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BSNMPCLIENT(3)		 BSD Library Functions Manual		BSNMPCLIENT(3)

NAME
     snmp_client, snmp_client_init, snmp_client_set_host,
     snmp_client_set_port, snmp_send_cb_f, snmp_timeout_cb_f,
     snmp_timeout_start_f, snmp_timeout_stop_f,	snmp_open, snmp_close,
     snmp_pdu_create, snmp_add_binding,	snmp_pdu_check,	snmp_pdu_send,
     snmp_oid_append, snmp_parse_server, snmp_receive, snmp_table_cb_f,
     snmp_table_fetch, snmp_table_fetch_async, snmp_dialog,
     snmp_discover_engine -- SNMP client library

LIBRARY
     Begemot SNMP library (libbsnmp, -lbsnmp)

SYNOPSIS
     #include <asn1.h>
     #include <snmp.h>
     #include <snmpclient.h>

     typedef void
     (*snmp_send_cb_f)(struct snmp_pdu *req, struct snmp_pdu *resp,
	 void *uarg);

     typedef void
     (*snmp_timeout_cb_f)(void *uarg);

     typedef void *
     (*snmp_timeout_start_f)(struct timeval *timeout,
	 snmp_timeout_cb_f callback, void *uarg);

     typedef void
     (*snmp_timeout_stop_f)(void *timeout_id);

     extern struct snmp_client snmp_client;

     void
     snmp_client_init(struct snmp_client *client);

     int
     snmp_client_set_host(struct snmp_client *client, const char *host);

     int
     snmp_client_set_port(struct snmp_client *client, const char *port);

     int
     snmp_open(const char *host, const char *port, const char *read_community,
	 const char *write_community);

     void
     snmp_close(void);

     void
     snmp_pdu_create(struct snmp_pdu *pdu, u_int op);

     int
     snmp_add_binding(struct snmp_pdu *pdu, ...);

     int
     snmp_pdu_check(const struct snmp_pdu *req,	const struct snmp_pdu *resp);

     int32_t
     snmp_pdu_send(struct snmp_pdu *pdu, snmp_send_cb_f	func, void *uarg);

     int
     snmp_oid_append(struct asn_oid *oid, const	char *fmt, ...);

     int
     snmp_parse_server(struct snmp_client *sc, const char *str);

     int
     snmp_receive(int blocking);

     typedef void
     (*snmp_table_cb_f)(void *list, void *arg, int res);

     int
     snmp_table_fetch(const struct snmp_table *descr, void *list);

     int
     snmp_table_fetch_async(const struct snmp_table *descr, void *list,
	 snmp_table_cb_f callback, void	*uarg);

     int
     snmp_dialog(struct	snmp_pdu *req, struct snmp_pdu *resp);

     int
     snmp_discover_engine(void);

DESCRIPTION
     The SNMP library contains routines	to easily build	SNMP client applica-
     tions that	use SNMP versions 1, 2 or 3.  Most of the routines use a
     struct snmp_client:

	   struct snmp_client {
		   enum	snmp_version	   version;
		   int			   trans;  /* which transport to use */

		   /* these two	are read-only for the application */
		   char			   *cport; /* port number as string */
		   char			   *chost; /* host name	or IP address as string	*/

		   char			   read_community[SNMP_COMMUNITY_MAXLEN	+ 1];
		   char			   write_community[SNMP_COMMUNITY_MAXLEN + 1];

		   /* SNMPv3 specific fields */
		   int32_t		   identifier;
		   int32_t		   security_model;
		   struct snmp_engine	   engine;
		   struct snmp_user	   user;

		   /* SNMPv3 Access control - VACM*/
		   uint32_t		   clen;
		   uint8_t		   cengine[SNMP_ENGINE_ID_SIZ];
		   char			   cname[SNMP_CONTEXT_NAME_SIZ];

		   struct timeval	   timeout;
		   u_int		   retries;

		   int			   dump_pdus;

		   size_t		   txbuflen;
		   size_t		   rxbuflen;

		   int			   fd;

		   int32_t		   next_reqid;
		   int32_t		   max_reqid;
		   int32_t		   min_reqid;

		   char			   error[SNMP_STRERROR_LEN];

		   snmp_timeout_start_f	   timeout_start;
		   snmp_timeout_stop_f	   timeout_stop;

		   char			   local_path[sizeof(SNMP_LOCAL_PATH)];
	   };

