying bats.

       bevel   Shows  an  auto-solving	Bevel  or Helicopter Cube.  May	not be
	       available depending on how it was configured.

       blot    Shows Rorschach's ink blot test.

       bouboule
	       Shows Mimi's bouboule of	moving stars.

       bounce  Shows bouncing footballs.

       boxed   Shows GL's boxed	balls.

       braid   Shows random braids and knots.

       bubble  Shows popping bubbles.

       bubble3d
	       Shows Richard Jones's GL	bubbles.  May not be available depend-
	       ing on how it was configured.

       bug     Shows Palmiter's	bug evolution and a garden of Eden.

       clock   Shows Packard's oclock.

       coral   Shows a coral reef.

       crystal Shows polygons in 2D plane groups.

       daisy   Shows a meadow of daisies.

       dclock  Shows a floating	digital	clock or message.

       deco    Shows art as ugly as sin.

       demon   Shows Griffeath's cellular automata.

       dilemma Shows Lloyd's Prisoner's	Dilemma	simulation.

       dino    Shows an	auto-solving Dinosaur Cube.  May not be	available  de-
	       pending on how it was configured.

       discrete
	       Shows various discrete maps.

       dragon  Shows Deventer's	Hexagonal Dragons Maze.

       drift   Shows cosmic drifting flame fractals.

       cage    Shows the Impossible Cage, an Escher-like GL scene.  May	not be
	       available depending on how it was configured.

       euler2d Shows a simulation of 2D	incompressible inviscid	fluid.

       eyes    Shows eyes following a bouncing grelb.

       fadeplot
	       Shows a fading plot of sine squared.

       fiberlamp
	       Shows a Fiber Optic Lamp.

       fire    Shows  a	3D fire-like image.  May not be	available depending on
	       how it was configured.

       flag    Shows a waving flag image.  This	may be text or a  graphic  im-
	       age.  Default text is the hostname and operating	system.

       flame   Shows cosmic flame fractals.

       flow    Shows dynamic strange attractors.

       forest  Shows binary trees of a fractal forest.

       fzort   Shows a metallic-looking	fzort.

       galaxy  Shows crashing spiral galaxies.

       gears   Shows GL's gears.  May not be available depending on how	it was
	       configured.

       glplanet
	       Animates	texture	mapped sphere (planet)

       goop    Shows goop from a lava lamp.

       grav    Shows orbiting planets.

       helix   Shows string art.

       hop     Shows real plane	iterated fractals.

       hyper   Shows spinning n-dimensional hypercubes.

       ico     Shows a bouncing	polyhedron.

       ifs     Shows a modified	iterated function system.

       image   Shows randomly appearing	logos.

       juggle  Shows a Juggler,	juggling.

       juggle  Shows a 3D Juggler, juggling.

       julia   Shows the Julia set.

       kaleid  Shows Brewster's	Kaleidoscope.

       kumppa  Shows kumppa.

       laser   Shows spinning lasers.

       life    Shows Conway's game of life.

       life1d  Shows Wolfram's game of 1D life.

       life3d  Shows Bays' game	of 3D life.

       lightning
	       Shows Keith's fractal lightning bolts.

       lisa    Shows animated lissajous	loops.

       lissie  Shows lissajous worms.

       loop    Shows Langton's self-producing loops.

       mandelbrot
	       Shows mandelbrot	sets.

       marquee Shows text.

       matrix  Shows the matrix.

       maze    Shows  a	 random	maze and a depth first search solution.	 mball
	       Shows an	auto-solving Masterball	puzzle.	 May not be  available
	       depending on how	it was configured.

       moebius Shows  the Moebius Strip	II, an Escher-like GL scene with ants.
	       May not be available depending on how it	was configured.

       molecule
	       Draws molecules,	based on coordinates from  PDB	(Protein  Data
	       Base) files.

       morph3d Shows GL	morphing polyhedra.  May not be	available depending on
	       how it was configured.

       mountain
	       Shows Papo's mountain range.

       munch   Shows munching squares.

       noof    Shows SGI Diatoms.

       nose    Shows a man with	a big nose runs	around spewing out text.

       oct     Shows  an auto-solving octahedron puzzle.  May not be available
	       depending on how	it was configured.

       pacman  Shows Pacman(tm).

       penrose Shows Penrose's quasiperiodic tilings.

       petal   Shows various GCD Flowers.

       petri   Shows a mold simultation	in a petri dish

       pipes   Shows a self-building pipe system.  May not  be	available  de-
	       pending on how it was configured.

       polyominoes
	       Shows attempts to place polyominoes into	a rectangle.

       puzzle  Shows a puzzle being scrambled and then solved.

       pyraminx
	       Shows  an  auto-solving	Pyraminx puzzle.  May not be available
	       depending on how	it was configured.

       pyro    Shows fireworks.

       pyro2   Shows other fireworks.

       qix     Shows spinning lines a la Qix(tm).

       roll    Shows a rolling ball.

       rain    Shows rain.

       rotor   Shows Tom's Roto-Rooter.

       rubik   Shows an	auto-solving Rubik's Cube.  May	not be	available  de-
	       pending on how it was configured.

       sballs  Shows  balls  spinning  like crazy in GL.  May not be available
	       depending on how	it was configured.

       scooter Shows a journey through space tunnel and	stars.

       shape   Shows stippled rectangles, ellipses, and	triangles.

       sierpinski
	       Shows a Sierpinski's triangle.

       sierpinski3d
	       Shows a Sierpinski's gasket.

       skewb   Shows an	auto-solving Skewb.  May not be	available depending on
	       how it was configured.

       slip    Shows slipping blits.

       solitaire
	       Shows Klondike's	game of	solitaire.

       space   Shows a journey into deep space.

       sphere  Shows a bunch of	shaded spheres.

       spiral  Shows a helical locus of	points.

       spline  Shows colorful moving splines.

       sproingies
	       Shows Sproingies!  Nontoxic.  Safe for pets and small children.
	       May not be available depending on how it	was configured.

       stairs  Shows Infinite Stairs, an Escher-like GL	 scene.	  May  not  be
	       available depending on how it was configured.

       star    Shows a star field with a twist.

       starfish
	       Shows starfish.

       strange Shows strange attractors.

       superquadrics
	       Shows  3D  mathematical shapes.	May not	be available depending
	       on how it was configured.

       swarm   Shows a swarm of	bees following a wasp.

       swirl   Shows animated swirling patterns.

       t3d     Shows a Flying Balls Clock Demo.

       tetris  Shows an	autoplaying tetris game.

       text3d |	text3d2
	       Shows 3D	moving texts.

       thornbird
	       Shows an	animated Bird in a Thorn Bush fractal map.

       tik_tak Shows rotating polygons.

       toneclock
	       Shows Peter Schat's toneclock.

       triangle
	       Shows a triangular mountain range.

       tube    Shows an	animated tube.

       turtle  Shows turtle fractals.

       vines   Shows fractal-like vines.

       voters  Shows Dewdney's Voters.

       wator   Shows Dewdney's Water-Torus planet of fish and sharks.

       wire    Shows a random circuit with 2 electrons.

       world   Shows spinning Earths.

       worm    Shows wiggly worms.

       xjack   Shows Jack having one of	those days.

       xcl     Shows a Control Line combat model race

       blank   Shows nothing but a black screen.  Does not show	up  in	random
	       mode.

       bomb    Shows  a	 bomb and will autologout after	a time.	 Does not show
	       up in random mode and may be available depending	on how it  was
	       configured.

       random  Shows a random mode from	above except blank (and	bomb).

