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XPAT2(6)			  Games Manual				XPAT2(6)

NAME
     xpat2 - generic patience game for X11

SYNOPSIS
     xpat2 [ options ] [ seed ] [ saved game ]

DESCRIPTION
     xpat2  is	the successor of xpat, a generic patience game which can be used
     with different rule sets.	It does understand the rules of  the  well-known
     Spider game, as well as Klondike and others.  It features a flexible layout
     which responds to window resize commands and possibilities to customize the
     existing  rules.  xpat2 has either a bitmap-based card drawing routine or a
     pixmap based routine (selectable at compile time).  With the  pixmap  based
     drawing routine, antialiased colour images of the rank and suit symbols are
     supplied.	 The  bitmap card images are black and red by default, but users
     can supply images of complete colour cards in XPM format.

     xpat2 may be compiled with the Athena widget set (or its nicer replacement,
     the Xaw3d widget set), or with a standard Xlib interface. The command  line
     parameters  and X resource names of these versions differ. This manual page
     describes only the Athena widget version, for the Xlib options please refer
     to the xpat manual page.

RULE CUSTOMIZATION OPTIONS
     -rules rule name
	 (Resource: Tableau.rules)

	 This option specifies the initial rule set for xpat.  Valid rule  names
	 are  Gypsy, Spider, FreeCell, Klondike, and Seahaven, Monte Carlo, Cal-
	 culation, Canfield, Baker's Dozen, and others. Supply an  invalid  rule
	 name to see a complete listing.

	 The  initial  rule  set may also be given by the name of the executable
	 (capitalisation is important). A predefined rule set may be  customized
	 by the following options, but not all options apply to every rule set.

     -slots slots
	 (Resource: Tableau.slots)

	 Use a different number of slots.

     -tmps tmps
	 (Resource: Tableau.tmps)

	 Use a different number of temporary storage places.

     -decks decks
	 (Resource: Tableau.decks)

	 Use a different number of decks. Every deck has a full set of 52 cards.
	 This  option does also set the number of stacks. (To 4 times the number
	 of decks, naturally.)

     -facedown number
	 (Resource: Tableau.facedown)

	 Specifies the number of cards per slot which are initially dealt  face-
	 down (i.e. invisible).

     -faceup number
	 (Resource: Tableau.faceup)

	 Specifies  the number of cards per slot which are initially dealt face-
	 up.

     -jokers number
	 (Resource: Tableau.jokers)

	 Specifies the number of jokers in the game (increasing  the  number  of
	 cards).   With  jokers,  you  have  to  put all ordinary cards onto the
	 stacks and keep the jokers on the slots.

     -relaxed number
	 -flips number -turn number -rotations number (Resource: Tableau.relaxed
	 to Tableau.rotations)

	 Defines game specific customisation parameters.

     -rng number
	 (Resource: Tableau.rng)

	 This option affects the random number generator. rng 0 (used up to ver-
	 sion 1.03 of xpat2) has been found to generate not  uniformly	distrib-
	 uted  permutations.  You may activate it to be able to replay old saved
	 games. The default is rng 1.

GRAPHIC OPTIONS
     All standard X toolkit parameters may be given, such as

     -display display
	 Specifies on which display to run.

     -geometry geometry
	 (Resource: geometry) Specifies the initial geometry.

	 Other options are:

     -cards cardset
	 (Resource: Tableau.cards)

	 cardset is the filename of an external bitmap card set  which	will  be
	 used  instead	of the built-in cardset. There are two card sets, namely
	 small and  french. You can also give the full	pathname  of  a  cardset
	 here.

     -xpmdir xpmdir
	 (Resource: Tableau.xpmdir)

	 Tells	xpat2  to  search xpmdir for colour replacements of the card im-
	 ages. The filenames searched for are Joker.xpm and Rank.Suit.xpm, where
	 Rank is one of Two to Ten, or one of Jack, Queen, King, Ace.  The  dis-
	 play  must be capable of displaying all images at the same time.  For a
	 256-colour display, no more than 128 colours should  be  used	for  all
	 card  images  together.  An additional file, Cardback.xpm, may give you
	 nice cardbacks.

	 If the directory name xpmdir does not start with a dot or a  slash,  it
	 is interpreted as a subdirectory of /usr/local/share/xpat.

     -xpmcls xpmcls
	 (Resource: Tableau.xpmcls)

	 Tells	xpat2 to allow using colours of the given closeness when alloca-
	 tion of the real colour fails during the reading of an xpm file.   This
	 option is useful on 8-bit X-servers when many colours are already allo-
	 cated by other applications (typically when using a KDE desktop).

