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makeacol(3)			Allegro	manual			   makeacol(3)

NAME
       makeacol,  makeacol_depth - Converts RGBA colors	into display dependent
       pixel formats. Allegro game programming library.

SYNOPSIS
       #include	<allegro.h>

       int makeacol(int	r, int g, int b, int a);

       int makeacol_depth(int color_depth, int r, int g, int b,	int a);

DESCRIPTION
       Convert RGBA colors into	display	dependent pixel	formats.  In  anything
       less  than  a  32-bit  mode, these are the same as calling makecol() or
       makecol_depth(),	but by using these routines it is possible  to	create
       32-bit  color values that contain a true	8 bit alpha channel along with
       the red,	green, and blue	components. You	should only  use  RGBA	format
       colors  as  the input to	draw_trans_sprite() or draw_trans_rle_sprite()
       after calling set_alpha_blender(), rather than drawing them directly to
       the screen.

RETURN VALUE
       Returns the requested RGBA quadruplet.

SEE ALSO
       makecol(3),   makecol_depth(3),	 set_alpha_blender(3),	 set_write_al-
       pha_blender(3), exrotscl(3)

Allegro				 version 4.4.3			   makeacol(3)

NAME | SYNOPSIS | DESCRIPTION | RETURN VALUE | SEE ALSO

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