       -delay usecs
	    The	 delay option sets the speed at	which a	mode will operate.  It
	    simply sets	the number of microseconds to delay between batches of
	    animations.	 In blank mode,	it is important	to set	this  to  some
	    small  number  of seconds, because the keyboard and	mouse are only
	    checked after each delay, so you cannot set	the  delay  too	 high,
	    but	 a  delay  of  zero  would needlessly consume cpu checking for
	    mouse and keyboard input in	a tight	loop, since blank mode has  no
	    work to do.

       -count num
	    The	batchcount option sets number of things	to do per batch	to num
	    .

	    In anenome mode it is means	nothing.

	    In ant and ant3d modes this	refers the number of ants.

	    In apollonian mode it is the number	of possible ways to embed cir-
	    cles within	a circle, all of integer curvature.

	    In atlantis	mode it	is the number of sharks.

	    In atunnels	mode it	is means nothing.

	    In ball mode it is the number of balls.

	    In	bat  mode  it  is the number of	bats, could be less because of
	    conflicts.

	    In bevel mode it is	the number of moves.

	    In blot mode this refers to	the number of pixels rendered  in  the
	    same color.

	    In bouboule	mode it	is the number of stars.

	    In bounce mode it is the number of balls, could be less because of
	    conflicts.

	    In braid mode it is	the upper bound	number of strands.

	    In bubble mode it is the number of bubbles.

	    In bubble3d	mode it	is the number of bubbles.

	    In	bug  mode  it  is the number of	bugs, could be less because of
	    conflicts.

	    In cage mode it is means nothing.

	    In clock mode it is	the percentage of the screen,  but  less  than
	    100%.

	    In coral mode it is	the number of seeds.

	    In crystal mode it is the number of	polygons.

	    In daisy mode it is	the number flowers that	make a meadow.

	    In dclock mode it means nothing.

	    In deco mode it is the depth.

	    In demon mode this refers the number of colors.

	    In dilemma mode this refers	the number of initial defectors.

	    In dino mode it is the number of moves.

	    In discrete	mode it	is the number of points.

	    In drift mode it is	the number of levels to	recurse	(larger	= more
	    complex).

	    In dragon mode it means nothing.

	    In euler2d mode it is the number of	segments.

	    In eyes mode it is the number of eyes.

	    In fadeplot	mode it	is the number of steps.

	    In fiberlamp it is the number of fibers.

	    In	fire  mode  it is the number of	fire particles (set it to 0 to
	    have rain).

	    In flag mode it means nothing.

	    In flame mode it is	the number of levels to	recurse	(larger	= more
	    complex).

	    In flow mode it is the number of bees.

	    In forest mode it is the number trees that make a forest.

	    In fzort mode it means nothing.

	    In galaxy mode it means the	number of galaxies.

	    In gears mode it is	the number of degrees to  rotate  the  set  of
	    gears by.

	    In glplanet	mode it	is the number of hundredth degrees to roll the
	    planet by.

	    In goop mode it is the number of blobs per plane.

	    In grav mode it is the number of planets.

	    In helix mode it means nothing.

	    In	hop  mode  this	refers to the number of	pixels rendered	in the
	    same color.

	    In hyper mode it the number	of dimensions.

	    In ico mode	it is the ith platonic solid.

	    In ifs mode	it means nothing.

	    In image mode it means it is the number  of	 logos	on  screen  at
	    once.

	    In	juggle mode it is time in milliseconds between a throw and the
	    next catch.

	    In juggler3d mode it is time in milliseconds between a  throw  and
	    the	next catch.

	    In julia mode it is	the depth of recursion.

	    In kaleid mode it is the number of pens.

	    In kumppa mode it means nothing.

	    In lament mode it means nothing.

	    In laser mode it is	the number lasers.

	    In	life and life3d	modes it is the	number of generations before a
	    glider is introduced.

	    In life1d mode it means nothing.

	    In lisa mode it is the number of loops.

	    In lissie mode it is the number of worms.

	    In loop mode it is the number of flaws.

	    In mandelbrot mode it is the order.

	    In marquee mode it means nothing.

	    In matrix mode it means nothing.

	    In maze mode it means nothing.

	    In mball mode it is	the number of moves.

	    In moebius mode it is means	nothing.

	    In molecule	mode it	means nothing.

	    In morph3d mode it is the ith platonic solid.

	    In mountain	mode it	is the number of mountains.

	    In munch mode it means nothing.

	    In noof mode it means nothing.

	    In nose mode it means nothing.

	    In qix mode	it is the number of points.

	    In oct mode	it is the number of moves.

	    In pacman mode it means the	number of ghosts.

	    In penrose mode it means nothing.

	    In petal mode it the greatest random number	of petals.

	    In petri mode it means nothing.

	    In pipes mode it shows different joints, 0 random, 1 spherical,  2
	    bolted elbow, 3 elbow, and 4 alternating.

	    In polyominoes mode	it means nothing.

	    In puzzle mode it the number of moves.

	    In pyraminx	mode it	is the number of moves.

	    In pyro mode it is the maximum number flying rockets at one	time.

	    In pyro2 mode it is	means nothing.

	    In rain mode it is means nothing.

	    In roll mode it is the number of points.

	    In rotor mode it is	the number of rotor thingys which whirr...

	    In rubik mode it is	the number of moves.

	    In sballs mode it is the number of spheres.

	    In scooter mode it is the number of	doors.

	    In shape mode it means nothing.

	    In sierpinski mode it is the number	of points.

	    In skewb mode it is	the number of moves.

	    In slip mode it means nothing.

	    In solitaire mode it means nothing.

	    In space mode it is	the number of stars.

	    In sphere mode it means nothing.

	    In spiral mode it is the number of spirals.

	    In spline mode it is the number of points "splined".

	    In sproingies mode it is the number	of sproingies.

	    In stairs mode it is means nothing.

	    In star mode it is the number of stars on the screen at once.

	    In starfish	mode it	means nothing.

	    In strange mode it means nothing.

	    In	superquadrics  mode  its the number of horizontal and vertical
	    lines in the superquadric.

	    In swirl mode it means the number of "knots".

	    In swarm mode it is	the number of bees.

	    In t3d mode	it means nothing.

	    In tetris mode it means nothing.

	    In text3d mode it means nothing.

	    In thornbird mode it is the	number of points.

	    In triangular mode it is the number	of mountains.

