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get_executable_name(3) Allegro manual get_executable_name(3) NAME get_executable_name - Obtains the full path to the current executable. Allegro game programming library. SYNOPSIS #include <allegro.h> void get_executable_name(char *buf, int size); DESCRIPTION Fills `buf' with the full path to the current executable, writing at most `size' bytes. This generally comes from `argv[0]' but on Unix systems it tries to get the information from the `/proc' filesystem first, searching the directories specified in `$PATH' if necessary. If this fails too, it tries to find the executable name from the output of the `ps' command, using `argv[0]' only as a last resort if all other options fail. Example: char name[200]; ... get_executable_name(name, sizeof(name)); allegro_message("Running `%s'\n", name); Allegro version 4.4.3 get_executable_name(3)
NAME | SYNOPSIS | DESCRIPTION
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