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AdvanceMAME Device Drivers(1General Commands ManuAdvanceMAME Device Drivers(1)

NAME
       device drivers -	AdvanceMAME Device Drivers

       This  file  describes  the  video,  sound, joystick, mouse and keyboard
       drivers used by the Advance programs.

VIDEO DRIVERS
   Types of Drivers
       The video drivers can be	divided	in two different categories:
       o      Generate drivers able to program directly	the video board.
       o      System drivers able to use only the available video modes.

   Generate drivers
       This set	of drivers is able to program directly the video board to  al-
       ways generate a perfect video mode with the correct size	and frequency.

       They always work	in `fullscreen'	output mode and	generally support only
       a subset	of video boards.

       To function correctly these drivers require a correct configuration  of
       the `device_video_*' options.

       The `Generate' drivers are always the preferred choice.

   System drivers
       This  set  of  drivers is able to use only the video modes available on
       the operating system.

       They can	work in	`fullscreen' mode, `window'  mode  and	`zoom'	output
       mode  using the video board hardware acceleration to stretch the	image.
       The default output mode is `window' if you run the program in a	window
       manager,	otherwise the output mode `fullscreen' is chosen.

       Please note that	these drivers generally	need to	stretch	the image los-
       ing a lot in image quality and speed.

       These drivers don't require any `device_video_*'	options	 because  they
       cannot control how the video modes are generated.

   Available Generate Drivers
       The following is	the list of all	the video drivers supported.

   fb -	Generate Frame Buffer video (Linux)
       This  driver works in Linux and is able to create video modes using the
       Linux Kernel Frame Buffer interface.

       All clocks, all RGB bit depths are available.

       This driver is able to use the Linux fb API  to	synchronize  with  the
       vertical	 sync  of  the video mode, but generally it isn't possible be-
       cause the low-end drivers don't support this feature.  Anyway,  if  you
       run the program as root it can use the standard VGA registers to	detect
       the vsync.  This	is the major  limitation  compared  with  the  svgalib
       driver.

       To allow	any user to run	the program as root, you can use the following
       commands	to change the executable permissions:

	   chown root:root /usr/local/bin/advmame
	   chmod u+s /usr/local/bin/advmame
       To use this driver you must activate the	Console	Frame  Buffer  support
       in your Linux kernel.

       This  driver  is	not available in X (when the environment DISPLAY vari-
       able is defined).

       The Frame Buffer	device opened is `/dev/fb0' and	`/dev/fb/0',  you  can
       change it setting the FRAMEBUFFER environment variable.

       The  generic  Frame  Buffer  `vesafb'  driver cannot be used because it
       doesn't allow the creation of new video modes. If it's your only	option
       you can use it through the SDL library.

   svgalib - Generate SVGA video (Linux) [OBSOLETE]
       This  driver  works  in	Linux  and is able to use video	modes obtained
       tweaking	the hardware registers of the recognized SVGA boards using the
       SVGALIB library.

       All clocks, all RGB bit depths are available.  This driver is generally
       able to synchronize with	the vertical sync of the video mode.

       To use these modes your video board must	be supported  by  a  `svgalib'
       driver  listed in the `cardlinx.txt' file.  To use this driver you need
       to install the SVGALIB library version 1.9.x.

       To use  this  driver  you  need	to  correctly  configure  the  SVGALIB
       HorizSync  and  VertRefresh  options in the file	/etc/vga/libvga.config
       file.  You must use a range equal or a bit larger than the range	speci-
       fied with the AdvanceMAME `device_video_clock' option.

       This  driver  is	not available in X (when the environment DISPLAY vari-
       able is defined).

       In the `contrib/svgalib'	directory there	are various SVGALIB patches to
       fix  some  problems  with recent	video boards, and to work with systems
       with kernel 2.6 and udev.

   svgaline - Generate SVGA video (DOS)	[OBSOLETE]
       This driver works in DOS	and is able to use video modes obtained	tweak-
       ing the hardware	registers of the recognized SVGA boards.

       All clocks, all RGB bit depths are available.

       To  use	these modes your video board must be supported by a `svgaline'
       driver listed in	the `carddos.txt' file.

       This driver is completely independent  of  the  VGA/VBE	BIOS  of  your
       board.

   vbeline - Generate VBE video	(DOS) [OBSOLETE]
       This driver works in DOS	and is able to use video modes obtained	tweak-
       ing the standard	VBE (VESA) BIOS	mode changing the  hardware  registers
       of the SVGA.

       All clocks, all RGB bit depths are available.

       To  use	these  modes your video	board must be supported	by a `vbeline'
       driver listed in	the `carddos.txt' file.

       These drivers work setting a video mode using the default VBE2 services
       and  tweak  some	 hardware  SVGA	registers to modify the	obtained video
       mode.  The driver `vbe3'	is an exception. It requires the presence of a
       VBE3  BIOS  to change the frequency of the desired video	mode. Unfortu-
       nately the standard VBE3	 services  don't  support  a  resolution  size
       change.