	    In tube mode it is a rectangle (= 1), an ellipse (=	2), or a poly-
	    gon	if greater.

	    In turtle mode it means nothing.

	    In vines mode it is	draw a complete	vine (=	0) or a	portion	(= 1).

	    In voters mode it means the	number of parties, 2 or	3.

	    In wator mode it means the breed time for the fish.

	    In wire mode it means the length of	the circuit.

	    In world mode it is	the number of worlds.

	    In worm mode it is the number of worms.

	    In xcl mode	it represents the number of planes.

	    In xjack mode it means nothing.

	    In blank mode it means nothing.

	    In bomb mode it means the number of	minutes	to autologout.

	    A negative count allows for	randomness.  The range from the	 mini-
	    mum	 allowed  nonnegative  count for a particular mode to the ABS(
	    count ) (or	maximum	allowed	count ,	whichever is less).

       -batchcount num
	    The	batchcount option is  deprecated  but  should  still  work  as
	    count.

       -cycles num
	    The	 cycles	 option	 sets  the number of cycles until time out for
	    ant, ant3d,	apollonian, blot, braid, bug, clock,  crystal,	daisy,
	    deco,  demon,  dilemma,  discrete,	dragon,	eyes, fiberlamp, flag,
	    flow, forest, galaxy, helix, hop, hyper, ico,  juggle,  juggler3d,
	    laser, life, life1d, life3d, lisa, lissie, loop, mandelbrot, moun-
	    tain,  petal,  sierpinski,	shape,	spline +erase, t3d, thornbird,
	    triangle, tube, voters, wator, and wire.  For atlantis it  is  the
	    shark  speed, for bevel it is the nuber of steps to	complete a 180
	    degree move, for dino it is	the number of steps to complete	a move
	    of 120 or 180 degrees, for euler2d and worm	it is  the  length  of
	    the	 lines,	for fadeplot, julia and	spiral it is the length	of the
	    trail of dots, for munch it	is the minimum size  of	 the  squares,
	    for	 kaleid	 it  is	 the  %	 of black, for qix it is the number of
	    lines, for spline -erase it	means the number of splines * 64  (for
	    compatibility  with	+erase), for gears it is the number of degrees
	    to increment the spin of each gear by, for glplanet	it is the num-
	    ber	of hundredth degrees to	rotate the planet by, for mball	it  is
	    the	 number	 of  steps  to complete	a turn,	for molecule it	is the
	    time in seconds until timeout, for oct it is the number  of	 steps
	    to	complete a move	of 90 or 120 degrees, for pipes	it is the num-
	    ber	of systems to draw before clearing the screen, for pyraminx it
	    is the number of steps to complete a move of 120 or	 180  degrees,
	    for	 rubik it is the number	of steps to complete a 90 degree move,
	    for	sballs it is the sphere	speed value, for  scooter  it  is  the
	    speed,  for	 skewb it is the number	of steps to complete a 120 de-
	    gree move, for superquadrics it is the number of frames  it	 takes
	    to	morph  from one	shape to another.  for text3d it is the	number
	    of times drawing a word before the next one, For others  it	 means
	    nothing.

       -size num
	    The	 size option sets the size maximum size	of a star in bouboule,
	    pyro and star, size	of ball	in ball	and bounce,  size  of  bat  in
	    bat,  maximum  size	 of  bubble in bubble, size of clock in	clock,
	    minimum size of rectangles in deco,	size of	the polygons in	 crys-
	    tal,  tik_tak,  and	 toneclock, size of polyhedron in ico, size of
	    lissie in lissie, size of dots of flag, for	kaleid it is the  sym-
	    metry, width of maze hallway, size of side of penrose tile,	radius
	    of	loop  in  lisa,	 radius	 of ball in roll, number of corners in
	    sierpinski,	number of stars	in scooter,  size  of  tube  in	 tube,
	    width  of worm in worm, line width in rotor, size of cells in ant,
	    bug, dilemma, dragon, life,	life1d,	pacman,	petri, tetris, voters,
	    wator, and wire.  In pipes it is the maximum length	of  a  system.
	    In	flow  and swarm	it is the length of the	lines.	In atlantis it
	    is the shark size.	In mball it is the number of bands.  In	pyram-
	    inx, oct, and rubik	it is size the puzzle.	A negative number  al-
	    lows  for randomness, similar to count.  In	atunnels, fire,	gears,
	    sballs and sproingies it is	the size of the	screen (default	 400),
	    this  is  because  on  many	slow systems it	runs too slow when the
	    picture covers the full screen.  Set to 0 for full screen on  fast
	    machines.

       -ncolors	num
	    The	ncolors	option sets the	maximum	number of colors to be used.

       -saturation value
	    The	 saturation  option  sets saturation of	the color ramp used to
	    value .  0 is grayscale and	1 is very rich color.  0.4 is  a  nice
	    pastel.

       -erasemode modename
	    As of this writing there are over 12 erase modes supported (if its
	    not	chosen its assumed random).  The erase modes are random_lines,
	    random_squares,  venetian,	triple_wipe,  quad_wipe,  circle_wipe,
	    three_circle_wipe,	squaretate,   fizzle,	spiral,	  slide_lines,
	    losira,  no_fade.	modename is now	similar	to the option modelist
	    where you can it can be something like  "all-losira"  to  get  all
	    erasemodes but losira.  Use	a "+" or a "," to add modes like "spi-
	    ral+venetian".

       -erasedelay usecs
	    The	erasedelay option sets the number of microseconds for steps of
	    the	erasemode (a setting of	0 and the erasemode is bypassed).

       +/-nolock
	    The	 nolock	 option	causes xlock to	only draw the patterns and not
	    lock the display.  A key press or a	mouse click will terminate the
	    screen saver.

       -/+inwindow
	    Runs xlock in a window, so that you	can iconify, move,  or	resize
	    it	and  still use your screen for other stuff.  When running in a
	    window, xlock no longer locks your screen, it just looks good.

       -/+inroot
	    Runs xlock in your root window.  Like the inwindow	option	it  no
	    longer locks the screen, it	just looks good.

       -/+remote
	    The	 remote	option tells xlock to not stop you from	locking	remote
	    X11	servers.  This option should be	used with care and is intended
	    mainly to lock X11 terminals which cannot run xlock	 locally.   If
	    you	 lock  someone else's workstation, they	will have to know your
	    password to	unlock it.  Using +remote overrides any	 resource  de-
	    rived values for remote and	prevents xlock from being used to lock
	    other  X11 servers.	 (Use `+' instead of `-' to override resources
	    for	other options that can take the	`+' modifier similarly.)

       -/+mono
	    The	mono option causes xlock to  display  monochrome,  (black  and
	    white)  pixels  rather than	the default colored ones on color dis-
	    plays.

       -/+allowaccess
	    This option	is required for	servers	which do not allow clients  to
	    modify  the	 host  access  control list.  It is also useful	if you
	    need to run	x clients on a server which is locked  for  some  rea-
	    son...   When allowaccess is true, the X11 server is left open for
	    clients to attach and thus lowers the inherent  security  of  this
	    lock  screen.  A side effect of using this option is that if xlock
	    is killed -KILL, the access	control	list is	not lost.

