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gui_set_screen(3) Allegro manual gui_set_screen(3) NAME gui_set_screen - Changes the bitmap surface GUI routines draw to. Alle- gro game programming library. SYNOPSIS #include <allegro.h> void gui_set_screen(BITMAP *bmp); DESCRIPTION This function can be used to change the bitmap surface the GUI routines draw to. This can be useful if you are using a double buffering or page flipping system. Passing NULL will cause the default surface (screen) to be used again. Example: BITMAP *page[2]; /* Allocate two pages of video memory */ page[0] = create_video_bitmap(SCREEN_W, SCREEN_H); page[1] = create_video_bitmap(SCREEN_W, SCREEN_H); /* Page flip */ show_video_bitmap(page[0]); gui_set_screen(page[0]); SEE ALSO gui_get_screen(3) Allegro version 4.4.3 gui_set_screen(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
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