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curs_add_wch(3X)		 Library calls		      curs_add_wch(3X)

NAME
       add_wch,	wadd_wch, mvadd_wch, mvwadd_wch, echo_wchar, wecho_wchar - add
       a curses	complex	character to a window and advance the cursor

SYNOPSIS
       #include	<curses.h>

       int add_wch(const cchar_t *wch);
       int wadd_wch(WINDOW *win, const cchar_t *wch);
       int mvadd_wch(int y, int	x, const cchar_t *wch);
       int mvwadd_wch(WINDOW *win, int y, int x, const cchar_t *wch);

       int echo_wchar(const cchar_t *wch);
       int wecho_wchar(WINDOW *win, const cchar_t *wch);

DESCRIPTION
   add_wch
       The add_wch, wadd_wch, mvadd_wch, and mvwadd_wch	functions put the com-
       plex character wch into the given window	at its current position, which
       is then advanced.  These	functions perform wrapping and special-charac-
       ter processing as follows:

          If  wch  refers to a	spacing	character, then	any previous character
	   at that location is removed.	 A new character specified by  wch  is
	   placed  at that location with rendition specified by	wch.  The cur-
	   sor then advances after this	 spacing  character,  to  prepare  for
	   writing the next character on the screen.

	   The newly added spacing character is	the base of the	active complex
	   character.	Subsequent non-spacing characters can be combined with
	   this	base until another spacing character is	written	to the screen,
	   or the cursor is moved, e.g., using wmove.

          If wch refers to a non-spacing character, it	is appended to the ac-
	   tive	complex	character, retaining the previous characters  at  that
	   location.  The rendition specified by wch is	ignored.

	   The	cursor	is  not	advanced after adding a	non-spacing character.
	   Subsequent calls to add non-spacing characters will update the same
	   position.

          If the character part of wch	is a tab, newline, backspace or	 other
	   control character, the window is updated and	the cursor moves as if
	   addch were called.

   echo_wchar
       The echo_wchar function is functionally equivalent to a call to add_wch
       followed	by a call to refresh(3X).  Similarly, the wecho_wchar is func-
       tionally	 equivalent  to	 a call	to wadd_wch followed by	a call to wre-
       fresh.  The knowledge that only a single	character is being  output  is
       taken  into  consideration and, for non-control characters, a consider-
       able performance	gain might be seen by using the	*echo*	functions  in-
       stead of	their equivalents.

   Line	Graphics
       Like  addch(3X),	addch_wch accepts symbols which	make it	simple to draw
       lines and other frequently used special characters.  These symbols cor-
       respond to the same VT100 line-drawing set as addch(3X).

		       Unicode	 ASCII	   acsc
       ACS Name	       Default	 Default   Char	  Glyph	Name
       ------------------------------------------------------------------------
       WACS_BLOCK      0x25ae	 #	   0	  solid	square block
       WACS_BOARD      0x2592	 #	   h	  board	of squares
       WACS_BTEE       0x2534	 +	   v	  bottom tee
       WACS_BULLET     0x00b7	 o	   ~	  bullet
       WACS_CKBOARD    0x2592	 :	   a	  checker board	(stipple)
       WACS_DARROW     0x2193	 v	   .	  arrow	pointing down
       WACS_DEGREE     0x00b0	 '	   f	  degree symbol
       WACS_DIAMOND    0x25c6	 +	   `	  diamond
       WACS_GEQUAL     0x2265	 >	   >	  greater-than-or-equal-to
       WACS_HLINE      0x2500	 -	   q	  horizontal line
       WACS_LANTERN    0x2603	 #	   i	  lantern symbol
       WACS_LARROW     0x2190	 <	   ,	  arrow	pointing left
       WACS_LEQUAL     0x2264	 <	   y	  less-than-or-equal-to
       WACS_LLCORNER   0x2514	 +	   m	  lower	left-hand corner
       WACS_LRCORNER   0x2518	 +	   j	  lower	right-hand corner
       WACS_LTEE       0x2524	 +	   t	  left tee
       WACS_NEQUAL     0x2260	 !	   |	  not-equal
       WACS_PI	       0x03c0	 *	   {	  greek	pi
       WACS_PLMINUS    0x00b1	 #	   g	  plus/minus
       WACS_PLUS       0x253c	 +	   n	  plus
       WACS_RARROW     0x2192	 >	   +	  arrow	pointing right
       WACS_RTEE       0x251c	 +	   u	  right	tee
       WACS_S1	       0x23ba	 -	   o	  scan line 1
       WACS_S3	       0x23bb	 -	   p	  scan line 3
       WACS_S7	       0x23bc	 -	   r	  scan line 7
       WACS_S9	       0x23bd	 _	   s	  scan line 9
       WACS_STERLING   0x00a3	 f	   }	  pound-sterling symbol
       WACS_TTEE       0x252c	 +	   w	  top tee
       WACS_UARROW     0x2191	 ^	   -	  arrow	pointing up
       WACS_ULCORNER   0x250c	 +	   l	  upper	left-hand corner
       WACS_URCORNER   0x2510	 +	   k	  upper	right-hand corner
       WACS_VLINE      0x2502	 |	   x	  vertical line