       -vtlock modename
	    This option	is used	on a XFree86 system to manage VT switching  in
	    [off|noswitch|switch|restore] mode.

       off	 means no VT switch locking.

       switch	 means	VT  switch  locking + switching	to xlock VT when acti-
		 vated.

       restore	 means VT switch locking + switching to	xlock  VT  when	 acti-
		 vated + switching back	to previous VT when deactivated.

       noswitch	 means VT switch locking only when xlock VT is active.

       -/+allowroot
	    The	allowroot option allows	the root password to unlock the	server
	    as	well  as  the user who started xlock.  May not be able to turn
	    this on and	off depending on your system and how xlock was config-
	    ured.

       -/+debug
	    Allows xlock to be debugged	by doing all but locking the screen.

       -/+description
	    The	description option causes xlock	shows a	mode description above
	    password window.  The default is to	show this description.

       -/+echokeys
	    The	echokeys option	causes xlock to	echo '?' characters  (default)
	    for	each key typed into the	password prompt.  Some consider	this a
	    security risk, so the default is to	not echo anything.

       -echokey	echokey
	    The	text character to use for echo key in echokeys .

       -/+enablesaver
	    By	default	 xlock will disable the	normal X server's screen saver
	    since it is	in effect a replacement	for it.	 Since it is  possible
	    to set delay parameters long enough	to cause phosphor burn on some
	    displays,  this  option will turn back on the default screen saver
	    which is very careful to keep most of the screen black.

       -/+resetsaver
	    By default xlock will call XResetScreenSaver.  This	may  be	 unde-
	    sirable with DPMS monitors.

       -/+grabmouse
	    The	 grabmouse option causes xlock to grab the mouse and keyboard,
	    this is the	default.  xlock	can not	lock the screen	without	this.

       -/+grabserver
	    The	grabserver option causes xlock to grab the  server.   This  is
	    not	 usually  needed  but  some unsecure X servers can be defeated
	    without this.

       -/+install
	    Allows xlock to install its	own colormap if	xlock runs out of col-
	    ors.  May not work on with some window managers  (fvwm)  and  does
	    not	work with the -inroot option.

       -/+mousemotion
	    Allows  you	 to  turn  on  and off the sensitivity to the mouse to
	    bring up the password window.

       -/+sound
	    Allows you to turn on and off sound	if installed with the capabil-
	    ity.

       -/+showdate
	    Allows you to turn on and off the date on password window.	On  by
	    default.

       -/+timeelapsed
	    Allows  you	 to  find  out how long	a machine is locked so you can
	    complain to	an administrator that someone is hogging a machine.

       -/+usefirst
	    The	usefirst option	causes xlock to	use the	 keystroke  which  got
	    you	to the password	screen as the first character in the password.
	    The	default	is to ignore the first key pressed.

       -/+verbose
	    Verbose mode, tells	what options it	is going to use.

       -nice nicelevel
	    The	 nice  option  sets  system  nicelevel of the xlock process to
	    nicelevel .

       -lockdelay seconds
	    The	lockdelay option sets the number of seconds before the	screen
	    needs a password to	be unlocked.  Good for use with	an autolocking
	    mechanism like xautolock(1).

       -timeout	seconds
	    The	 timeout option	sets the number	of seconds before the password
	    screen will	time out.

       -font fontname
	    The	font option sets the font to be	used on	the prompt screen.

       -planfont fontname
	    option sets	the font to be used for	the text that is displayed  in
	    the	lower part of the password screen.

       -fg color
	    The	fg option sets the color of the	text on	the password screen to
	    color .

       -bg color
	    The	 bg  option  sets  the color of	the background on the password
	    screen to color .

       -foreground color
	    The	foreground option sets the color of the	text on	 the  password
	    screen to color .

       -background color
	    The	 background  option  sets  the	color of the background	on the
	    password screen to color .

       -username string
	    Text string	is shown in front of user name,	defaults to "Name: ".

       -password string
	    Text string	is the password	prompt string, defaults	to  "Password:
	    ".

       -info string
	    Text  string  is an	informational message to tell the user what to
	    do,	defaults to "Enter password to unlock; select icon to lock.".

       -validate string
	    Text string	is a message shown while validating the	password,  de-
	    faults to "Validating login..."

       -invalid	string
	    Text  string is a message shown when password is invalid, defaults
	    to "Invalid	login."

       -geometry geom
	    The	geometry option	sets geom the size and offset of the lock win-
	    dow	(normally the entire screen).  The  entire  screen  format  is
	    still  used	 for entering the password.  The purpose is to see the
	    screen even	though it is locked.  This should be used with caution
	    since many of the modes will fail if  the  windows	are  far  from
	    square  or	are  too  small	(size must be greater than 0x0).  This
	    should also	be used	with -enablesaver to protect screen from phos-
	    phor burn.

       -icongeometry geom
	    The	icongeometry option sets geom the size of  the	iconic	screen
	    (normally  64x64) seen when	entering the password.	This should be
	    used with caution since many of the	modes will fail	if the windows
	    are	far from square	or are too small (size must  be	 greater  than
	    0x0).   The	 greatest size is 256x256.  There should be some limit
	    so users could see who has locked the screen.   Position  informa-
	    tion of icon is ignored.

       -glgeometry geom
	    The	 glgeometry  option  sets  geom	 the size of the screen	for gl
	    modes.  Not	normally available or needed.

       -/+wireframe
	    Turn on/off	wireframe, available  on  ant3d,  atlantis,  atunnels,
	    daisy,  fire, gears, lament, life3d, mountain, sballs, sproingies,
	    superquadrics, and triangle.

       -/+showfps
	    Turn on/off	frame per sec display, available  on  atlantis,	 atun-
	    nels,  bevel,  dino,  bubble3d, cage, fire,	gears, invert, lament,
	    moebius, morph3d, mball,  oct,  pyraminx,  rubik,  sballs,	skewb,
	    stairs, and	superquadrics.

       -/+fpstop
	    Turn  on/off  frame	 per  sec  display  on	top of screen, used if
	    showfps is on.

       -fpsfont	fontname
	    The	fpsfont	option sets the	font to	be used	in the frame  per  sec
	    display, used if showfps is	on.

       -/+use3d
	    Turn on/off	3d view, available on bouboule,	pyro, star, and	worm.

       -delta3d	value
	    Space between the center of	your 2 eyes for	3d mode.

       -none3d color
	    Color used for empty size in 3d mode.

       -right3d	color
	    Color used for right eye in	3d mode.

       -left3d color
	    Color used for left	eye in 3d mode.

       -both3d color
	    Color  used	 for  overlapping  images for left and right eye in 3d
	    mode.

       -program	programname
	    The	program	option sets the	program	to be used as the fortune gen-
	    erator.  Currently used only for marquee and nose modes.