       The  resolution	is  changed modifying only the standard	VGA registers.
       This hack may or	not may	works.	Also the  interlaced  modes  are  only
       rarely  supported by the	various	VBE3 BIOS because they are very	rarely
       used in the standard PC monitors.

       If your video board isn't supported by any drivers and you don't	have a
       VBE3  BIOS you can try installing a software VESA BIOS like the SciTech
       Display Doctor.

   vgaline - Generate VGA video	(DOS) [OBSOLETE]
       This driver works in DOS	and is able to use video modes obtained	tweak-
       ing the hardware	registers of the standard VGA.

       Only  the  standard  VGA	 pixel clocks 6.29, 7.08, 12.59, 14.16 MHz are
       available. Only 8 bit color modes. Only 64 kBytes of video memory.

       This driver supports also text modes with pixel	clocks	12.59,	14.16,
       25.17, 28.32 MHz.

       This driver is completely independent of	the VGA	BIOS of	your board.

   svgawin - Generate SVGA video (Windows) [OBSOLETE]
       This  driver works in Windows NT/2000/XP	and is able to use video modes
       obtained	tweaking the hardware registers	of the recognized SVGA boards.

       All clocks, all RGB bit depths are available.

       To use these modes your video board must	be supported  by  a  `svgawin'
       driver listed in	the `cardwin.txt' file.

       To  use	this  driver  you need to install the included SVGAWIN driver.
       Please read the `svgawin.txt' file carefully.

       This driver is experimental. At present it's  only  tested  on  Windows
       2000 with a GeForce 2 board. It may not work will all the other boards.

   Available System Drivers
       The following is	the list of all	the System video drivers supported.

   sdl - System	SDL video (Linux, Windows and Mac OS X)
       This  driver  works  in	Linux, Windows and Mac OS X and	is able	to use
       video modes reported by the SDL graphics	library.

       It supports all RGB bit depths available	and the	YUV mode.

       The output in the YUV mode is generally accelerated, and	can be used to
       scale  the video	output to an arbitrary size.  You can enable this fea-
       ture with the `-device_video_output overlay' option.

       You can change some options of this driver using	the SDL	specific envi-
       ronment variables described in the contrib/sdl/env.txt file.

   slang - System sLang	text video (Linux)
       This  driver  works  in	Linux and is able to use current terminal text
       mode from the Linux sLang library.

   curses - System curses text video (Linux)
       This driver works in Linux and is able to  use  current	terminal  text
       mode from the Linux ncurses library.

   vbe - System	VBE video (DOS)	[OBSOLETE]
       This driver works in DOS	and is able to use video modes reported	by the
       VBE BIOS.

SOUND DRIVERS
   Available Drivers
       The following is	the list of all	the sound drivers supported.

   alsa	- ALSA sound (Linux)
       This driver works in Linux and it uses the ALSA sound library.

   oss - OSS sound (Linux)
       This driver works in Linux and it uses the OSS sound library.

   sdl - SDL sound (Linux, Windows and Mac OS X)
       This driver works in Linux, Windows and Mac OS X	and it	uses  the  SDL
       library.

       It  isn't  able	to  use	the hardware volume control of the sound card.
       The volume changes are simulated	reducing the sample values.

       It isn't	able to	precisely control the amount  of  bufferized  samples.
       This means that it may add a small latency on the sound output.

       You can change some options of this driver using	the SDL	specific envi-
       ronment variables described in the contrib/sdl/env.txt file.

   seal	- SEAL sound (DOS) [OBSOLETE]
       This driver works in DOS	and it uses the	SEAL sound library  with  some
       specific	changes	for MAME.

       The source patch	and the	library	source can be downloaded from the MAME
       site:

	   http://www.mame.net/
   allegro - Allegro sound (DOS) [OBSOLETE]
       This driver works in DOS	and it uses the	Allegro	library.

   vsync - VSYNC sound (DOS) [OBSOLETE]
       This driver works in DOS	and it uses the	VSync sound drivers  from  the
       VSyncMAME emulator.

       More info is in the VSyncMAME page:

	   http://vsynchmame.mameworld.net/
INPUT DRIVERS
   Available Keyboard Drivers
       The following is	the list of all	the keyboard drivers supported.

   event - Kernel Input-Event interface	(Linux)
       This driver works in Linux and it uses the new style input-event	inter-
       face of the Linux kernel.

       It supports more	than one keyboard at the same time.

       You can change console with ALT+Fx. No other hotkeys are	available. The
       hotkeys can be optionally disabled.

       For an emergency	keyboard restore you can use the emergency Linux SysRq
       key. Check:

	   http:///usr/src/linux/Documentation/sysrq.txt
       Leds control is supported.

   raw - Kernel	keyboard (Linux)
       This driver works in Linux and it uses directly the Linux  kernel  key-
       board interface.

       It supports only	one keyboard.

       You  can	 change	console	with ALT+Fx and	break the program with CTRL+C.
       No other	hotkeys	are available. The hotkeys can be optionally disabled.

