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RGB_MAP(3) Allegro manual RGB_MAP(3) NAME RGB_MAP - Stores an rgb map to accelerate conversions. Allegro game programming library. SYNOPSIS #include <allegro.h> typedef struct RGB_MAP DESCRIPTION unsigned char data[32][32][32]; Read chapter "Converting between color formats" for a description on how to obtain/use this structure. SEE ALSO create_rgb_table(3), ex3d(3), excolmap(3), exrgbhsv(3), exshade(3), ex- trans(3) Allegro version 4.4.3 RGB_MAP(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
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