     -tb color
	 (Resource: Tableau.background)

	 Sets the background color to color. The default is LightSlateGrey.

     -cb color
	 (Resource: Tableau.cardbackColor)

	 Sets  the background color of the cards to color. The default is Slate-
	 Grey. This option is not in effect when  an  XPM  replacement	for  the
	 cardback is used.

     -markwidth width
	 (Resource: Tableau.markWidth)

	 Sets the width of the dashed frame which marks selected cards.  If this
	 width	is at least half of the card width, marked cards will be shaded.
	 The default is to shade the cards.

     -markcolor color
	 (Resource: markColor)

	 Sets the color of the marking frame.

     -sound, -nosound
	 (Resource: Sound.state)

	 Enables or Disables sound.

NATIVE LANGUAGE SUPPORT
     xpat2 has simple support for different languages. All messages which appear
     in the X11 window may be overloaded by files, as well as the key  bindings.
     The  typical  support  consists  of an application-defaults file, a message
     file, and a keyboard file. Possibly translated online-help files  are  also
     there.   To select a different language, call xpat2 after setting the envi-
     ronment variable LANG to the desired value.  Some	ISO3166  language  codes
     will  be  mapped  to  their correspondig xpat2 directory names.  Currently,
     italian and german versions are available, and fragments of  a  french  and
     russian  version.	 The  russian  version requires a special cyrillic font,
     sq01.  The bdf-file is distributed with xpat2, you have to convert it  into
     a format supported by your X-server (pcf, snf, ...)

FILES
      /usr/local/bin/xpat2
      /var/games/xpat.log
      /usr/local/share/xpat/small.cards
      /usr/local/share/xpat/french.cards
      /usr/local/share/xpat/audio/success.au
      /usr/local/share/xpat/audio/giveup.au
      /usr/local/share/xpat/audio/goodbye.au
      /usr/local/share/xpat/audio/cannotsave.au
      /usr/local/share/xpat/help.*
      /usr/local/share/xpat/hlp*

     and a number of subdirs of /usr/local/share/xpat, containing sets of colour
     cards.

DIAGNOSTICS
     Almost  none.  (Type 'v' to see the version number. This is the man-page of
     xpat2 version 1.06, using Athena Widgets. The game may behave somewhat dif-
     ferent when used with another widget set.)

BUGS
     Correct cheat counting is not implemented in all rules.

     Only a few rule customisations are checked and meaningful.

     The Motif/Lesstif and Xview interfaces doesn't work  reliable.  Any  volun-
     teers?

     xpat2  uses  a  lot of colours when compiled with the module X-gfx2 and may
     therefore fail to start if you have an 8-bit or monochrome display. In this
     case, compile the game using the graphics loader  X-gfx1,	which  uses  the
     original  card images from spider or start the game using the option -cards
     french, which uses monochrome card graphics from the file french.cards.  On
     8-bit displays you can also experiment with the -xpmcls option.

     There is a problem with X-servers which are short on memory. In this  case,
     some parts of the xpat2 window may be left blank after a resize event.  You
     have to hit <ctrl-L> to get the window redrawn correctly.

     Please  mail bug reports to Michael.Bischoff@gmx.net.  Fixes are especially
     welcome.

SEE ALSO
     xpat(6), spider(1), xsol(1)

AUTHORS
     Heiko Eissfeldt and Michael Bischoff

COPYRIGHT
     Copyright (c) 1994 by Heiko Eissfeldt and Michael Bischoff
     (heiko@colossus.escape.de and mbi@mo.math.nat.tu-bs.de)

     Copyright (c) 1990 by David Lemke & Network Computing Devices, Inc.
     (lemke@ncd.com)

     Copyright 1990 Heather Rose and Sun Microsystems, Inc.

     Copyright (c) 1989, Donald R. Woods and Sun Microsystems, Inc.

     Permission to use, copy, modify, and distribute this software and its docu-
     mentation for any purpose and without fee is hereby granted, provided  that
     the  above  copyright  notice appear in all copies and that both that copy-
     right notice and this permission notice appear in supporting documentation.

     xpat and xpat2 were developed under Linux, the free UNIX for the IBM-PC and
     compatibles. xpat is based on the game spider.  All new code which  is  not
     covered  by  spider  copyrights  is distributed by terms of the GNU General
     public license (GNU Copyleft).

Handmade			    June 1994				XPAT2(6)

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