       For an emergency	keyboard restore you can use the emergency Linux SysRq
       key. Check:

	   http:///usr/src/linux/Documentation/sysrq.txt
       Leds control is supported.

   sdl - SDL keyboard (Linux, Windows and Mac OS X)
       This  driver  works  in Linux, Windows and Mac OS X and it uses the SDL
       library.

       It supports only	one keyboard.

       You can change some options of this driver using	the SDL	specific envi-
       ronment variables described in the contrib/sdl/env.txt file.

       In  a  Window Manager environment you can switch	to fullscreen pressing
       ALT+ENTER.

       Leds control is not supported.

   svgalib - SVGALIB keyboard (Linux) [OBSOLETE]
       This driver works in Linux and it uses the SVGALIB library.

       It supports only	one keyboard.

       You can change console with ALT+Fx and break the	program	 with  CTRL+C.
       No  other  hotkeys  are	available. The CTRL+C hotkey can be optionally
       disabled. The ALT+Fx hotkeys are	always enabled.

       For an emergency	keyboard restore you can use the emergency Linux SysRq
       key. Check:

	   http:///usr/src/linux/Documentation/sysrq.txt
       Leds control is not supported.

   allegro - Allegro keyboard (DOS) [OBSOLETE]
       This driver works in DOS	and it uses the	Allegro	library.

       It supports only	one keyboard.

       You can break the program pressing CTRL+C, CTRL+BREAK or	ALT+CTRL+END.

       Leds control is supported.

   Available Joystick Drivers
       The following is	the list of all	the joystick drivers supported.

   event - Kernel Input-Event interface	(Linux)
       This driver works in Linux and it uses the new style input-event	inter-
       face of the Linux kernel.

       It supports more	than one joystick or light-gun at the same time.

       For USB devices this driver doesn't require  any	 configuration.	  It's
       able to autodetect all the present hardware.

       This driver is also able	to correctly report the	type of	devices	found.
       You should for example expects to have the gas pedal mapped on the  gas
       control of the game.

       It  can also be used with some custom devices connected at the Parallel
       Port. Details on	how to	build  these  custom  interfaces  are  in  the
       file:///usr/src/linux/Documentation/input/joystick-parport.txt file.

       It has a	special	support	for the	ACT Labs Lightgun to fix the wrong be-
       havior of the light-gun when shooting out of screen.

       The joysticks are searched on the /dev/input/eventX devices.

       If you have a gameport joystick,	the Linux Kernel Joystick  driver  may
       prevent	a  correct  video  vsync  if the joystick polling is too slow.
       Generally it results in a missing frame every 5-10 seconds.

   raw - Kernel	joystick (Linux)
       This driver works in Linux and it uses directly the Linux  kernel  joy-
       stick interface.

       It supports up to 4 joysticks at	the same time.

       The joysticks are searched on the /dev/jsX and /dev/input/jsX devices.

       If  you	have a gameport	joystick, the Linux Kernel Joystick driver may
       prevent a correct video vsync if	the  joystick  polling	is  too	 slow.
       Generally it results in a missing frame every 5-10 seconds.

   sdl - SDL joystick (Linux, Windows and Mac OS X)
       This  driver  works  in Linux, Windows and Mac OS X and it uses the SDL
       joystick	interface.

       It supports more	than one joystick at the same time.

       You can change some options of this driver using	the SDL	specific envi-
       ronment variables described in the contrib/sdl/env.txt file.

   svgalib - SVGALIB joystick (Linux) [OBSOLETE]
       This driver works in Linux and it uses the SVGALIB library.

       It supports up to 4 joysticks at	the same time.

       The joysticks are searched on the /dev/jsX devices.

       If  you	have a gameport	joystick, the Linux Kernel Joystick driver may
       prevent a correct video vsync if	the  joystick  polling	is  too	 slow.
       Generally it results in a missing frame every 5-10 seconds.

   allegro - Allegro joystick (DOS) [OBSOLETE]
       This driver works in DOS	and it uses the	Allegro	library.

       It supports only	one joystick.

       Details on how to build the Parallel Port hardware interfaces for SNES,
       PSX, N64	and other pads are in the Allegro sources.

   lgrawinput -	Light Gun (Windows XP)
       This driver works in Windows XP and it support lightguns	using the Win-
       dows mouse interface.

       It  supports  more  than	one lightgun at	the same time of the following
       types:
       o      SMOG Lightgun (http://lightgun.splinder.com/)
       o      Acts Labs	Lightgun (http://www.act-labs.com/)

       The lightgun is automatically calibrated	before	every  use.  You  must
       move  the  lightgun over	the whole screen every time the	program	starts
       or changes video	mode.

   Available Mouse Drivers
       The following is	the list of all	the mouse drivers supported.

   event - Kernel Input-Event interface	(Linux)
       This driver works in Linux and it uses the new style input-event	inter-
       face of the Linux kernel.

       It supports more	than one mouse at the same time.

       For  USB	 devices  this driver doesn't require any configuration.  It's
       able to autodetect all the present hardware.

