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gl_setcontextvirtual(3)	      Svgalib User Manual      gl_setcontextvirtual(3)

NAME
       gl_setcontextvirtual - define a virtual context

SYNOPSIS
       #include	<vgagl.h>

       void  gl_setcontextvirtual(int  w,  int	h,  int	 bpp, int bitspp, void
       *vbuf);

DESCRIPTION
       Define the current graphics context to have a width of w	pixels,	height
       h, bpp bytes per	pixel, bitspp significant color	bits per pixel (8, 15,
       16 or 24), with the framebuffer at vbuf.	 A 4 bytes per pixel  context,
       with 24 significant color bits is also valid.

SEE ALSO
       svgalib(7),  vgagl(7),  svgalib.conf(5),	 threedkit(7), testgl(1), cur-
       rentcontext(3),	  gl_allocatecontext(3),     gl_copyboxfromcontext(3),
       gl_copyboxtocontext(3), gl_copyscreen(3), gl_freecontext(3), gl_getcon-
       text(3),	gl_setcontext(3), gl_setcontextheight(3), gl_setcontextvga(3),
       gl_setcontextvgavirtual(3), gl_setcontextwidth(3).

AUTHOR
       This  manual page was edited by Michael Weller <eowmob@exp-math.uni-es-
       sen.de>.	The exact source of the	referenced demo	 as  well  as  of  the
       original	documentation is unknown.

       It is very likely that both are at least	to some	extent are due to Harm
       Hanemaayer <H.Hanemaayer@inter.nl.net>.

       Occasionally this might be wrong. I hereby asked	to be excused  by  the
       original	author and will	happily	accept any additions or	corrections to
       this first version of the svgalib manual.

Svgalib	(>= 1.2.11)		  2 Aug	1997	       gl_setcontextvirtual(3)

NAME | SYNOPSIS | DESCRIPTION | SEE ALSO | AUTHOR

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