       -messagesfile formatted-filename
	    The	messagesfile option sets the file to be	used  as  the  fortune
	    generator.	 The  first  entry is the number of fortunes, the next
	    line contains the first fortune.  Fortunes begin with a "%%" on  a
	    line  by  itself.  Currently used only for marquee and nose	modes.
	    If one exists, it takes precedence over the	fortune	program.

       -messagefile filename
	    The	messagefile option sets	the file whose contents	are displayed.
	    Currently used only	for marquee and	nose modes.  If	one exists, it
	    takes precedence over the fortune program and messagesfile.

       -message	textstring
	    The	message	option sets the	text to	be displayed in	a mode.	  Cur-
	    rently used	only for flag, marquee and nose	modes.	If one exists,
	    it	takes  precedence  over	 the fortune program, messagesfile and
	    message.

       -messagefont fontname
	    The	messagefont option sets	the font to be used in the mode.  Cur-
	    rently used	only for flag, marquee,	and nose modes.

       -bitmap filename
	    The	bitmap option sets the xbm, xpm, or ras	file to	 be  displayed
	    with  flag,	 image,	 life, life1d, maze, or	puzzle mode.  For eyes
	    and	pacman only a xbm file is accepted.  Certain modes reject  the
	    bitmap if too big.	/

MORE OPTIONS (these may	not be available)
       -cpasswd	crypted-password
	    The	 cpasswd  option sets the key to be this text string to	unlock
	    xlock instead of password file.

       -forceLogout minutes
	    The	forceLogout option sets	minutes	to auto-logout.

       -logoutButton minutes
	    The	logoutButton option sets minutes to logoutButton is  available
	    on password	screen.

       -logoutButtonLabel string
	    Text  string  is  a	message	shown inside logout button when	logout
	    button is displayed.  Defaults to "Logout".

       -logoutButtonHelp string
	    Text string	is a message shown outside logout button  when	logout
	    button  is displayed.  Defaults to "Click the \"Logout\" button to
	    log	out current\n user and make workstation	available."

       -logoutFailedString string
	    Text string	is a message shown when	 a  logout  is	attempted  and
	    fails.   Defaults  to "Logout attempt FAILED.\n Current user could
	    not	be automatically logged	out."

       -/+dtsaver
	    Turn on/off	CDE Saver Mode.	 This option is	only available if  CDE
	    support was	compiled in.

       -/+xinerama
	    Turn  on/off  Xinerama.  This option is only available if Xinerama
	    support was	compiled in.

       -modulepath path
	    The	modulepath option sets the directories that xlock searches for
	    mode modules to load.  It is a colon separated list	of directories
	    to search. If "%S" is included in the path,	it is replaced by  the
	    default  modulepath.  To add a private module directory to the de-
	    fault path,	use something like  '%S:~/mymoduledir'	as  the	 path.
	    This option	is only	available if module support was	compiled in.

       -locksound string
	    Text  string references sound to use at lock time.	Default	sound,
	    male voice:	"Thank you, for	your cooperation."

       -infosound string
	    Text string	references sound  to  use  for	information.   Default
	    sound, male	voice: "Identify please."

       -validsound string
	    Text string	references sound to when a password is valid.  Default
	    sound, female voice: "Complete."

       -invalidsound string
	    Text  string  references sound to when a password is invalid.  De-
	    fault sound, female	voice: "I am not programmed to give  you  that
	    information."

       -startCmd string
	    Text string	command	to execute when	the screen is locked. Commonly
	    used instructions include: "zaway".	This command, if still running
	    when the screensaver exits,	will be	killed.

       -endCmd string
	    Text string	command	to execute when	the screen is unlocked.

       -pipepassCmd string
	    Text  string  command  into	 which	to  pipe the password when the
	    screen is unlocked.

       -logoutCmd string
	    Text string	command	to execute when	the program logs the user  out
	    (either via	the autologout or by pressing the logout button).

       -mailCmd	string
	    Text string	command	to execute when	the program to check mail.

       -mailIcon string
	    Text string	of file	for the	"mail arrived" bitmap.

       -nomailIcon string
	    Text string	of file	for the	"no mail" bitmap.

       -dpmsstandby  seconds
	    Allows  one	to set DPMS Standby for	monitor	(0 is defined as infi-
	    nite).  (Horizontal	sync on, Vertical  sync	 off,  RGB  guns  off,
	    power  supply  on,	tube filaments energized, (screen saver	mode).
	    Typical 17 inch screen...  110 out of 120 watts with a 3  sec  re-
	    covery  time.)   This option is only available if DPMS support was
	    compiled in.  Minimum timeout is 5 seconds.

       -dpmssuspend  seconds
	    Allows one to set DPMS Suspend for monitor (0 is defined as	 infi-
	    nite).   (Horizontal  sync	off,  Vertical	sync on, RGB guns off,
	    power supply off,  tube  filaments	energized.   Typical  17  inch
	    screen ...	15 out of 120 watts with a 3 sec recovery time.)  This
	    option is only available if	DPMS support was compiled in.  Minimum
	    timeout is 5 seconds.

       -dpmsoff	 seconds
	    Allows  one	to set DPMS Power Off for monitor (0 is	defined	as in-
	    finite).  (Horizontal sync off, Vertical sync off, Small auxiliary
	    circuit stays on to	monitor	the HS/VS signals to enable  power  on
	    when  data	needs  to be displayed on the screen.  Typical 17 inch
	    screen ...	5 out of 120 watts with	a 10 sec recovery time.)  This
	    option is only available if	DPMS support was compiled in.  Minimum
	    timeout is 5 seconds.

SPECIAL	MODE DEPENDENT OPTIONS
       -neighbors num
	    The	neighbors option sets the number of neighbors of a cell	to  3,
	    4,	6,  9 (may not have real mathematical meaning),	or 12 for sev-
	    eral automata modes	(ant, bug, demon, dilemma, life, loop, voters,
	    wator, and wire) (bug and loop do not span this full range).  Set-
	    ting it to 0 typically randomizes this, except where  bitmaps  are
	    used (dilemma, life, voters, and wator).

       -/+eyes
	    Turn on and	off eyes for ant, ant3d, and bug.

       -/+cycle
	    Turn  on  and off colour cycling in	crystal, lyapunov, mandelbrot,
	    starfish, swirl, tetris, tik_tak, toneclock, and tube.

       -/+label
	    Turn on and	off alternate space and	number labeling	in apollonian.
	    For	ant and	ant3d this turns on and	off the	labeling of the	 rule.
	    For	life and life3d	this turns on and off the labeling of the pat-
	    tern name and rule.

       -/+serial
	    Turn  on  and  off sequential allocation of	colors in kaleid.  For
	    life and life3d this turns on and off the  picking	of  sequential
	    patterns (to be used with middle button of the mouse).

       -/+trackmouse
	    Turn on and	off mouse interaction in eyes, fire, julia, solitaire,
	    sballs, swarm, and tetris.	For maze, pacman, solitaire and	tetris
	    this may not be available depending	on how xlock was configured.

