Skip site navigation (1)Skip section navigation (2)

FreeBSD Manual Pages

  
 
  

home | help
NG_KSOCKET(4)		     Kernel Interfaces Manual		   NG_KSOCKET(4)

NAME
     ng_ksocket -- kernel socket netgraph node type

SYNOPSIS
     #include <sys/types.h>
     #include <netgraph/ng_ksocket.h>

DESCRIPTION
     A	ksocket  node  is both a netgraph node and a BSD socket.  The ng_ksocket
     node type allows one to open a socket inside the kernel and have it  appear
     as  a Netgraph node.  The ng_ksocket node type is the reverse of the socket
     node type (see ng_socket(4)): whereas the	socket	node  type  enables  the
     user-level  manipulation  (via a socket) of what is normally a kernel-level
     entity (the associated Netgraph node), the ng_ksocket node type enables the
     kernel-level manipulation (via a Netgraph node) of what is normally a user-
     level entity (the associated socket).

     A ng_ksocket node allows at most one hook connection.   Connecting  to  the
     node is equivalent to opening the associated socket.  The name given to the
     hook  determines  what kind of socket the node will open (see below).  When
     the hook is disconnected and/or the node is shutdown, the associated socket
     is closed.

HOOKS
     This node type supports a single hook connection at a time.   The	name  of
     the  hook	must  be  of the form <family>/<type>/<proto>, where the family,
     type, and proto are  the  decimal	equivalent  of	the  same  arguments  to
     socket(2).   Alternately, aliases for the commonly used values are accepted
     as well.  For example inet/dgram/udp is a more readable but equivalent ver-
     sion of 2/2/17.

     Data received into socket is sent out via hook.  Data received on	hook  is
     sent  out	from  socket, if the latter is connected (an NGM_KSOCKET_CONNECT
     was sent to node before).	If socket is not connected,  destination  struct
     sockaddr must be supplied in an mbuf tag with cookie NGM_KSOCKET_COOKIE and
     type  NG_KSOCKET_TAG_SOCKADDR  attached to data.  Otherwise ng_ksocket will
     return ENOTCONN to sender.

CONTROL MESSAGES
     This node type supports the generic control messages, plus the following:

     NGM_KSOCKET_BIND (bind)
	  This functions exactly like the bind(2) system call.	The struct sock-
	  addr socket address parameter should be supplied as an argument.

     NGM_KSOCKET_LISTEN (listen)
	  This functions exactly like the listen(2) system  call.   The  backlog
	  parameter (a single 32 bit int) should be supplied as an argument.

     NGM_KSOCKET_CONNECT (connect)
	  This	functions  exactly  like the connect(2) system call.  The struct
	  sockaddr destination address parameter should be supplied as an  argu-
	  ment.

     NGM_KSOCKET_ACCEPT (accept)
	  Equivalent  to the accept(2) system call on a non-blocking socket.  If
	  there is a pending connection on the queue, a new socket and a  corre-
	  sponding  cloned  node are created.  Returned are the cloned node's ID
	  and a peer name (as struct sockaddr).  If there are no pending connec-
	  tions, this control message returns nothing, and a connected node will
	  receive the above message asynchronously, when a connection is  estab-
	  lished.

	  A  cloned  node supports a single hook with an arbitrary name.  If not
	  connected, a node disappears when its parent node is destroyed.   Once
	  connected, it becomes an independent node.

     NGM_KSOCKET_GETNAME (getname)
	  Equivalent to the getsockname(2) system call.  The name is returned as
	  a struct sockaddr in the arguments field of the reply.

     NGM_KSOCKET_GETPEERNAME (getpeername)
	  Equivalent to the getpeername(2) system call.  The name is returned as
	  a struct sockaddr in the arguments field of the reply.

     NGM_KSOCKET_SETOPT (setopt)
	  Equivalent  to  the  setsockopt(2) system call, except that the option
	  name, level, and value are passed in a struct ng_ksocket_sockopt.

     NGM_KSOCKET_GETOPT (getopt)
	  Equivalent to the getsockopt(2) system call, except that the option is
	  passed in a struct ng_ksocket_sockopt.  When sending this command, the
	  value field should be empty; upon return,  it  will  contain	the  re-
	  trieved value.

ASCII FORM CONTROL MESSAGES
     For control messages that pass a struct sockaddr in the argument field, the
     normal  ASCII equivalent of the C structure is an acceptable form.  For the
     PF_INET, PF_INET6 and PF_LOCAL address families, a more convenient form  is
     also used, which is the protocol family name, followed by a slash, followed
     by  the  actual  address.	For PF_INET, the address is an IPv4 address fol-
     lowed by an optional colon and port number.  For PF_INET6, the  address  is
     an  IPv6  address enclosed in square brackets followed by an optional colon
     and port number.  For PF_LOCAL, the address is the  pathname  as  a  doubly
     quoted string.

     Examples:

     PF_LOCAL  local/"/tmp/foo.socket"

     PF_INET   inet/192.168.1.1:1234

     PF_INET6  inet6/[2001::1]:1234

     Other     { family=16 len=16 data=[0x70 0x00 0x01 0x23] }

     For  control  messages  that  pass  a struct ng_ksocket_sockopt, the normal
     ASCII form for that structure is used.  In the future, more convenient  en-
     coding of the more common socket options may be supported.

     Setting socket options example:

     Set FIB 2 for a socket (SOL_SOCKET, SO_SETFIB):
	       setopt { level=0xffff name=0x1014 data=[ 2 ] }

SHUTDOWN
     This  node  shuts	down  upon receipt of a NGM_SHUTDOWN control message, or
     when the hook is disconnected.  Shutdown of the node closes the  associated
     socket.

SEE ALSO
     socket(2), netgraph(4), ng_socket(4), ngctl(8), mbuf_tags(9), socket(9)

HISTORY
     The ng_ksocket node type was implemented in FreeBSD 4.0.

AUTHORS
     Archie Cobbs <archie@FreeBSD.org>

FreeBSD ports 15.quarterly	 January 9, 2025		   NG_KSOCKET(4)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=ng_ksocket&sektion=4&manpath=FreeBSD+15.1-RELEASE+and+Ports.quarterly>

home | help