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UNIX(4) 		     Kernel Interfaces Manual			 UNIX(4)

NAME
     unix -- UNIX-domain protocol family

SYNOPSIS
     #include <sys/types.h>
     #include <sys/un.h>

DESCRIPTION
     The  Unix-domain protocol family is a collection of protocols that provides
     local (on-machine) interprocess communication through the normal  socket(2)
     mechanisms.     The    Unix-domain   family   supports   the   SOCK_STREAM,
     SOCK_SEQPACKET, and SOCK_DGRAM socket types and uses file system  pathnames
     for addressing.

ADDRESSING
     Unix-domain  addresses are variable-length file system pathnames of at most
     104 characters.  The include file <sys/un.h> defines this address:

	   struct sockaddr_un {
		   u_char  sun_len;
		   u_char  sun_family;
		   char    sun_path[104];
	   };

     Binding a name to a Unix-domain socket with bind(2) causes a socket file to
     be created in the file system.  This file is not removed when the socket is
     closed -- unlink(2) must be used to remove the file.

     Prior to binding a socket, fchmod(2) can be used to set the permissions  of
     the  socket  file.  This avoids the race that would otherwise occur between
     creation of the file and a subsequent call to chmod(2).  Once the socket is
     bound to a file name, the permissions of the file can not be  changed  this
     way.

     The  length of Unix-domain address, required by bind(2) and connect(2), can
     be calculated by the macro SUN_LEN() defined in <sys/un.h>.   The	sun_path
     field  must be terminated by a NUL character to be used with SUN_LEN(), but
     the terminating NUL is not part of the address.

     The Unix-domain protocol family does not support  broadcast  addressing  or
     any  form	of  "wildcard" matching on incoming messages.  All addresses are
     absolute- or relative-pathnames of other Unix-domain sockets.  Normal  file
     system  access-control  mechanisms  are also applied when referencing path-
     names; e.g., the destination of a connect(2) or sendto(2) must be writable.

CONTROL MESSAGES
     The Unix-domain sockets support the communication of Unix file  descriptors
     and process credentials through the use of the msg_control field in the msg
     argument  to  sendmsg(2)  and  recvmsg(2).   The items to be passed are de-
     scribed using a  struct  cmsghdr  that  is  defined  in  the  include  file
     <sys/socket.h>.

     To  send  file  descriptors, the type of the message is SCM_RIGHTS, and the
     data portion of the messages is an array of integers representing the  file
     descriptors  to  be  passed.  The number of descriptors being passed is de-
     fined by the length field of the message; the length field is  the  sum  of
     the size of the header plus the size of the array of file descriptors.

     The received descriptor is a duplicate of the sender's descriptor, as if it
     were  created  via  dup(fd)  or  fcntl(fd, F_DUPFD_CLOEXEC, 0) depending on
     whether MSG_CMSG_CLOEXEC is passed in  the  recvmsg(2)  call.   Descriptors
     that  are	awaiting delivery, or that are purposely not received, are auto-
     matically closed by the system when the destination socket is closed.

     Credentials of the sending process can be transmitted  explicitly	using  a
     control  message of type SCM_CREDS with a data portion of type struct cmsg-
     cred, defined in <sys/socket.h> as follows:

     struct cmsgcred {
       pid_t cmcred_pid;	     /* PID of sending process */
       uid_t cmcred_uid;	     /* real UID of sending process */
       uid_t cmcred_euid;	     /* effective UID of sending process */
       gid_t cmcred_gid;	     /* real GID of sending process */
       short cmcred_ngroups;	     /* number of groups */
       gid_t cmcred_groups[CMGROUP_MAX];     /* groups */
     };

     The sender should pass a zeroed buffer which will be filled in by the  sys-
     tem.

     The group list is truncated to at most CMGROUP_MAX GIDs.

     The  process  ID  cmcred_pid  should  not	be  looked  up	(such as via the
     KERN_PROC_PID sysctl) for making security decisions.  The	sending  process
     could have exited and its process ID already been reused for a new process.

SOCKET OPTIONS
     UNIX  domain  sockets  support  a	number of socket options for the options
     level SOL_LOCAL, which can be set with setsockopt(2) and tested  with  get-
     sockopt(2):

     LOCAL_CREDS	     This   option   may   be	enabled  on  SOCK_DGRAM,
			     SOCK_SEQPACKET, or a SOCK_STREAM socket.  This  op-
			     tion  provides  a mechanism for the receiver to re-
			     ceive  the  credentials  of  the  process	 calling
			     write(2),	send(2),  sendto(2)  or  sendmsg(2) as a
			     recvmsg(2) control message.  The msg_control  field
			     in  the  msghdr  structure  points to a buffer that
			     contains a cmsghdr structure followed by a variable
			     length    sockcred    structure,	  defined     in
			     <sys/socket.h> as follows:

			     struct sockcred {
			       uid_t sc_uid;	     /* real user id */
			       uid_t sc_euid;	     /* effective user id */
			       gid_t sc_gid;	     /* real group id */
			       gid_t sc_egid;	     /* effective group id */
			       int   sc_ngroups;     /* number of supplemental groups */
			       gid_t sc_groups[1];   /* variable length */
			     };

			     The current implementation truncates the group list
			     to at most CMGROUP_MAX groups.

