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RGB_MAP(3)			Allegro	manual			    RGB_MAP(3)

NAME
       RGB_MAP	-  Stores  an  rgb map to accelerate conversions. Allegro game
       programming library.

SYNOPSIS
       #include	<allegro.h>

       typedef struct RGB_MAP

DESCRIPTION
	  unsigned char	data[32][32][32];

       Read chapter "Converting	between	color formats" for  a  description  on
       how to obtain/use this structure.

SEE ALSO
       create_rgb_table(3), ex3d(3), excolmap(3), exrgbhsv(3), exshade(3), ex-
       trans(3)

Allegro				 version 4.4.3			    RGB_MAP(3)

NAME | SYNOPSIS | DESCRIPTION | SEE ALSO

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