       -/+texture
	    Turn  on  and  off texturing in fire, lament and sballs.  This may
	    not	be available depending on how xlock was	configured.

       -rule <rule>
	    The	rule string is defined as B<neighborhood>/S<neighborhood>  for
	    life  and life3d.  Special parameters: P, picks a random rule from
	    all	rules that have	known patterns;	G, picks a  random  rule  from
	    all	 rules	that  have  known gliders.  For	life a good example is
	    Conway's  rule  which  is  B3/S23.	  Others   are	 B36/S23   and
	    B3678/S34678.   For	life3d good examples are Bay's rules which are
	    B5/S45, B6/S567, B5/S56, and B67/S67.  The rule string is  defined
	    as a binary	string (requires at least one 1	and one	0) for ant and
	    a base 4 (or quadranary) string (requires 3	of 4 digits to be rep-
	    resented)  for ant3d.  Here	a special parameter, T and then	a num-
	    ber, will pick a specific table.

       -lifefile filename
	    The	lifefile option	sets the life and life3d lifeform.   Only  one
	    format  is	currently  supported,  similar to the #P xlife format.
	    For	life3d,	2 linefeeds in a row are assumed to advance the	depth.

       -arms num
	    Allows one to set the number of arms in anemone.

       -finpoints num
	    Allows one to set the width	of the arms in anemone.

       -width num
	    Allows one to set the final	number of  points  in  each  array  of
	    anemone.

       -withdraws num
	    Allows one to set the withdraw frequency in

       anemone.
	    -turnspeed num Allows one to set the turning speed in

       -/+truchet
	    Turn on and	off Truchet lines (trail) in ant.

       -/+altgeom
	    Turn  on and off alternate geometries (off euclidean space,	on in-
	    cludes spherical and hyperbolic) in	apollonian mode.

       -whalespeed num
	    Allows one to set the speed	of the whales and dolphin in atlantis.

       -/+boil
	    Turn on and	off having the bubbles bubble up in bubble.

       -nx num
	    Allows one to set the number of unit cells in x-direction in crys-
	    tal.

       -ny num
	    Allows one to set the number of unit cells in y-direction in crys-
	    tal.

       -/+centre
	    Turn on and	off the	centering on screen in crystal.

       -/+maxsize
	    Turn on and	off the	centering on screen in crystal.

       -/+cell
	    Turn on and	off the	drawing	of unit	cell in	crystal.

       -/+grid
	    Turn on and	off the	drwing of grid of unit cells (if -cell is  on)
	    in crystal.

       -/+garden
	    Turn off and on garden look	in daisy.

       -/+binary
	    Turn on and	off the	binary clock in	dclock.

       -/+led
	    Turn on and	off the	led clock in dclock.

       -/+popex
	    Turn on and	off the	population explosion counter in	dclock.

       -/+forest
	    Turn  on and off the tropical deforest (hectares/acres) counter in
	    dclock.

       -/+hiv
	    Turn on and	off the	HIV infection counter in dclock.

       -/+lab
	    Turn on and	off the	Animal Research	counter	in dclock.

       -/+veg
	    Turn on and	off the	Animal Consumation counter in dclock.

       -/+y2k
	    Turn on and	off the	Year 2000 countdown in dclock.

       -/+millennium
	    Turn on and	off the	Second Millennium (January 1, 2001)  countdown
	    in dclock.

       -bonus value
	    Allows one to set the bonus	for cheating...	between	1.0 and	4.0 in
	    dilemma.

       -/+conscious
	    Turn off and on self-awareness in dilemma.

       -/+grow
	    Turn  on  and  off	growing	 fractals (else	they are animated) for
	    drift.

       -/+liss
	    Turn on and	off using lissajous figures to get points for drift.

       -/+fog
	    Turn on and	off fog	for fire.

       -/+shadows
	    Turn on and	off shadows for	fire.

       -trees num
	    Validate the displaying of trees for fire if greater than zero.

       -/+invert
	    Turn on and	off inverting of the flag.

       -/+rotate
	    Turn on/off	rotating around	attractor in flow.

       -/+ride
	    Turn on/off	rideing	in the flow.

       -/+box
	    Turn on/off	bounding box in	flow.

       -/+periodic
	    Turn on/off	periodic attractors in flow.

       -/+search
	    Turn on/off	search for new attractors in flow.

       -/+dbuf
	    Turn on/off	double buffering in flow.

       -/+tracks
	    Turn on and	off star tracks	in galaxy.

       -/+light
	    Turn on and	off lighting of	the planet for glplanet.

       -/+bounce
	    Turn on and	off bouncing movement of the planet for	glplanet.

       -pimage filename
	    Use	the named xbm  or  xpm	file  for  texturing  the  planet  for
	    glplanet.	Use  BUILTIN  as  filename for the builtin image taken
	    from Xearth.

       -/+roll
	    Turn on and	off rolling of the planet for glplanet.

       -/+rotate
	    Turn on and	off rotation of	the planet for glplanet.

       -/+texture
	    Turn on and	off texturing of the planet for	glplanet.

       -/+stars
	    Turn on and	off showing stars in the background for	glplanet.

       -/+decay
	    Turn on and	off decaying orbits for	grav.

       -/+trail
	    Turn on and	off decaying trail of dots for grav.

       -/+ellipse
	    Turn on and	off ellipse format in helix.

       -/+martin
	    Turn on and	off Barry Martin's square root hop.

       -/+popcorn
	    Turn on and	off Clifford A.	Pickover's popcorn hop.

       -/+ejk1...ejk6
	    Turn on and	off Ed J. Kubaitis' hops.

       -/+rr
	    Turn on and	off Renaldo Recuerdo's hop.

       -/+jong
	    Turn on and	off Jong's hop.

       -/+sine
	    Turn on and	off Barry Martin's sine	hop.

       -pattern	<pattern>
	    Allows one to set the pattern for juggle.

       -tail num
	    Minimum Trail Length for juggle.

       -/+real
	    Turn on/off	real-time juggling  for	 juggle.   Deprecated.	 There
	    should  be	no  need  to turn off real-time	juggling, even on slow
	    systems.  Adjust speed using -count.

       -/+describe
	    Turn on/off	pattern	descriptions in	juggle.

       -/+balls
	    Turn on/off	Balls in juggle.

       -/+clubs
	    Turn on/off	Clubs in juggle.

       -/+torches
	    Turn on/off	Flaming	Torches	in juggle.

       -/+knives
	    Turn on/off	Knives in juggle.

       -/+rings
	    Turn on/off	Rings in juggle.

       -/+bballs
	    Turn on/off	Bowling	Balls in juggle.

       -/+planetary
	    Turn on and	off planetary gears in gears.

       -planetsize num
	    Sets the size of the screen	for planetary option in	 gears.	  This
	    is for machines with slower	CPU. (Set to 0 for full	screen).

       -/+disconnected
	    Turn on and	off disconnected pen movement in kaleid.

       -/+alternate
	    Turn on and	off alternate rotated display mode kaleid.