       The wide-character configuration	of ncurses also	 defines  symbols  for
       thick lines (acsc "J" to	"V"):

			 Unicode   ASCII     acsc
       ACS Name		 Default   Default   Char   Glyph Name
       ------------------------------------------------------------------------
       WACS_T_BTEE	 0x253b	   +	     V	    thick tee pointing up
       WACS_T_HLINE	 0x2501	   -	     Q	    thick horizontal line
       WACS_T_LLCORNER	 0x2517	   +	     M	    thick lower	left corner
       WACS_T_LRCORNER	 0x251b	   +	     J	    thick lower	right corner
       WACS_T_LTEE	 0x252b	   +	     T	    thick tee pointing right
       WACS_T_PLUS	 0x254b	   +	     N	    thick large	plus
       WACS_T_RTEE	 0x2523	   +	     U	    thick tee pointing left
       WACS_T_TTEE	 0x2533	   +	     W	    thick tee pointing down
       WACS_T_ULCORNER	 0x250f	   +	     L	    thick upper	left corner
       WACS_T_URCORNER	 0x2513	   +	     K	    thick upper	right corner
       WACS_T_VLINE	 0x2503	   |	     X	    thick vertical line

       and for double-lines (acsc "A" to "I"):

			 Unicode   ASCII     acsc
       ACS Name		 Default   Default   Char   Glyph Name
       ------------------------------------------------------------------------
       WACS_D_BTEE	 0x2569	   +	     H	    double tee pointing	up
       WACS_D_HLINE	 0x2550	   -	     R	    double horizontal line
       WACS_D_LLCORNER	 0x255a	   +	     D	    double lower left corner
       WACS_D_LRCORNER	 0x255d	   +	     A	    double lower right corner
       WACS_D_LTEE	 0x2560	   +	     F	    double tee pointing	right
       WACS_D_PLUS	 0x256c	   +	     E	    double large plus
       WACS_D_RTEE	 0x2563	   +	     G	    double tee pointing	left
       WACS_D_TTEE	 0x2566	   +	     I	    double tee pointing	down
       WACS_D_ULCORNER	 0x2554	   +	     C	    double upper left corner
       WACS_D_URCORNER	 0x2557	   +	     B	    double upper right corner
       WACS_D_VLINE	 0x2551	   |	     Y	    double vertical line

       Unicode's  descriptions	for  these  characters	differs	 slightly from
       ncurses,	by introducing the term	"light"	(along with less important de-
       tails).	Here are its descriptions for the normal,  thick,  and	double
       horizontal lines:

          U+2500 BOX DRAWINGS LIGHT HORIZONTAL

          U+2501 BOX DRAWINGS HEAVY HORIZONTAL

          U+2550 BOX DRAWINGS DOUBLE HORIZONTAL

RETURN VALUE
       All routines return the integer ERR upon	failure	and OK on success.

       X/Open  Curses does not specify any error conditions.  This implementa-
       tion returns an error

          if the window pointer is null or

          if it is not	possible to add	a complete character in	the window.

       The latter may be due to	different causes:

          If scrollok(3X) is not enabled, writing a character	at  the	 lower
	   right margin	succeeds.  However, an error is	returned because it is
	   not possible	to wrap	to a new line.

          If  an error	is detected when converting a multibyte	character to a
	   sequence of bytes, or if it is not possible to add all of  the  re-
	   sulting bytes in the	window,	an error is returned.

       Functions  prefixed with	"mv" first perform cursor movement and fail if
       the position (y,	x) is outside the window boundaries.

NOTES
       Note that add_wch, mvadd_wch, mvwadd_wch, and echo_wchar	may be macros.

PORTABILITY
       These functions are described in	X/Open Curses, Issue 4.	 The  defaults
       specified for line-drawing characters apply in the POSIX	locale.