     The fields	of this	structure are described	below.

     version	    This is the	version	of SNMP	to use.	 See bsnmplib(3) for
		    applicable values.	The default version is SNMP_V2c.

     trans	    If this is SNMP_TRANS_LOC_DGRAM a local datagram socket is
		    used.  If it is SNMP_TRANS_LOC_STREAM a local stream
		    socket is used.  For SNMP_TRANS_UDP	a UDPv4	socket and for
		    SNMP_TRANS_UDP6 a UDPv6 socket is created.	It uses	the
		    chost field	as the path to the server's socket for local
		    sockets.

     cport	    The	SNMP agent's UDP port number.  This may	be a symbolic
		    port number	(from /etc/services) or	a numeric port number.
		    If this field is NULL (the default)	the standard SNMP port
		    is used.  This field should	not be changed directly	but
		    rather by calling snmp_client_set_port().

     chost	    The	SNMP agent's host name,	IP address or UNIX domain
		    socket path	name.  If this is NULL (the default) localhost
		    is assumed.	 This field should not be changed directly but
		    rather through calling snmp_client_set_host().

     read_community
		    This is the	community name to be used for all requests ex-
		    cept SET requests.	The default is `public'.

     write_community
		    The	community name to be used for SET requests.  The de-
		    fault is `private'.

     identifier	    The	message	identifier value to be used with SNMPv3	PDUs.
		    Incremented	with each transmitted PDU.

     security_model
		    The	security model to be used with SNMPv3 PDUs. Currently
		    only User-Based Security model specified by	RFC 3414
		    (value 3) is supported.

     engine	    The	authoritive SNMP engine	parameters to be used with SN-
		    MPv3 PDUs.

     user	    The	USM SNMP user credentials to be	used with SNMPv3 PDUs.

     clen	    The	length of the context engine id	to be used with	SNMPv3
		    PDUs.

     cengine	    The	context	engine id to be	used with SNMPv3 PDUs. Default
		    is empty.

     cname	    The	context	name to	be used	with SNMPv3 PDUs. Default is
		    `'.

     timeout	    The	maximum	time to	wait for responses to requests.	 If
		    the	time elapses, the request is resent up to retries
		    times.  The	default	is 3 seconds.

     retries	    Number of times a request PDU is to	be resent.  If set to
		    0, the request is sent only	once.  The default is 3	re-
		    transmissions.

     dump_pdus	    If set to a	non-zero value all received and	sent PDUs are
		    dumped via snmp_pdu_dump(3).  The default is not to	dump
		    PDUs.

     txbuflen	    The	encoding buffer	size to	be allocated for transmitted
		    PDUs.  The default is 10000	octets.

     rxbuflen	    The	decoding buffer	size to	be allocated for received
		    PDUs.  This	is the size of the maximum PDU that can	be re-
		    ceived.  The default is 10000 octets.

     fd		    After calling snmp_open() this is the file socket file de-
		    scriptor used for sending and receiving PDUs.

     next_reqid	    The	request	id of the next PDU to send.  Used internal by
		    the	library.

     max_reqid	    The	maximum	request	id to use for outgoing PDUs.  The de-
		    fault is INT32_MAX.

     min_reqid	    The	minimum	request	id to use for outgoing PDUs.  Request
		    ids	are allocated linearily	starting at min_reqid up to
		    max_reqid.

     error	    If an error	happens, this field is set to a	printable
		    string describing the error.

     timeout_start  This field must point to a function	setting	up a one shot
		    timeout.  After the	timeout	has elapsed, the given call-
		    back function must be called with the user argument.  The
		    timeout_start() function must return a void	* identifying
		    the	timeout.

     timeout_stop   This field must be set to a	function that stops a running
		    timeout.  The function will	be called with the return
		    value of the corresponding timeout_start() function.

     local_path	    If in local	socket mode, the name of the clients socket.
		    Not	needed by the application.

     In	the current implementation there is a global variable

	   extern struct snmp_client snmp_client;

     that is used by all the library functions.	 The first call	into the li-
     brary must	be a call to snmp_client_init()	to initialize this global
     variable to the default values.  After this call and before calling
     snmp_open() the fields of the variable may	be modified by the user.  The
     modification of the chost and cport fields	should be done only via	the
     functions snmp_client_set_host() and snmp_client_set_port().

