FreeBSD Manual Pages
exzbuf(3) Allegro manual exzbuf(3) NAME exzbuf - Z-buffered polygons demo. Allegro game programming library. SYNOPSIS #include <allegro.h> Example exzbuf DESCRIPTION This program demonstrates how to use Z-buffered polygons and floating point 3D math routines. It also provides a simple way to compute fps (frames per second) using a timer. After selecting a screen resolution through the standard GUI dialog, the example shows two 3D cubes rotat- ing and intersecting each other. Rather than having full polygons in- correctly overlap other polygons due to per-polygon sorting, each pixel is drawn at the correct depth. SEE ALSO BITMAP(3), END_OF_FUNCTION(3), END_OF_MAIN(3), LOCK_FUNCTION(3), LOCK_VARIABLE(3), MATRIX_f(3), PALETTE(3), POLYTYPE_GCOL(3), SCREEN_H(3), SCREEN_W(3), V3D_f(3), ZBUFFER(3), allegro_error(3), alle- gro_exit(3), allegro_init(3), allegro_message(3), apply_matrix_f(3), bitmap_color_depth(3), blit(3), clear_bitmap(3), clear_zbuffer(3), cre- ate_bitmap(3), create_zbuffer(3), desktop_palette(3), destroy_bit- map(3), destroy_zbuffer(3), font(3), get_transformation_matrix_f(3), gfx_mode_select_ex(3), install_int(3), install_keyboard(3), in- stall_mouse(3), install_timer(3), keypressed(3), palette_color(3), persp_project_f(3), polygon_z_normal_f(3), quad3d_f(3), readkey(3), screen(3), set_color_depth(3), set_gfx_mode(3), set_palette(3), set_palette_range(3), set_projection_viewport(3), set_zbuffer(3), textprintf_ex(3), vsync(3) Allegro version 4.4.3 exzbuf(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=exzbuf&sektion=3&manpath=FreeBSD+13.0-RELEASE+and+Ports>