       -/+quad
	    Turn  on  and  off quad mirrored/rotated mode similar to size 4 in
	    kaleid.

       -/+oct
	    Turn on and	off oct	mirrored/rotated mode similar  to  size	 8  in
	    kaleid.

       -/+linear
	    Turn on and	off Cartesian/Polar coordinate mode in kaleid.

       -/+conway
	    Turn on and	off John Conway's original Life	rule B3/S23 life.

       -/+highlife
	    Turn on and	off David Bell's HighLife rule B36/S23 life.

       -/+daynight
	    Turn  on and off Nathan Thompson's Day and Night rule B3678/S34678
	    life.

       -/+callahan
	    Turn on and	off Paul Callahan's B2o/S2m34 hexagonal	life.

       -/+andreen
	    Turn on and	off Bob	Andreen's B2o3o4m/S2om4o hexagonal life.

       -/+trilife
	    Turn on and	off Carter Bays' B45/S34 triangular life.

       -/+trilife1
	    Turn on and	off Carter Bays' B456/S45 triangular life.

       -/+trilife2
	    Turn on and	off Carter Bays' B45/S23 triangular life.

       -/+totalistic
	    Turn on and	off totalistic rules for life1d.  If this is off  then
	    it	follows	 rules of the LCAU collection.	These rules may	not be
	    symmetric and are more general.

       -/+additive
	    Turn on and	off additive functions mode in lisa.

       -/+dissolve
	    Turn on and	off disolving state in loop.

       -/+evolve
	    Turn on and	off Evolving Loops in loop.

       -/+langton
	    Turn on and	off Langton Loops for loop.

       -/+sheath
	    Turn on and	off sheath extension for loop.

       -/+wrap
	    Turn on and	off wrapping of	borders	for loop.

       -increment num
	    Sets the option for	increasing orders in mandelbrot.

       -/+alpha
	    Turn on and	off interior displaying	level  of  closest  return  in
	    mandelbrot.

       -/+binary
	    Turn  on  and off binary decomposition color modulation in mandel-
	    brot.

       -/+dem
	    Turn on and	off Distance Estimator Method (instead of escape time)
	    in mandelbrot.

       -/+index
	    Turn on and	off interior displaying	iteration of closest return in
	    mandelbrot.

       -/+lyap
	    Turn on and	off interior displaying	according to  an  estimate  of
	    the	Lyapunov exponent in mandelbrot.

       -/+pow
	    Turn on and	off adding z^z in mandelbrot.

       -/+sin
	    Turn on and	off adding sin(z) in mandelbrot.

       -/+noants
	    Turn off and on ants in moebius.

       -/+solidmoebius
	    Turn on and	off solid Mobius strip in moebius.

       -/+atoms
	    Turn on and	off the	drawing	of spheres for the atoms in molecule.

       -/+bbox
	    Turn on and	off showing the	molecules in a blue box	in molecule.

       -/+bonds
	    Turn on and	off the	drawing	of the atomic bonds in molecule.

       -molecule filename
	    Read a molecule structure from a pdb file in molecule.

       -/+labels
	    Turn on and	off the	labeling of the	atoms in molecule.

       -spin{x|y|z}
	    Set	 the  axis  for	molecule rotation in molecule.	The default is
	    "XYZ".

       +spin
	    Turn off the molecule rotation in molecule.

       -/+titles
	    Turn on and	off the	molecule description in	molecule.

       -/+wander
	    Turn on and	off the	moving of the molecule on a  sinoid  curve  in
	    molecule.  Turn on and off movements in fire.

       -/+ammann
	    Turn on and	off lines for penrose.

       -increment value
	    Allows fine	adjustments to order in	mandelbrot.

       -/+erase
	    Turn  on and off erasing for spline.  If this option is on,	cycles
	    is divided by 64 to	compute	the number of lines, so	as to be  com-
	    patible when using -fullrandom.

       -factory	num
	    Number of extra factory parts in pipes.

       -/+fisheye
	    Turn on if you want	a zoomed-in view of pipes.

       -/+tightturns
	    Turn on if you want	the pipes to bend more often.

       -/+rotatepipes
	    Turn on if you want	the pipe system	rotated	in pipes.

       -/+complete
	    Turn on or off complete graph morphing in qix.

       -msg textstring
	    Allows one to pass different explosion elements to pyro2.  The ex-
	    plosion  types  is one of &0, &1, ... &9, &a, ... &f each of which
	    presents a different type of explosion.  Normal text can be	 sent,
	    the	string may contain blanks if quoted.  An operation system logo
	    will be shown, if the # sign is sent.

       -fnt font
	    Allows one to pass different elements to pyro2.

       -size[xyz] num
	    Number  represents	the  number  of	cubies on the x, y, or z axis.
	    Negative numbers offer randomness from 2 to	the absolute value  of
	    the	number.	 star.

       -/+hideshuffling
	    Turn  on  or off hidden shuffle phase for bevel, dino, mball, oct,
	    pyraminx, rubik and	skewb.

       -/+border
	    Turn on or off borders in shape.

       -/+shadowing
	    Turn on or off shadowing in	shape.

       -/+stippling
	    Turn on or off stippling in	shape.

       -intensity value
	    Set	the brightness (default	2185) of the sierpinski	structure  for
	    sierpinski3d.

       -maxdepth value
	    Set	 the  maximum depth (up	to 10) of the sierpinski structure for
	    sierpinski3d.

       -speed value
	    Determines after how much steps the	 depth	changes	 for  sierpin-
	    ski3d.

       -trek num
	    If	its  a high number you will see	the space ship all the time in
	    star.

       -/+rock
	    Turn on and	off rocks for star.  If	this is	 off,  stars  will  be
	    seen instead.

       -/+straight
	    Turn on if star gets you motion sick.

       -cyclepeed num
	    Set	speed of cycling in starfish.

       -rotation num
	    Set	rotation velocity in starfish.

       -thickness num
	    Set	thickness in starfish.

       -/+rock
	    Turn on and	off blob for starfish.

       -curve num
	    Set	the curve factor of the	attractors for strange.

       -points num
	    Change the number of points/iterations each	frame for strange.

       -point-size num
	    Change the size of individual points for strange.

       -zoom float
	    Zoom in or out for strange.

       -brightness float
	    Adjust the brightness for accumulator mode for strange.

       -motion-blur float
	    Adds motion	blur for strange.

       -spinspeed num
	    Set	speed of rotation, in degrees per frame	for superquadrics.

       -/+bonus
	    Turn on in tetris to see 5 square bonus pieces.

       -/+well
	    Turn on in tetris to see welltris.

       -ttfont filename
	    Sets the True Type font file (or font directory) used for text3d

       -extrusion num
	    Sets length	of the text extrusion for text3d

       -rot_amplitude float
	    Sets rotation amplitude value of each letter for text3d

       -rot_frequency float
	    Sets rotation frequency for	text3d

       -/+no_split
	    Turn on and	off word splitting for text3d

       -ttanimate function_name
	    Sets  the  animation function used for text3d.  Currently one of :
	    Random  FullRandom	Default	 Default2  None	  Crazy	  UpDown   Ex-
	    trude  RotateXY  RotateYZ  Frequency  Amplitude

       -speed km/h
	    The	speed for all planes in	km/h for xcl.