     The function snmp_open() creates a	UDP or UNIX domain socket and connects
     it	to the agent's IP address and port.  If	any of the arguments of	the
     call is not NULL the corresponding	field in the global snmp_client	is set
     from the argument.	 Otherwise the values that are already in that vari-
     able are used.  The function snmp_close() closes the socket, stops	all
     timeouts and frees	all dynamically	allocated resources.

     The next three functions are used to create request PDUs.	The function
     snmp_pdu_create() initializes a PDU of type op.  It does not allocate
     space for the PDU itself.	This is	the responsibility of the caller.
     snmp_add_binding()	adds bindings to the PDU and returns the (zero based)
     index of the first	new binding.  The arguments are	pairs of pointer to
     the OIDs and syntax constants, terminated by a NULL.  The call

	   snmp_add_binding(&pdu,
	       &oid1, SNMP_SYNTAX_INTEGER,
	       &oid2, SNMP_SYNTAX_OCTETSTRING,
	       NULL);

     adds two new bindings to the PDU and returns the index of the first one.
     It	is the responsibility of the caller to set the value part of the bind-
     ing if necessary.	The functions returns -1 if the	maximum	number of
     bindings is exhausted.  The function snmp_oid_append() can	be used	to
     construct variable	OIDs for requests.  It takes a pointer to an struct
     asn_oid that is to	be constructed,	a format string, and a number of argu-
     ments the type of which depends on	the format string.  The	format string
     is	interpreted character by character in the following way:

     i	       This format expects an argument of type asn_subid_t and appends
	       this as a single	integer	to the OID.

     a	       This format expects an argument of type struct in_addr and ap-
	       pends to	four parts of the IP address to	the OID.

     s	       This format expects an argument of type const char * and	ap-
	       pends the length	of the string (as computed by strlen(3)) and
	       each of the characters in the string to the OID.

     (N)       This format expects no argument.	 N must	be a decimal number
	       and is stored into an internal variable size.

     b	       This format expects an argument of type const char * and	ap-
	       pends size characters from the string to	the OID.  The string
	       may contain NUL characters.

     c	       This format expects two arguments: one of type size_t and one
	       of type const u_char *.	The first argument gives the number of
	       bytes to	append to the OID from the string pointed to by	the
	       second argument.

     The function snmp_pdu_check() may be used to check	a response PDU.	 A
     number of checks are performed (error code, equal number of bindings,
     syntaxes and values for SET PDUs).	 The function returns +1 if everything
     is	ok, 0 if a NOSUCHNAME or similar error was detected, -1	if the re-
     sponse PDU	had fatal errors and -2	if resp	is NULL	(a timeout occurred).

     The function snmp_pdu_send() encodes and sends the	given PDU.  It records
     the PDU together with the callback	and user pointers in an	internal list
     and arranges for retransmission if	no response is received.  When a re-
     sponse is received	or the retransmission count is exceeded	the callback
     func is called with the original request PDU, the response	PDU and	the
     user argument uarg.  If the retransmit count is exceeded, func is called
     with the original request PDU, the	response pointer set to	NULL and the
     user argument uarg.  The caller should not	free the request PDU until the
     callback function is called.  The callback	function must free the request
     PDU and the response PDU (if not NULL ).

     The function snmp_receive() tries to receive a PDU.  If the argument is
     zero, the function	polls to see whether a packet is available, if the ar-
     gument is non-zero, the function blocks until the next packet is re-
     ceived.  The packet is delivered via the usual callback mechanism (non-
     response packets are silently dropped).  The function returns 0, if a
     packet was	received and successfully dispatched, -1 if an error occurred
     or	no packet was available	(in polling mode).

     The next two functions are	used to	retrieve tables	from SNMP agents.
     They use the following input structure, that describes the	table:

	   struct snmp_table {
		   struct asn_oid	   table;
		   struct asn_oid	   last_change;
		   u_int		   max_iter;
		   size_t		   entry_size;
		   u_int		   index_size;
		   uint64_t		   req_mask;

		   struct snmp_table_entry {
		       asn_subid_t	   subid;
		       enum snmp_syntax	   syntax;
		       off_t		   offset;
		   }			   entries[];
	   };

     The fields	of this	structure have the following meaning:

     table	  This is the base OID of the table.