       For serial mouse	you must use the `inputattach' system utility  to  at-
       tach the	serial line at the event interface.  Generally this utility is
       available in the	joystick calibration package of	your distribution.  In
       this case it's probably simpler to use the `raw'	mouse driver.

       The mice	are searched on	the /dev/input/eventX devices.

   raw - Serial	mouse (Linux)
       This  driver  works in Linux and	it communicates	directly with the con-
       figured serial mice. It also supports USB mice using the	Linux mousedev
       module which maps mice to the /dev/input/mouseX devices.

       It supports more	than one mouse at the same time.

       To use this driver you need to configure	correctly the device_raw_* op-
       tions to	specify	the mouse types	and the	mouse devices.

   sdl - SDL mouse (Linux, Windows and Mac OS X)
       This driver works in Linux, Windows and Mac OS X	and it	uses  the  SDL
       mouse interface.

       It supports only	one mouse and only two axes.

       You can change some options of this driver using	the SDL	specific envi-
       ronment variables described in the contrib/sdl/env.txt file.

   svgalib - SVGALIB mouse (Linux) [OBSOLETE]
       This driver works in Linux and it uses the SVGALIB library.

       It supports only	one mouse.

       To use this driver you need to configure	correctly  the	SVGALIB	 mouse
       support in the file /etc/vga/libvga.config file.

   allegro - Allegro mouse (DOS) [OBSOLETE]
       This driver works in DOS	and it uses the	Allegro	library.

       It  supports up to 2 mice at the	same time using	the special `optimous'
       driver present in the `contrib/'	directory.

   rawinput - Raw input	interface (Windows)
       This driver works in Windows XP using the raw input interface.

       It supports more	than one mouse at the same time.

       For any mouse up	to two axes, one wheel and five	buttons	are supported.

       This driver is the preferred choice for Windows XP.

       Please note that	this driver is not intented to be used in a window en-
       vironment.  The	application takes the control of the mouse and doesn't
       allow to	switch to other	 applications.	It's  mainly  intented	for  a
       fullscreen environment.

   cpn - CPN custom driver interface (Windows)
       This driver works in Windows 2000/XP using the custom CPN mouse driver.

       It supports more	than one mouse at the same time.

       For any mouse up	to two axes, and three buttons are supported.

       The CPN mouse driver is available at:

	   http://cpnmouse.sourceforge.net/
       and  in	the `contrib/cpn' directory. Check the `install' and `unknown'
       files for install instructions.

       Please note that	this driver is not intented to be used in a window en-
       vironment.  The	application takes the control of the mouse and doesn't
       allow to	switch to other	 applications.	It's  mainly  intented	for  a
       fullscreen environment.

VIDEO DRIVERS CONFIGURATION
       The following are the video configuration options available for all the
       programs.

   Common Configuration	Options
   device_video
       Selects the video driver	to use.

       device_video auto | (DEVICE[/MODEL])+
       Options:
	   auto	Automatic detection of all the available drivers (default).

       The order of detection:
	   DOS svgaline, vbeline, vgaline, vbe.
	   Linux svgalib, fb, sdl, slang, curses.
	   Mac OS X sdl.
	   Windows svgawin, sdl.

       Options for Linux:
	   svgalib SVGA	generated graphics modes with the  SVGALIB  1.9.x  li-
	       brary.
	   fb  SVGA generated graphics modes with the Linux Console Frame Buf-
	       fer.
	   slang Text video modes with the sLang library.
	   curses Text video modes with	the ncurses library.
	   sdl SDL graphics and	fake text modes.

       Options for Mac OS X:
	   sdl SDL graphics and	fake text modes.

       Options for DOS:
	   svgaline SVGA generated graphics modes.
	   svgaline/nv3_leg SVGA legacy	driver for nVidia boards.  If the  new
	       driver doesn't work try this one.
	   svgaline/savage_leg	SVGA  legacy driver for	S3 boards.  If the new
	       driver doesn't work try this one.
	   vbeline VBE generated graphics modes.
	   vgaline VGA generated text and graphics modes.
	   vbe VBE graphics modes.

       Options for Windows:
	   svgawin SVGA	generated graphics modes with the SVGAWIN included li-
	       brary. To use this driver you need to install the `svgawin.sys'
	       driver with the `svgawin.exe' command line utility.
	   svgawin/nv3_leg SVGA	legacy driver for nVidia boards.  If  the  new
	       driver doesn't work try this one.
	   svgawin/savage_leg  SVGA  legacy  driver for	S3 boards.  If the new
	       driver doesn't work try this one.
	   sdl SDL graphics and	fake text modes.

       Please note that	to use the utilities `advv' and	`advcfg' you  must  at
       least  select  a	 graphics  and a text video driver. The	available text
       video drivers are `vgaline' for DOS, `slang', `curses'  for  Linux  and
       `sdl' for Windows.

       You  can	 force the detection of	a specific model of video board	adding
       the name	of the model driver after the driver name using	the `/'	 sepa-
       rator. For example to force the `vbe3' model detection of the `vbeline'
       driver you must specify `vbeline/vbe3'.

       To get the list of all the available models try using the `help'	 model
       name. A short help will be printed.