       -frametime microseconds
	    The	 time for one frame on the screen. This	time is	used to	calcu-
	    late the delay time	and depends on the speed of the	X  server  for
	    xcl.

       -line_length mm
	    The	distance between the pilot and the plane for xcl.

       -spectator mm
	    The	distance between spectator and pilot. It should	be grater than
	    the	 line_length  and  the	half wing width	of the plane to	be not
	    dangerous for the spectator	for xcl.

       -viewmodel
	    Shows an animated view of one model	for xcl.

       -/+oldcolor
	    Sets the colors for	the first two planes fixed to red  and	yellow
	    in xcl.

       -xcldebug
	    Shows  some	 additional  timing  information to make sure that the
	    calibrate procedure	goes right in xcl.

       -automatic
	       The auto	scale for automatic fit	into the window	is Deactivated
	       with this option	for xcl.

       -randomstart
	    Use	a random start point for models	at startup for xcl.

       -duration seconds
	    Allows one to set a	duration for a mode in random.	Duration of  0
	    is defined as infinite.

       -/+fullrandom
	    Turn on/off	randomness options within modes	in random.  Not	imple-
	    mented for all mode	options.

       -modelist textstring
	    Allows  one	to pass	a list of files	to randomly display to random.
	    "all" will get all files but blank	(and  bomb  if	compiled  in).
	    "all,blank"	 will  get all modes.  "all,-image bounce,+blank" will
	    get	all modes excluding image and bounce modes.  "bug wator"  will
	    get	 only  bug  and	 wator.	 "allgl" will get only the GL modes if
	    compiled in, all-allgl will	get all	excluding the GL modes,	 "all-
	    nice"  will	 weed out high cpu usage modes (as well	as hackers and
	    gl modes).	"allxpm" will get all modes that use xpm.   "allwrite"
	    will  get all modes	that take advantage of writable	colormaps (not
	    including xpm).  "all3d" will get all the modes that support  this
	    option.   "allmouse" will get all the modes	that support mouse in-
	    teraction.	Similarly, "allautomata" for automata modes, "allfrac-
	    tal" for fractal modes, "allgeometry" for  geometry	 modes,	 "all-
	    space"  for	space modes.  The random mode itself can not be	refer-
	    enced.

       -/+sequential
	    Turn on non-random random option.

**WARNING**
       xlock can appear	to hang	 if  it	 is  competing	with  a	 high-priority
       process	for  the CPU. For example, if xlock is started after a process
       with 'nice -20' (high priority),	xlock will take	  considerable	amount
       of time to respond.

SHADOW PASSWORDS
       If the machine is using a shadow	password system, then xlock may	not be
       set  up	to  get	the real password and so must be given one of its own.
       This can	be either on the command line, via the -cpasswd	option,	or  in
       the  file  $HOME/.xlockrc,  with	 the first taking precedence.  In both
       cases an	encrypted password is expected (see makekey(8)).   If  neither
       is given, then xlock will prompt	for a password and will	use that, also
       storing an encrypted version of it in $HOME/.xlockrc for	future use.

XLOCK AND SSH-AGENT
       If  you	use ssh-agent(1) to avoid entering a passphrase	every time you
       use one of your ssh(1) private keys, it's  good	security  practice  to
       have  ssh-agent	forget	the  keys before you leave your	terminal unat-
       tended.	That way, an attacker who takes	over your  terminal  won't  be
       able to use your	private	ssh keys to log	in to other systems.  Once you
       return  to  your	 terminal, you can enter the passphrase	and re-add the
       keys to ssh-agent.  There are a couple of ways in which xlock can  help
       to automate this	process.  Firstly, the startCmd	option allows xlock to
       be  configured  to  run 'ssh-add	-D' every time you lock	the screen, so
       that your keys  are  automatically  deleted  from  ssh-agent.   If  the
       passphrase  on  your  ssh keys is the same as your password, then xlock
       can also	be made	to re-add the keys to ssh-agent	when  you  unlock  the
       screen,	via the	pipepassCmd option.  This requires a bit of scripting,
       as the command must read	your password from standard input and then au-
       tomate the interaction with ssh-add to re-add the keys.	 There	is  an
       example of such a script	in the xlock distribution - see	etc/xlockssh*

BUGS
       "kill  -KILL  xlock " causes the	server that was	locked to be unusable,
       since all hosts (including localhost) were removed from the access con-
       trol list to lock out new X clients, and	since xlock  could  not	 catch
       SIGKILL,	 it terminated before restoring	the access control list.  This
       will leave the X	server in a state where	"you can no longer connect  to
       that server, and	this operation cannot be reversed unless you reset the
       server."		   -From the X11R4 Xlib	Documentation, Chapter 7.
       NCD  terminals  do not allow xlock to remove all	the hosts from the ac-
       cess control list.  Therefore you will need to use  the	"-remote"  and
       "-allowaccess"  switches.   If you happen to run	without	"-allowaccess"
       on an NCD terminal, xlock will not work and you will need to reboot the
       terminal, or simply go into the SETUP  menus,  under  'Network  Parame-
       ters', and turn off TCP/IP access control.

SEE ALSO
       X(1), Xlib Documentation.

AUTHOR
       Maintained by:
	      David A. Bagley, <bagleyd	AT verizon.net>

       The latest version is currently at:
	      https://www.sillycycle.com/xlock/
	      http://www.ibiblio.org/pub/Linux/X11/screensavers/

       Original	Author:
	      Patrick J. Naughton, <naughton AT	eng.sun.com>
	      Mailstop 21-14
	      Sun Microsystems Laboratories, Inc.
	      Mountain View, CA	 94043
	      415/336-1080

       with many additional contributors.

COPYRIGHT
       Copyright (c) 1988-1991 by Patrick J. Naughton
       Copyright (c) 1993-2024 by David	A. Bagley

       Permission  to  use, copy, modify, and distribute this software and its
       documentation for any purpose and without fee is	hereby	granted,  pro-
       vided  that  the	 above	copyright notice appear	in all copies and that
       both that copyright notice and this permission notice  appear  in  sup-
       porting documentation.

       This file is provided AS	IS with	no warranties of any kind.  The	author
       shall have no liability with respect to the infringement	of copyrights,
       trade  secrets  or any patents by this file or any part thereof.	 In no
       event will the author be	liable for any lost revenue or profits or
	other special, indirect	and consequential damages.
       The original BSD	daemon is Copyright (c)	1988 Marshall  Kirk  McKusick.
       All Rights Reserved.
       DEC,  HP,  IBM,	Linux,	SCO,  SGI, and Sun icons have their respective
       copyrights.

X11R6 Contrib			  16 May 2024			      XLOCK(1)

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