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popup_dialog(3) Allegro manual popup_dialog(3) NAME popup_dialog - do_dialog() used for popup dialogs. Allegro game pro- gramming library. SYNOPSIS #include <allegro.h> int popup_dialog(DIALOG *dialog, int focus_obj); DESCRIPTION Like do_dialog(), but it stores the data on the screen before drawing the dialog and restores it when the dialog is closed. The screen area to be stored is calculated from the dimensions of the first object in the dialog, so all the other objects should lie within this one. SEE ALSO do_dialog(3) Allegro version 4.4.3 popup_dialog(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
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