       Please  note that forcing a specific video driver is discouraged.  Gen-
       erally you don't	need it.

       For a more complete description	of  the	 drivers  check	 the  previous
       `VIDEO DRIVER' section.

       Example to enable the `vbeline' and the `vgaline' drivers with auto-de-
       tection for DOS:

	   device_video	vbeline	vgaline
       Example to force	the `vbeline/vbe3' driver and the `vgaline' driver for
       DOS:

	   device_video	vbeline/vbe3 vgaline
       Example to enable the `fb' and `slang' driver for Linux:

	   device_video	fb slang
   device_video_output
       Select the output mode.

       device_video_output auto	| window | fullscreen |	overlay
       Options:
	   auto	Automatically chosen (default).
	   window Use a	window display.
	   fullscreen Use a fullscreen display.
	   overlay Use a YUV fullscreen	overlay	using the video	board hardware
	       acceleration to display and stretch it.	This mode is available
	       only  in	 some environments, like xv in X Window	and DirectX in
	       Windows.	The specific color format used is YUY2.

   device_video_overlaysize
       Select the favorite horizontal size to use with	the  `overlay'	output
       mode. The program selects the nearest available video mode.

       device_video_overlaysize	auto | SIZE

       Options:
	   auto	 Use  the  size	 of  the current video mode (default).	If not
	       available tries 1280x1024.
	   SIZE	The user favorite horizontal size.

       This option has effect only with	the `overlay' output mode.

   device_video_cursor
       Select the mouse	cursor mode.

       device_video_cursor auto	| off |	on
       Options:
	   auto	Automatically choose (default).	The cursor is enabled in  win-
	       dow modes, and disabled in fullscreen modes.
	   off Always off.
	   on Always on, only if the video mode	support	it.

   Generate Configuration Options
       The  following are the common video configuration options available for
       all `generate' video drivers, i.e. all the video	drivers	with  the  ex-
       ception	of  `sdl' and `vbe'.  The `sdl'	and `vbe' video	drivers	simply
       ignore these options.

   device_video_clock
       Specify the monitor frequency range in term of horizontal and  vertical
       clocks. This option is MANDATORY.  Generally these values are specified
       in the technical	page of	your monitor manual.

       device_video_clock PIXEL_CLOCK /	HORZ_CLOCK / VERT_CLOCK	[; ...]
       Options:
	   PIXEL_CLOCK Pixel clock range in MHz.  The lower value is the lower
	       clock  generable	 by  your video	board. The higher value	is the
	       video bandwidth of your monitor.	If you don't know these	values
	       you can start with `5 - 100' which essentially enable any video
	       mode.
	   HORZ_CLOCK Horizontal clock range in	kHz.
	   VERT_CLOCK- Vertical	clock range in Hz.

       For any range you can specify a single value like `60' or  a  range  of
       values  like  `50 - 60'.	For multistandard TVs and monitors you can use
       more clock specifications separating them with `;'.

       For example:

	   device_video_clock 5	- 50 / 15.62 / 50 ; 5 -	50 / 15.73 / 60
       Check the `install.txt' file for	examples and other information.

   device_video_modeline
       Define a	video modeline.	The modeline format  is	 compatible  with  the
       format  used  by	the Linux SVGALIB library and by the XFree Window sys-
       tem.

       device_video_modeline Name CLOCK	HDE HRS	HRE HT VDE VRS VRE VT
	    [-hsync] [-vsync] [+hsync] [+vsync]	[doublescan] [interlace]
       Options:
	   Name	Name of	the video mode.	You can	use the	 quotes	 '"`  for  the
	       names with spaces.
	   CLOCK Pixel clock in	MHz
	   HDE	HRS HRE	HT Horizontal `Display End', `Retrace Start', `Retrace
	       End', `Total'
	   VDE VRS VRE VT Vertical `Display End',  `Retrace  Start',  `Retrace
	       End', `Total'
	   -hsync -vsync +hsync	+vsync Polarization mode.
	   doublescan Doublescan mode.
	   interlace Interlaced	mode.

       Examples:

	   device_video_modeline tweak320x240 12.59 320	336 356	400 240	\
		249 254	262 doublescan -hsync -vsync
   device_video_format
       Select  the  format  of the video modes to create.  You can insert more
       than one	of these option.

       device_video_format HCLOCK HDE HRS HRE HT VDE VRS VRE VT
       Options:
	   HCLOCK Horizontal clock in Hz
	   HDE HRS HRE HT VDE VRS VRE VT Like the modeline option

       When a new modeline is created, AdvanceMAME uses	a linear interpolation
       of the two formats with the nearest horizontal clock.

