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SDL_JoyButtonEvent(3)	       SDL API Reference	 SDL_JoyButtonEvent(3)

NAME
       SDL_JoyButtonEvent - Joystick button event structure

STRUCTURE DEFINITION
       typedef struct{
	 Uint8 type;
	 Uint8 which;
	 Uint8 button;
	 Uint8 state;
       } SDL_JoyButtonEvent;

STRUCTURE DATA
       type		   SDL_JOYBUTTONDOWN or	SDL_JOYBUTTONUP

       which		   Joystick device index

       button		   Joystick button index

       state		   SDL_PRESSED or SDL_RELEASED

DESCRIPTION
       SDL_JoyButtonEvent  is a	member of the SDL_Event	union and is used when
       an event	of type	SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP is	reported.

       A SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP event occurs when	 ever  a  user
       presses	or releases a button on	a joystick. The	field which is the in-
       dex of the joystick that	reported the event and button is the index  of
       the button (for a more detailed explaination see	the Joystick section).
       state is	the current state or the button	which is either	SDL_PRESSED or
       SDL_RELEASED.

SEE ALSO
       SDL_Event, Joystick Functions, SDL_JoystickEventState, SDL_JoystickGet-
       Button

SDL			    Tue	11 Sep 2001, 22:59	 SDL_JoyButtonEvent(3)

NAME | STRUCTURE DEFINITION | STRUCTURE DATA | DESCRIPTION | SEE ALSO

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