     last_change  Some tables have a scalar variable of	type TIMETICKS at-
		  tached to them, that holds the time when the table was last
		  changed.  This OID should be the OID of this variable	(with-
		  out the .0 index).  When the table is	retrieved with multi-
		  ple GET requests, and	the variable changes between two re-
		  quest, the table fetch is restarted.

     max_iter	  Maximum number of tries to fetch the table.

     entry_size	  The table fetching routines return a list of structures one
		  for each table row.  This variable is	the size of one	struc-
		  ture and used	to malloc(3) the structure.

     index_size	  This is the number of	index columns in the table.

     req_mask	  This is a bit	mask with a 1 for each table column that is
		  required.  Bit 0 corresponds to the first element (index 0)
		  in the array entries,	bit 1 to the second (index 1) and so
		  on.  SNMP tables may be sparse.  For sparse columns the bit
		  should not be	set.  If the bit for a given column is set and
		  the column value cannot be retrieved for a given row,	the
		  table	fetch is restarted assuming that the table is cur-
		  rently being modified	by the agent.  The bits	for the	index
		  columns are ignored.

     entries	  This is a variable sized array of column descriptors.	 This
		  array	is terminated by an element with syntax
		  SNMP_SYNTAX_NULL.  The first index_size elements describe
		  all the index	columns	of the table, the rest are normal col-
		  umns.	 If for	the column at `entries[N]' the expression
		  `req_mask & (1 << N)'	yields true, the column	is considered
		  a required column.  The fields of this the array elements
		  have the following meaning:

		  subid	  This is the OID subid	of the column.	This is	ig-
			  nored	for index entries.  Index entries are decoded
			  according to the syntax field.

		  syntax  This is the syntax of	the column or index.  A	syntax
			  of SNMP_SYNTAX_NULL terminates the array.

		  offset  This is the starting offset of the value of the col-
			  umn in the return structures.	 This field can	be set
			  with the ISO-C offsetof() macro.

     Both table	fetching functions return TAILQ	(see queue(3)) of struc-
     tures--one	for each table row.  These structures must start with a
     TAILQ_ENTRY() and a uint64_t and are allocated via	malloc(3).  The	list
     argument of the table functions must point	to a TAILQ_HEAD().  The
     uint64_t fields, usually called found is used to indicate which of	the
     columns have been found for the given row.	 It is encoded like the
     req_mask field.

     The function snmp_table_fetch() synchronously fetches the given table.
     If	everything is ok 0 is returned.	 Otherwise the function	returns	-1 and
     sets an appropriate error string.	The function snmp_table_fetch_async()
     fetches the tables	asynchronously.	 If either the entire table is fetch,
     or	an error occurs	the callback function callback is called with the
     callers arguments list and	uarg and a parameter that is either 0 if the
     table was fetched,	or -1 if there was an error.  The function itself re-
     turns -1 if it could not initialize fetching of the table.

     The following table description is	used to	fetch the ATM interface	table:

	   /*
	    * ATM interface table
	    */
	   struct atmif	{
		   TAILQ_ENTRY(atmif) link;
		   uint64_t	   found;
		   int32_t	   index;
		   u_char	   *ifname;
		   size_t	   ifnamelen;
		   uint32_t	   node_id;
		   uint32_t	   pcr;
		   int32_t	   media;
		   uint32_t	   vpi_bits;
		   uint32_t	   vci_bits;
		   uint32_t	   max_vpcs;
		   uint32_t	   max_vccs;
		   u_char	   *esi;
		   size_t	   esilen;
		   int32_t	   carrier;
	   };
	   TAILQ_HEAD(atmif_list, atmif);

	   /* list of all ATM interfaces */
	   struct atmif_list atmif_list;

	   static const	struct snmp_table atmif_table =	{
		   OIDX_begemotAtmIfTable,
		   OIDX_begemotAtmIfTableLastChange, 2,
		   sizeof(struct atmif),
		   1, 0x7ffULL,
		   {
		     { 0, SNMP_SYNTAX_INTEGER,
			   offsetof(struct atmif, index) },
		     { 1, SNMP_SYNTAX_OCTETSTRING,
			   offsetof(struct atmif, ifname) },
		     { 2, SNMP_SYNTAX_GAUGE,
			   offsetof(struct atmif, node_id) },
		     { 3, SNMP_SYNTAX_GAUGE,
			   offsetof(struct atmif, pcr) },
		     { 4, SNMP_SYNTAX_INTEGER,
			   offsetof(struct atmif, media) },
		     { 5, SNMP_SYNTAX_GAUGE,
			   offsetof(struct atmif, vpi_bits) },
		     { 6, SNMP_SYNTAX_GAUGE,
			   offsetof(struct atmif, vci_bits) },
		     { 7, SNMP_SYNTAX_GAUGE,
			   offsetof(struct atmif, max_vpcs) },
		     { 8, SNMP_SYNTAX_GAUGE,
			   offsetof(struct atmif, max_vccs) },
		     { 9, SNMP_SYNTAX_OCTETSTRING,
			   offsetof(struct atmif, esi) },
		     { 10, SNMP_SYNTAX_INTEGER,
			   offsetof(struct atmif, carrier) },
		     { 0, SNMP_SYNTAX_NULL, 0 }
		   }
	   };