       The default value of this option	is for an Arcade 15 kHz	monitor:

	   15720 0.737 0.075 0.074 0.113 0.916 0.012 0.012 0.060
       and for an Arcade 25 kHz	monitor:

	   25000 0.800 0.020 0.100 0.080 0.922 0.006 0.012 0.060
       and for a VGA 31.5 kHz monitor:

	   31500 0.800 0.020 0.120 0.060 0.914 0.019 0.004 0.063
       Which  one of these defaults is used depends on the setting of the `de-
       vice_video_clock' option.

   device_video_singlescan/doublescan/interlace
       Limit the use of	certain	features.

       device_video_singlescan yes | no
       device_video_doublescan yes | no
       device_video_interlace yes | no
       Options:
	   yes Permits the use of the feature if the low-end driver allows  it
	       (default).
	   no Disable completely the feature.

   device_color_palette8/br8/bgr15/bgr16/bgr24/bgr32/yuy2
       Limit the use of	some bit depths. If you	known that the program doesn't
       work well with a	specific bit depth you can disable it.

       device_color_palette8 yes | no
       device_color_bgr8 yes | no
       device_color_bgr15 yes |	no
       device_color_bgr16 yes |	no
       device_color_bgr24 yes |	no
       device_color_bgr32 yes |	no
       device_color_yuy2 yes | no
       Modes:
	   palette8 Palettized 8 bits mode.
	   bgr8	RGB 8 bits mode.
	   bgr15 RGB 15	bits mode.
	   bgr16 RGB 16	bits mode.
	   bgr24 RGB 24	bits mode.
	   bgr32 RGB 32	bits mode.
	   yuy2	YUV mode in the	YUY2 format.

       Options:
	   yes Permits the use of the bit depth	if the low-end	driver	allows
	       it (default).
	   no Disable completely the bit depth.

   device_video_fastchange
       Enable  or  disable  the	fast video mode	change.	If enabled the current
       video mode is not reset before setting another video  mode.  The	 reset
       isn't  generally	required, but some limited DOS video BIOS need it. So,
       the fast	change is disabled for default.

       device_video_fastchange yes | no
       Options:
	   yes Enable the fast video mode change.
	   no Disable the fast video mode change (default).

   vbeline Configuration Options
       The following are the common video configuration	options	available only
       for the `vbeline' DOS video driver.

   device_vbeline_mode
       Select which `vbe' mode to use when generating `vbeline'	modes.

       The use of this option is discouraged, it's present only	for testing.

       device_vbeline_mode smaller | bigger | ...
       Options:
	   smaller  Use	the biggest `vbe' mode contained in the	`vbeline' mode
	       (default).
	   bigger Use the smallest `vbe' mode  which  contains	the  `vbeline'
	       mode.
	   smaller_upto640 Like	`smaller' but not bigger than 640x480.
	   bigger_upto640 Like `bigger'	but not	bigger than 640x480.
	   320 Use always the 320x240 mode.
	   400 Use always the 400x300 mode.
	   512 Use always the 512x384 mode.
	   640 Use always the 640x480 mode.
	   800 Use always the 800x600 mode.

   svgaline Configuration Options
       The following are the common video configuration	options	available only
       for the `svgaline' DOS video driver.

   device_svgaline_skipboard
       Selects how many	board skip in the video	card detection.	 If  you  have
       more than a video card on your system you and the wrong one is used you
       can force to skip an arbitrary number of	video boards.

       device_svgaline_skipboard 0 | 1 | 2 | 3
       Options:
	   0 Don't skip	any board (default).
	   1 Skip 1 boards.
	   2 Skip 2 boards.
	   3 Skip 3 boards.

       Examples:

	   device_svgaline_skipboard 1
   device_svgaline_divideclock
       Divide the pixelclock using the VGA sequencer. It should	help  to  sup-
       port lower pixel	clocks on some boards.

       The use of this option is discouraged, it's present only	for testing.

       device_svgaline_divideclock yes | no
       Options:
	   yes Divide the clock	by 2.
	   no Don't divide the clock (default).

   svgawin Configuration Options
       The following are the common video configuration	options	available only
       for the `svgawin' Windows video driver.

   device_svgawin_skipboard
       Selects how many	board skip in the video	card detection.	 If  you  have
       more than a video card on your system you and the wrong one is used you
       can force to skip an arbitrary number of	video boards.

       device_svgawin_skipboard	0 | 1 |	2 | 3
       Options:
	   0 Don't skip	any board (default).
	   1 Skip 1 boards.
	   2 Skip 2 boards.
	   3 Skip 3 boards.

       Examples:

	   device_svgawin_skipboard 1
   device_svgawin_stub
       Selects how the driver uses the Windows graphics.

       The use of this option is discouraged, it's present only	for testing.

       Options:
	   none	Don't use the Windows graphics support.
	   window Create a stub	window before setting the video	mode.
	   fullscreen Create a stub fullscreen window before setting the video
	       mode (default).

   device_svgawin_divideclock
       Divides	the pixelclock using the VGA sequencer.	It should help to sup-
       port lower pixel	clocks on some boards.

       The use of this option is discouraged, it's present only	for testing.

       device_svgawin_divideclock yes |	no
       Options:
	   yes Divide the clock	by 2.
	   no Don't divide the clock (default).

SOUND DRIVERS CONFIGURATION
   device_sound
       Specify the sound-card.

       device_sound auto | none	| DEVICE
       Options:
	   none	No sound.
	   auto	Automatic detection (default).

