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SDL_JoyButtonEvent(3) SDL API Reference SDL_JoyButtonEvent(3) NAME SDL_JoyButtonEvent - Joystick button event structure STRUCTURE DEFINITION typedef struct{ Uint8 type; Uint8 which; Uint8 button; Uint8 state; } SDL_JoyButtonEvent; STRUCTURE DATA type SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP which Joystick device index button Joystick button index state SDL_PRESSED or SDL_RELEASED DESCRIPTION SDL_JoyButtonEvent is a member of the SDL_Event union and is used when an event of type SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP is reported. A SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP event occurs when ever a user presses or releases a button on a joystick. The field which is the in- dex of the joystick that reported the event and button is the index of the button (for a more detailed explaination see the Joystick section). state is the current state or the button which is either SDL_PRESSED or SDL_RELEASED. SEE ALSO SDL_Event, Joystick Functions, SDL_JoystickEventState, SDL_JoystickGet- Button SDL Tue 11 Sep 2001, 22:59 SDL_JoyButtonEvent(3)
NAME | STRUCTURE DEFINITION | STRUCTURE DATA | DESCRIPTION | SEE ALSO
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