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curs_refresh(3X) Library calls curs_refresh(3X) NAME doupdate, redrawwin, refresh, wnoutrefresh, wredrawln, wrefresh - refresh curses windows or lines thereupon SYNOPSIS #include <curses.h> int refresh(void); int wrefresh(WINDOW *win); int wnoutrefresh(WINDOW *win); int doupdate(void); int redrawwin(WINDOW *win); int wredrawln(WINDOW *win, int beg_line, int num_lines); DESCRIPTION refresh, wrefresh The refresh and wrefresh routines (or wnoutrefresh and doupdate) must be called to get actual output to the terminal, as other routines merely ma- nipulate data structures. The routine wrefresh copies the named window to the physical screen, taking into account what is already there to do opti- mizations. The refresh routine is the same, using stdscr as the default window. Unless leaveok(3X) has been enabled, the physical cursor of the terminal is left at the location of the cursor for that window. wnoutrefresh, doupdate The wnoutrefresh and doupdate routines allow multiple updates with more ef- ficiency than wrefresh alone. In addition to all the window structures, curses keeps two data structures representing the terminal screen: * a physical screen, describing what is actually on the screen, and * a virtual screen, describing what the programmer wants to have on the screen. The routine wrefresh works by * first calling wnoutrefresh, which copies the named window to the vir- tual screen, and * then calling doupdate, which compares the virtual screen to the physi- cal screen and does the actual update. If the programmer wishes to output several windows at once, a series of calls to wrefresh results in alternating calls to wnoutrefresh and doup- date, causing several bursts of output to the screen. By first calling wnoutrefresh for each window, it is then possible to call doupdate once, resulting in only one burst of output, with fewer total characters trans- mitted and less CPU time used. If the win argument to wrefresh is the physical screen (i.e., the global variable curscr), the screen is immediately cleared and repainted from scratch. The phrase "copies the named window to the virtual screen" above is ambigu- ous. What actually happens is that all touched (changed) lines in the win- dow are copied to the virtual screen. This affects programs that use over- lapping windows; it means that if two windows overlap, you can refresh them in either order and the overlap region will be modified only when it is ex- plicitly changed. (But see the section on PORTABILITY below for a warning about exploiting this behavior.) wredrawln, redrawwin The wredrawln routine indicates to curses that some screen lines are cor- rupted and should be thrown away before anything is written over them. It touches the indicated lines (marking them changed). The routine redrawwin touches the entire window. RETURN VALUE These routines return the integer ERR upon failure and OK In this implementation wnoutrefresh returns ERR if the window pointer is null, or if the window is re- ally a pad. wredrawln return ERR if the associated call to touchln returns ERR. NOTES refresh and redrawwin may be implemented as macros. PORTABILITY X/Open Curses Issue 4 describes these functions. It specifies no error conditions for them. SVr4 describes a successful return value only as "an integer value other than ERR". Whether wnoutrefresh copies to the virtual screen the entire contents of a window or just its changed portions has never been well-documented in his- toric curses versions (including SVr4). It might be unwise to rely on ei- ther behavior in programs that might have to be linked with other curses implementations. Instead, you can do an explicit touchwin before the wnoutrefresh call to guarantee an entire-contents copy anywhere. SEE ALSO curses(3X), curs_outopts(3X), curs_variables(3X) ncurses 6.6 2025-01-18 curs_refresh(3X)
NAME | SYNOPSIS | DESCRIPTION | RETURN VALUE | NOTES | PORTABILITY | SEE ALSO
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