       Options for Linux:
	   alsa	ALSA sound interface.
	   oss OSS sound interface.
	   sdl SDL sound interface.

       Options for Mac OS X:
	   sdl SDL sound interface.

       Options for DOS:
	   seal	SEAL automatic detection.
	   seal/sb Sound Blaster.
	   seal/pas Pro	Audio Spectrum.
	   seal/gusmax Gravis Ultrasound Max.
	   seal/gus Gravis Ultrasound.
	   seal/wss Windows Sound System.
	   seal/ess Ensoniq Soundscape.
	   allegro Allegro automatic detection.
	   allegro/sb10	Sound Blaster 1.0.
	   allegro/sb15	Sound Blaster 1.5.
	   allegro/sb20	Sound Blaster 2.0.
	   allegro/sbpro Sound Blaster Pro.
	   allegro/sb16	Sound Blaster 16.
	   allegro/audio Ensoniq AudioDrive.
	   allegro/wss Windows Sound System.
	   allegro/ess Ensoniq Soundscape.
	   vsync/sb Sound Blaster.
	   vsync/sbwin Sound Blaster (Windows).
	   vsync/ac97 AC97.
	   vsync/ac97win AC97 (Windows).
	   vsync/gusmax	Gravis Ultrasound Max.
	   vsync/gus Gravis Ultrasound.
	   vsync/audio Ensoniq AudioDrive.
	   vsync/wss Windows Sound System.
	   vsync/ess Ensoniq Soundscape.

       Options Windows:
	   sdl SDL sound interface.

   alsa	Configuration Options
   device_alsa_device
       Select the alsa output device.

       device_alsa_device DEVICE
       Options:
	   DEVICE Output device	(default 'default').

       Other possible choices generally	are 'hw:0,0' for using	the  frequency
       and format chosen directly by the hardware, or 'dmix' for allow concur-
       rent access to other applications at the	audio card.

       Example:

	   device_alsa_device dmix
       If you want to configure	the ALSA library to remap the `default'	device
       to  the	`dmix'	device	for  all  the applications, you	can create the
       `.asoundrc' file	in your	home directory with the	following content:

	   pcm.!default	{
		type plug
		slave.pcm "dmixer"
	   }
	   pcm.dmixer  {
		type dmix
		ipc_key	1024
		slave {
		     pcm "hw:0,0"
		     period_time 0
		     period_size 1024
		     buffer_size 16384
		     rate 44100
		}
		bindings {
		     0 0
		     1 1
		}
	   }
	   ctl.dmixer {
		type hw
		card 0
	   }
       Note that the suggested `.asoundrc' on the ALSA web site	 has  a	 lower
       `buffer_size'  value  (4096).  For  AdvanceMAME	a bigger buffer	is re-
       quired.

   device_alsa_mixer
       Select the alsa mixer device.

       device_alsa_mixer DEVICE
       Options:
	   DEVICE Mixer	device.	The special 'channel' value is used to	adjust
	       the  volume  changing  the  samples  instead  of	using the card
	       mixer. Other values like	`default' are used to select the  ALSA
	       mixer.  (default	'channel').

   sdl Configuration Options
   device_sdl_samples
       Select the size of the audio fragment of	the SDL	library.

       The use of this option is discouraged, it's present only	for testing.

       device_sdl_samples 512 |	1024 | 2048 | 2560 | 3072 | 3584 | 4096	| 6144
       | 8192

       Options:
	   SAMPLES Number of samples of	an audio  fragment  (default  2048  in
	       Windows,	512 otherwise).

       Lower  values  can  be  used to reduce the sound	latency.  Increase the
       value if	your hear a choppy audio.

INPUT DRIVERS CONFIGURATION
   device_keyboard
       Selects the keyboard drivers.

       device_keyboard auto | none
       Options:
	   none	No keyboard.
	   auto	Automatic detection (default).

       Options for Linux:
	   event Linux input-event interface.
	   svgalib SVGALIB keyboard interface.
	   raw Linux kernel keyboard interface.
	   sdl SDL keyboard interface. This driver is available	 only  if  the
	       SDL video output	is used.

       If  you	are  using the SDL video driver	you must also use the SDL key-
       board driver.

       Options for Mac OS X:
	   sdl SDL keyboard interface.

       Options for DOS:
	   allegro Allegro keyboard interface.

       Options for Windows:
	   sdl SDL keyboard interface.

   device_joystick
       Selects the joystick driver.

       device_joystick auto | none | DEVICE
       Options:
	   none	No joystick (default).
	   auto	Automatic detection.

       Options for Linux:
	   event Linux input-event interface.
	   svgalib SVGALIB joystick interface.
	   raw Linux kernel joystick interface.
	   sdl SDL joystick interface.

       Options for Mac OS X:
	   sdl SDL joystick interface.