			     The  SOCKCREDSIZE()  macro computes the size of the
			     sockcred  structure  for  a  specified  number   of
			     groups.  The cmsghdr fields have the following val-
			     ues:

			     cmsg_len = CMSG_LEN(SOCKCREDSIZE(ngroups))
			     cmsg_level = SOL_SOCKET
			     cmsg_type = SCM_CREDS

			     On  SOCK_STREAM  and SOCK_SEQPACKET sockets creden-
			     tials are passed only on  the  first  read  from  a
			     socket,  then  the  system clears the option on the
			     socket.

			     This option and the above explicit struct	cmsgcred
			     both  use the same value SCM_CREDS but incompatible
			     control messages.	If this option	is  enabled  and
			     the  sender  attached  a  SCM_CREDS control message
			     with a struct cmsgcred, it will be discarded and  a
			     struct sockcred will be included.

			     Many  setuid  programs  will write(2) data at least
			     partially controlled by the invoker, such as  error
			     messages.	 Therefore,  a	message accompanied by a
			     particular sc_euid value should not be  trusted  as
			     being from that user.

     LOCAL_CREDS_PERSISTENT  This  option is similar to LOCAL_CREDS, except that
			     socket credentials are passed on every read from  a
			     SOCK_STREAM  or  SOCK_SEQPACKET  socket, instead of
			     just the first read.  Additionally, the msg_control
			     field in the msghdr structure points  to  a  buffer
			     that  contains  a	cmsghdr  structure followed by a
			     variable length  sockcred2  structure,  defined  in
			     <sys/socket.h> as follows:

			     struct sockcred2 {
			       int   sc_version;     /* version of this structure */
			       pid_t sc_pid;	     /* PID of sending process */
			       uid_t sc_uid;	     /* real user id */
			       uid_t sc_euid;	     /* effective user id */
			       gid_t sc_gid;	     /* real group id */
			       gid_t sc_egid;	     /* effective group id */
			       int   sc_ngroups;     /* number of supplemental groups */
			       gid_t sc_groups[1];   /* variable length */
			     };

			     The current version is zero.

			     The cmsghdr fields have the following values:

			     cmsg_len = CMSG_LEN(SOCKCRED2SIZE(ngroups))
			     cmsg_level = SOL_SOCKET
			     cmsg_type = SCM_CREDS2

			     The  LOCAL_CREDS and LOCAL_CREDS_PERSISTENT options
			     are mutually exclusive.

     LOCAL_PEERCRED	     Requested via getsockopt(2)  on  a  SOCK_STREAM  or
			     SOCK_SEQPACKET  socket  returns  credentials of the
			     remote side.  These will arrive in the  form  of  a
			     filled    in    xucred    structure,   defined   in
			     <sys/ucred.h> as follows:

			     struct xucred {
			       u_int cr_version;	     /* structure layout version */
			       uid_t cr_uid;		     /* effective user id */
			       short cr_ngroups;	     /* number of groups */
			       gid_t cr_groups[XU_NGROUPS];  /* groups */
			       pid_t cr_pid;		     /* process id of the sending process */
			     };
			     The cr_version fields  should  be	checked  against
			     XUCRED_VERSION define.

			     The  credentials  presented to the server (the lis-
			     ten(2) caller) are those  of  the	client	when  it
			     called connect(2); the credentials presented to the
			     client  (the  connect(2)  caller)	are those of the
			     server when it called listen(2).  This mechanism is
			     reliable; there is no way for either party  to  in-
			     fluence  the  credentials presented to its peer ex-
			     cept by calling the appropriate system call  (e.g.,
			     connect(2)  or listen(2)) under different effective
			     credentials.

			     To reliably obtain peer credentials on a SOCK_DGRAM
			     socket refer to the LOCAL_CREDS socket option.

BUFFERING
     Due to the local nature of the Unix-domain sockets, they do  not  implement
     send buffers.  The send(2) and write(2) families of system calls attempt to
     write data to the receive buffer of the destination socket.

     The  default  buffer  sizes  for SOCK_STREAM and SOCK_SEQPACKET Unix-domain
     sockets can be configured	with  net.local.stream	and  net.local.seqpacket
     branches  of sysctl(3) MIB respectively.  Note that setting the send buffer
     size (sendspace) affects only the maximum write size.

     The Unix-domain sockets of type SOCK_DGRAM are unreliable and  always  non-
     blocking  for  write operations.  The default receive buffer can be config-
     ured with net.local.dgram.recvspace.  The maximum allowed datagram size  is
     limited  by  net.local.dgram.maxdgram.   A  SOCK_DGRAM socket that has been
     bound with bind(2) can have multiple peers connected at the same time.  The
     modern FreeBSD implementation will allocate net.local.dgram.recvspace sized
     private buffers in the receive buffer of the bound socket	for  every  con-
     nected  socket, preventing a situation when a single writer can exhaust all
     of buffer space.  Messages coming from unconnected  sends	using  sendto(2)
     land  on the shared buffer of the receiving socket, which has the same size
     limit.  A side effect of the implementation is that  it  doesn't  guarantee
     that  writes from different senders will arrive at the receiver in the same
     chronological order they were sent.  The order is preserved for writes com-
     ing through a particular connection.

SEE ALSO
     connect(2),  dup(2),   fchmod(2),	 fcntl(2),   getsockopt(2),   listen(2),
     recvmsg(2),  sendto(2),  setsockopt(2),  socket(2), CMSG_DATA(3), intro(4),
     sysctl(8)

     "An Introductory 4.3 BSD Interprocess Communication Tutorial", PS1, 7.

     "An Advanced 4.3 BSD Interprocess Communication Tutorial", PS1, 8.

FreeBSD ports 15.quarterly	October 31, 2024			 UNIX(4)

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