	   ...
		   if (snmp_table_fetch(&atmif_table, &atmif_list) != 0)
			   errx(1, "AtmIf table: %s", snmp_client.error);
	   ...

     The function snmp_dialog()	is used	to execute a synchonuous dialog	with
     the agent.	 The request PDU req is	sent and the function blocks until the
     response PDU is received.	Note, that asynchonuous	receives are handled
     (i.e. callback functions of other send calls or table fetches may be
     called while in the function).  The response PDU is returned in resp.  If
     no	response could be received after all timeouts and retries, the func-
     tion returns -1.  If a response was received 0 is returned.

     The function snmp_discover_engine() is used to discover the authoritative
     snmpEngineId of a remote SNMPv3 agent.  A request PDU with	empty USM user
     name is sent and the client's engine parameters are set according to the
     snmpEngine	parameters received in the response PDU.  If the client	is
     configured	to use authentication and/or privacy and the snmpEngineBoots
     and/or snmpEngineTime in the response had zero values, an additional re-
     quest (possibly encrypted)	with the appropriate user credentials is sent
     to	fetch the missing values.  Note, that the function blocks until	the
     discovery process is completed.  If no response could be received after
     all timeouts and retries, or the response contained errors	the function
     returns -1.  If the discovery process was completed 0 is returned.

     The function snmp_parse_server() is used to parse an SNMP server specifi-
     cation string and fill in the fields of a struct snmp_client.  The	syntax
     of	a server specification is

	   [trans::][community@][server][:port]

     where trans is the	transport name (one of "udp", "udp6", "stream" or
     "dgram"), community is the	string to be used for both the read and	the
     write community, server is	the server's host name in case of UDP and the
     path name in case of a local socket, and port is the port in case of UDP
     transport.	 The function returns 0	in the case of success and return -1
     and sets the error	string in case of an error.

     The function snmp_parse_serverr() fills the transport, the	port number
     and the community strings with reasonable default values when they	are
     not specified.  The default transport is SNMP_TRANS_UDP.  If the host
     name contains a slash the default is modified to SNMP_TRANS_LOC_DGRAM.
     If	the host name looks like a numeric IPv6	address	the default is
     SNMP_TRANS_UDP6.  For numeric IPv6	addresses the transport	name udp is
     automatically translated as SNMP_TRANS_UDP6.  The default port number
     (for udp or udp6) is "snmp".  The default read community is "public" and
     the default write community "private".

     snmp_parse_server() recognizes path names,	host names and numerical IPv4
     and IPv6 addresses.  A string consisting of digits	and periods is assumed
     to	be an IPv4 address and must be parseable by inet_aton(3).  An IPv6 ad-
     dress is any string enclosed in square brackets.  It must be parseable
     with gethostinfo(3).

     The port number for snmp_parse_server() can be specified numerically or
     symbolically.  It is ignored for local sockets.

DIAGNOSTICS
     If	an error occurs	in any of the functions	an error indication as de-
     scribed above is returned.	 Additionally the function sets	a printable
     error string in the error field of	snmp_client.

SEE ALSO
     gensnmptree(1), bsnmpd(1),	bsnmpagent(3), bsnmplib(3)

STANDARDS
     This implementation conforms to the applicable IETF RFCs and ITU-T	recom-
     mendations.

AUTHORS
     Hartmut Brandt <harti@FreeBSD.org>
     Kendy Kutzner <kutzner@fokus.gmd.de>

BSD				March 31, 2020				   BSD

NAME | LIBRARY | SYNOPSIS | DESCRIPTION | DIAGNOSTICS | SEE ALSO | STANDARDS | AUTHORS

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