       Options for DOS:
	   allegro Allegro automatic detection.
	   allegro/standard Standard joystick.
	   allegro/dual	Dual joysticks.
	   allegro/4button 4-button joystick.
	   allegro/6button 6-button joystick.
	   allegro/8button 8-button joystick.
	   allegro/fspro CH Flightstick	Pro.
	   allegro/wingex Logitech Wingman Extreme.
	   allegro/sidewinder Sidewinder.
	   allegro/sidewinderag	Sidewinder Aggressive.
	   allegro/gamepadpro GamePad Pro.
	   allegro/grip	GrIP.
	   allegro/grip4 GrIP 4-way.
	   allegro/sneslpt1 SNESpad LPT1.
	   allegro/sneslpt2 SNESpad LPT2.
	   allegro/sneslpt3 SNESpad LPT3.
	   allegro/psxlpt1 PSXpad LPT1.
	   allegro/psxlpt2 PSXpad LPT2.
	   allegro/psxlpt3 PSXpad LPT3.
	   allegro/n64lpt1 N64pad LPT1.
	   allegro/n64lpt2 N64pad LPT2.
	   allegro/n64lpt3 N64pad LPT3.
	   allegro/db9lpt1 DB9 LPT1.
	   allegro/db9lpt2 DB9 LPT2.
	   allegro/db9lpt3 DB9 LPT3.
	   allegro/tgxlpt1 TGX LPT1.
	   allegro/tgxlpt2 TGX LPT2.
	   allegro/tgxlpt3 TGX LPT3.
	   allegro/segaisa IF-SEGA/ISA.
	   allegro/segapci IF-SEGA2/PCI.
	   allegro/segapcifast IF-SEGA2/PCI.
	   allegro/wingwarrior Wingman Warrior.

       Options for Windows:
	   sdl SDL joystick interface.

       For the `allegro/psxlpt*', `allegro/db9lpt*', `allegro/tgxlpt*' drivers
       you  can	see the	source file `advance/dos/jalleg.c' for instructions on
       how to build the	lpt interface. See also	 the  Allegro  library	source
       distribution.

   device_mouse
       Selects the mouse driver.

       device_mouse auto | none
       Options:
	   none	No mouse (default).
	   auto	Automatic detection.

       Options for Linux:
	   event Linux input-event interface.
	   svgalib SVGALIB mouse interface.
	   raw Direct serial communication.
	   sdl SDL mouse interface.

       Options for Mac OS X:
	   sdl SDL mouse interface.

       Options for DOS:
	   allegro Allegro mouse interface.

       Options for Windows:
	   sdl SDL mouse interface.

   raw Configuration Options
   device_raw_mousetype[0,1,2,3]
       Select the type of the mouse.

       device_raw_mousetype[0,1,2,3] auto | DEVICE
       Devices:
	   auto	Auto detection.	It works only sometimes, generally it's	better
	       to manually select the type.
	   pnp Plug And	Play serial (3 buttons).
	   ms Microsoft	Mouse serial (3	buttons).
	   ms3 Microsoft Intellimouse serial (3	buttons).
	   ps2 PS/2 (3 buttons).
	   imps2 Microsoft Intellimouse	PS/2 (3	buttons).
	   exps2 Microsoft Intellimouse	Explorer PS/2 (5 buttons).
	   msc Mouse System.
	   mscgpm Mouse	System compatible with GPM.
	   mman	Logitech MouseMan.
	   mm Logitech MM series
	   logi	Logitech old protocol.
	   bm Bus Mouse.
	   spaceball Spacetec SpaceBall	(6 buttons).
	   wacomgraphire Wacom Graphire	tablet/mouse.
	   drmousee4ds Digital Research	double-wheeled mouse.

       The Linux mice under /dev/input/* are always  of	 type  ps2,  imps2  or
       exps2.

       Examples:

	   device_raw_mousetype[0] ps2
	   device_raw_mousetype[1] ms
   device_raw_mousedev[0,1,2,3]
       Select the mouse	device to use.

       device_raw_mousedev[0,1,2,3] auto | DEVICE

       Options:
	   auto	Automatically map to /dev/mouse	or /dev/input/mouseX.
	   DEVICE Complete path	of the mouse device.

       Examples:

	   device_raw_mousedev[0] /dev/input/mouse0
	   device_raw_mousedev[1] /dev/ttyS2
   lgrawinput Configuration Options
   device_lgrawinput_calibration
       Select the type of calibration of the lightgun.

       device_lgrawinput_calibration auto | none

       Options:
	   auto	 Automatically	calibrates  the	lightgun before	every use. You
	       must move the lightgun over the whole  screen  every  time  the
	       program starts or changes video mode (default).
	   none	 Never	calibrates  the	lightguns, but it assumes that the re-
	       turned values are already scaled	in the range 0 - 65536.

COPYRIGHT
       This file is Copyright (C) 2003,	2004, 2005 Andrea Mazzoleni.

						 AdvanceMAME Device Drivers(1)

NAME | VIDEO DRIVERS | SOUND DRIVERS | INPUT DRIVERS | VIDEO DRIVERS CONFIGURATION | SOUND DRIVERS CONFIGURATION | INPUT DRIVERS CONFIGURATION | COPYRIGHT

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