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AG_TIMER(3)		 BSD Library Functions Manual		   AG_TIMER(3)

NAME
     AG_Timer -- agar timer facility

SYNOPSIS
     #include <agar/core.h>

DESCRIPTION
     The AG_Timer structure describes a	unique timer, which may	or may not be
     associated	with some parent AG_Object(3).	If a timer has a parent	ob-
     ject, Agar	will guarantee cancellation of any callbacks if	the parent ob-
     ject is destroyed or detached.  When a timer expires, its callback	rou-
     tine is executed.	Timer callback routines	should be defined as:

     Uint32 AG_TimerFn(AG_Timer	*timer,	AG_Event *event)

     The timer argument, and the list of arguments under event are those pre-
     viously specified in AG_AddTimer().  The current timer interval (in
     ticks) can	be retrieved from the ival member of the AG_Timer structure.
     The callback should return	a new timer interval (if the timer is to be
     restarted), or 0 if the timer is to be cancelled.

     The timer's parent	object is guaranteed to	remain locked during the exe-
     cution of the callback.  The context of execution of the callback is
     platform-dependent.  On platforms where kqueue(2) is available, the rou-
     tine is executed in the event loop.  On platforms where only POSIX	timers
     are available, the	routine	is executed in a separate thread.  On plat-
     forms which don't provide any timer interface at all, the event loop re-
     peatedly calls AG_ProcessTimeouts() routine to process expired timers.
     Different objects may also	manage timers differently (see SPECIALIZED
     TIMERS below).

INTERFACE
     void AG_InitTimer(AG_Timer	*timer,	const char *name, Uint flags)

     int AG_AddTimer(void *obj,	AG_Timer *timer, Uint32	t, Uint32
     (*fn)(AG_Timer *, AG_Event	*), const char *fmt, ...)

     AG_Timer *	AG_AddTimerAuto(void *obj, Uint32 t, Uint32 (*fn)(AG_Timer *,
     AG_Event *), const	char *fmt, ...)

     void AG_DelTimer(void *obj, AG_Timer *timer)

     int AG_ResetTimer(void *obj, AG_Timer *timer, Uint32 t)

     void AG_LockTimers(void *obj)

     void AG_UnlockTimers(void *obj)

     int AG_TimerIsRunning(void	*obj, AG_Timer *timer)

     void AG_ProcessTimeouts(Uint32 ticks)

     The AG_InitTimer()	routine	initializes a AG_Timer structure.  name	is an
     optional string identifier, useful	for debugging purposes.	 Acceptable
     flags options include:

     AG_TIMER_SURVIVE_DETACH   Don't automatically cancel the timer if its
			       parent object is	being detached (see
			       AG_ObjectDetach(3)).

     AG_TIMER_AUTO_FREE	       Automatically free() the	timer structure	upon
			       expiration or cancellation (set implicitely by
			       AG_AddTimerAuto()).

     The AG_AddTimer() function	starts the timer.  The optional	obj argument
     specifies a parent	AG_Object(3) which will	manage the timer.  The call-
     back routine is specified as the fn() argument.  Arguments	to pass	to the
     callback may be specified under fmt (using	the AG_Event(3)	style of argu-
     ment passing).  The AG_AddTimer() function	returns	0 on success or	-1 if
     the timer could not be created.

     Timers created with AG_AddTimer() are set to expire in t ticks from now.
     On	expiration, the	timer's	callback is invoked.  If it returns a non-zero
     number of ticks, the timer	is restarted, otherwise	it is cancelled.

     The AG_AddTimerAuto() variant of AG_AddTimer() allocates an anonymous
     AG_Timer structure	which will be freed upon cancellation.	On success, a
     pointer to	the new	timer structure	is returned (it	is not safe to deref-
     erence this pointer unless	AG_LockTimers()	is in effect).	On failure,
     AG_AddTimerAuto() returns NULL.

     The AG_DelTimer() function	deletes	a timer.  The optional obj argument
     specifies the timer's parent object.  The timer argument does not need to
     point to an initialized structure.	 If the	timer is not running,
     AG_DelTimer() is a	safe no-op.

     The AG_ResetTimer() function changes the interval of a running timer,
     such that it will expire in t ticks from now.  It is illegal to invoke
     AG_ResetTimer() on	a timer	that is	not currently running, and the call
     must be protected by AG_LockTimers().

     In	the timer callback routine, it is safe to make AG_AddTimer() or
     AG_DelTimer() calls.  It is not safe to try and detach or destroy the
     timer's parent object from	the callback routine.

     The AG_TimerIsRunning() function returns 1	if the timer is	active.	 For
     thread safety, the	call should be protected by AG_LockTimers():

	   AG_LockTimers(obj);
	   if (AG_TimerIsRunning(obj, &timer)) {
		   ...
	   }
	   AG_UnlockTimers(obj);

     The AG_ProcessTimeouts() function advances	the timing wheel and executes
     the callbacks of expired timers.  Normally, this function is not used di-
     rectly, but it can	be useful on platforms without timer interfaces	(i.e.,
     AG_ProcessTimeouts() may be called	repeatedly from	a delay	loop).	The
     ticks argument is the monotonic time in ticks (usually obtained from
     AG_GetTicks(3)).  For AG_ProcessTimeouts()	to work	as expected, the
     AG_SOFT_TIMERS flag must be passed	to AG_InitCore(3).

SPECIALIZED TIMERS
     The AG_Timer interface is not tied	to any specific	time source.  A
     timer's parent object may influence the way timers	are processed.

     By	default, the execution of timers is based on the progress of a mono-
     tonic system clock	and one	"tick" is roughly equivalent to	one millisec-
     ond.  However, it is possible for different parent	objects	to process
     time differently.	For example, an	object in a simulation application
     might manage its timers using use some software-defined time, or an off-
     line renderer might require that logic time be stopped during rendering
     (see AG_Time(3)).

SEE ALSO
     AG_Event(3), AG_GetTicks(3), AG_Intro(3), AG_Object(3), AG_SchedEvent(3),
     AG_Time(3)

     George Varghese and Tony Lauck, Hashed and	Hierarchical Timing Wheels:
     Efficient Data Structures for Implementing	a Timer	Facility, February 14,
     1996.

HISTORY
     The AG_Timer facility first appeared in Agar 1.0 as AG_Timeout, and was
     modeled after the OpenBSD timeout(9) API by Artur Grabowski and Thomas
     Nordin.  In Agar 1.5.0, callback routines were allowed to accept multiple
     arguments,	and support for	kqueue(2) was added.

BSD				  May 9, 2004				   BSD

NAME | SYNOPSIS | DESCRIPTION | INTERFACE | SPECIALIZED TIMERS | SEE ALSO | HISTORY

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