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usetat(3) Allegro manual usetat(3) NAME usetat - Replaces a character in a string. Allegro game programming li- brary. SYNOPSIS #include <allegro.h> int usetat(char *s, int index, int c); DESCRIPTION Replaces the character at the specified index in the string with value `c', handling any adjustments for variable width data (ie. if `c' en- codes to a different width than the previous value at that location). If `index' is negative, it counts backward from the end of the string. Example: usetat(text_string, 2, letter_a); RETURN VALUE Returns the number of bytes by which the trailing part of the string was moved. This is of interest only with text encoding formats where characters have a variable length, like UTF-8. SEE ALSO uoffset(3), ugetat(3), uinsert(3), uremove(3) Allegro version 4.4.3 usetat(3)
NAME | SYNOPSIS | DESCRIPTION | RETURN VALUE | SEE ALSO
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