   WACS	Symbols
       X/Open  Curses  makes it	clear that the WACS_ symbols should be defined
       as a pointer to cchar_t data, e.g., in the discussion of	border_set.  A
       few implementations are problematic:

          NetBSD curses defines the symbols as	a wchar_t within a cchar_t.

          HP-UX curses	equates	some of	the  ACS_  symbols  to	the  analogous
	   WACS_  symbols  as  if  the ACS_ symbols were wide characters.  The
	   misdefined symbols are the arrows and other symbols which  are  not
	   used	for line-drawing.

       X/Open  Curses  does  not  specify  symbols for thick- or double-lines.
       SVr4 curses implementations defined their line-drawing symbols in terms
       of intermediate symbols.	 This implementation  extends  those  symbols,
       providing new definitions which are not in the SVr4 implementations.

       Not  all	 Unicode-capable terminals provide support for VT100-style al-
       ternate character sets (i.e., the acsc capability), with	 their	corre-
       sponding	 line-drawing  characters.   X/Open Curses did not address the
       aspect of integrating Unicode with line-drawing	characters.   Existing
       implementations	of Unix	curses (AIX, HP-UX, Solaris) use only the acsc
       character-mapping to provide this feature.  As a	result,	 those	imple-
       mentations  can	only use single-byte line-drawing characters.  ncurses
       5.3 (2002) provided a table of Unicode values to	solve these  problems.
       NetBSD curses incorporated that table in	2010.

       In this implementation, the Unicode values are used instead of the ter-
       minal  description's  acsc  mapping as discussed	in ncurses(3X) for the
       environment variable NCURSES_NO_UTF8_ACS.  In contrast,	for  the  same
       cases, the line-drawing characters described in addch(3X) will use only
       the ASCII default values.

       Having  Unicode available does not solve	all of the problems with line-
       drawing for curses:

          The closest Unicode equivalents to the VT100	graphics  S1,  S3,  S7
	   and	S9 frequently are not displayed	at the regular intervals which
	   the terminal	used.

          The lantern is a special case.  It originated with  the  AT&T  4410
	   terminal  in	the early 1980s.  There	is no accessible documentation
	   depicting the lantern symbol	on the AT&T terminal.

	   Lacking documentation, most readers assume that a storm lantern was
	   intended.  But there	are several possibilities, all with problems.

	   Unicode 6.0 (2010) does provide two lantern	symbols:  U+1F383  and
	   U+1F3EE.   Those  were  not	available  in 2002, and	are irrelevant
	   since they lie outside the BMP and as a result  are	not  generally
	   available in	terminals.  They are not storm lanterns, in any	case.

	   Most	storm lanterns have a tapering glass chimney (to guard against
	   tipping); some have a wire grid protecting the chimney.

	   For	the  tapering  appearance,   U+2603 was	adequate.  In use on a
	   terminal, no	one can	tell what the image represents.	 Unicode calls
	   it a	snowman.

	   Others have suggested these alternatives: <section> U+00A7 (section
	   mark), <Theta> U+0398 (theta), <Phi>	U+03A6 (phi),  <delta>	U+03B4
	   (delta),  U+2327 (x in a rectangle),	 U+256C	(forms double vertical
	   and horizontal), and	 U+2612	(ballot	box with x).

   Complex Characters
       The complex character type cchar_t can store more than one wide charac-
       ter  (wchar_t).	 The  X/Open  Curses description does not mention this
       possibility, describing only the	cases where wch	is a spacing character
       or a non-spacing	character.

       This implementation assumes that	wch is constructed using setcchar(3X),
       and in turn that	the result

          contains at most one	spacing	character in the beginning of its list
	   of wide characters, and zero	or more	non-spacing characters or

          may hold one	non-spacing character.

       In the latter case, ncurses adds	the non-spacing	character to  the  ac-
       tive (base) spacing character.

   TABSIZE
       The  TABSIZE  variable  is  implemented	in  SVr4 and other versions of
       curses, but is not specified by X/Open Curses (see curs_variables(3X)).

SEE ALSO
       curs_addch(3X) describes	comparable functions of	the ncurses library in
       its non-wide-character configuration.

       curses(3X),   curs_addwstr(3X),	 curs_add_wchstr(3X),	curs_attr(3X),
       curs_clear(3X),	curs_getcchar(3X), curs_outopts(3X), curs_refresh(3X),
       curs_variables(3X), putwc(3)

ncurses	6.5			  2024-04-20		      curs_add_wch(3X)

NAME | SYNOPSIS | DESCRIPTION | RETURN VALUE | NOTES | PORTABILITY | SEE ALSO

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