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SOCKET(2)		      System Calls Manual		     SOCKET(2)

NAME
       socket -- create	an endpoint for	communication

LIBRARY
       Standard	C Library (libc, -lc)

SYNOPSIS
       #include	<sys/socket.h>

       int
       socket(int domain, int type, int	protocol);

DESCRIPTION
       The  socket() system call creates an endpoint for communication and re-
       turns a descriptor.

       The domain argument specifies a communications domain within which com-
       munication will take place; this	 selects  the  protocol	 family	 which
       should  be  used.   These  families  are	 defined  in  the include file
       <sys/socket.h>.	The currently understood formats are:

	     PF_LOCAL	     Host-internal protocols (alias for	PF_UNIX),
	     PF_UNIX	     Host-internal protocols,
	     PF_INET	     Internet version 4	protocols,
	     PF_INET6	     Internet version 6	protocols,
	     PF_DIVERT	     Firewall packet diversion/re-injection,
	     PF_ROUTE	     Internal routing protocol,
	     PF_KEY	     Internal key-management function,
	     PF_NETGRAPH     Netgraph sockets,
	     PF_NETLINK	     Netlink protocols,
	     PF_BLUETOOTH    Bluetooth protocols,
	     PF_INET_SDP     OFED socket direct	protocol (IPv4),
	     AF_HYPERV	     HyperV sockets

       Each protocol family is connected to an address family, which  has  the
       same  name  except  that	 the prefix is "AF_" in	place of "PF_".	 Other
       protocol	families may be	also defined, beginning	with "PF_", with  cor-
       responding address families.

       The  socket  has	 the  indicated	type, which specifies the semantics of
       communication.  Currently defined types are:

	     SOCK_STREAM     Stream socket,
	     SOCK_DGRAM	     Datagram socket,
	     SOCK_RAW	     Raw-protocol interface,
	     SOCK_SEQPACKET  Sequenced packet stream

       A SOCK_STREAM type provides  sequenced,	reliable,  two-way  connection
       based  byte streams.  An	out-of-band data transmission mechanism	may be
       supported.  A SOCK_DGRAM	socket supports	datagrams (connectionless, un-
       reliable	messages of a fixed  (typically	 small)	 maximum  length).   A
       SOCK_SEQPACKET  socket  may provide a sequenced,	reliable, two-way con-
       nection-based data transmission path for	 datagrams  of	fixed  maximum
       length;	a  consumer may	be required to read an entire packet with each
       read system call.  This facility	may have protocol-specific properties.
       SOCK_RAW	sockets	provide	access to internal network protocols  and  in-
       terfaces.  The SOCK_RAW type is available only to the super-user	and is
       described in ip(4) and ip6(4).

       Additionally, the following flags are allowed in	the type argument:

	     SOCK_CLOEXEC    Set close-on-exec on the new descriptor,
	     SOCK_NONBLOCK   Set non-blocking mode on the new socket

       The  protocol  argument specifies a particular protocol to be used with
       the socket.  Normally only a single protocol exists to support  a  par-
       ticular	socket	type  within  a	given protocol family.	However, it is
       possible	that many protocols may	exist, in which	case a particular pro-
       tocol must be specified in this manner.	The protocol number to use  is
       particular  to  the "communication domain" in which communication is to
       take place; see protocols(5).

       The protocol argument may be set	to zero	(0) to request the default im-
       plementation of a socket	type for the protocol, if any.

       Sockets of type SOCK_STREAM are full-duplex byte	 streams,  similar  to
       pipes.	A  stream  socket must be in a connected state before any data
       may be sent or received on it.  A connection to another socket is  cre-
       ated with a connect(2) system call.  Once connected, data may be	trans-
       ferred  using read(2) and write(2) calls	or some	variant	of the send(2)
       and recv(2) functions.  (Some protocol families,	such as	 the  Internet
       family,	support	the notion of an "implied connect", which permits data
       to be sent piggybacked onto a connect operation by using	the  sendto(2)
       system call.)  When a session has been completed	a close(2) may be per-
       formed.	 Out-of-band  data  may	 also  be  transmitted as described in
       send(2) and received as described in recv(2).

       The communications protocols used to  implement	a  SOCK_STREAM	ensure
       that  data is not lost or duplicated.  If a piece of data for which the
       peer protocol has  buffer  space	 cannot	 be  successfully  transmitted
       within  a  reasonable length of time, then the connection is considered
       broken and calls	will indicate  an  error  with	-1  returns  and  with
       ETIMEDOUT  as the specific code in the global variable errno.  The pro-
       tocols optionally keep sockets "warm" by	forcing	transmissions  roughly
       every  minute in	the absence of other activity.	An error is then indi-
       cated if	no response can	be elicited on an  otherwise  idle  connection
       for  an extended	period (e.g. 5 minutes).  By default, a	SIGPIPE	signal
       is raised if a process sends on a broken	stream,	but this behavior  may
       be inhibited via	setsockopt(2).

       SOCK_SEQPACKET  sockets	employ	the  same  system calls	as SOCK_STREAM
       sockets.	 The only difference is	that read(2) calls  will  return  only
       the  amount of data requested, and any remaining	in the arriving	packet
       will be discarded.

       SOCK_DGRAM and SOCK_RAW sockets allow sending of	 datagrams  to	corre-
       spondents  named	 in  send(2)  calls.  Datagrams	are generally received
       with recvfrom(2), which returns the next	datagram with its  return  ad-
       dress.

       An  fcntl(2)  system call can be	used to	specify	a process group	to re-
       ceive a SIGURG signal when the out-of-band data arrives.	 It  may  also
       enable non-blocking I/O and asynchronous	notification of	I/O events via
       SIGIO.

       The  operation of sockets is controlled by socket level options.	 These
       options are defined in the file <sys/socket.h>.	The setsockopt(2)  and
       getsockopt(2)  system  calls  are  used to set and get options, respec-
       tively.

RETURN VALUES
       A -1 is returned	if an error occurs, otherwise the return  value	 is  a
       descriptor referencing the socket.

ERRORS
       The socket() system call	fails if:

       [EACCES]		  Permission  to create	a socket of the	specified type
			  and/or protocol is denied.

       [EAFNOSUPPORT]	  The address family (domain) is not supported or  the
			  specified  domain  is	not supported by this protocol
			  family.

       [EMFILE]		  The per-process descriptor table is full.

       [ENFILE]		  The system file table	is full.

       [ENOBUFS]	  Insufficient buffer space is available.  The	socket
			  cannot  be  created  until  sufficient resources are
			  freed.

       [EPERM]		  User has insufficient	privileges to  carry  out  the
			  requested operation.

       [EPROTONOSUPPORT]  The  protocol	 type or the specified protocol	is not
			  supported within this	domain.

       [EPROTOTYPE]	  The socket type is not supported by the protocol.

SEE ALSO
       accept(2),    bind(2),	 connect(2),	divert(4),     getpeername(2),
       getsockname(2),	getsockopt(2),	ioctl(2),  ip(4),  ip6(4),  listen(2),
       read(2),	 recv(2),  select(2),  send(2),	 shutdown(2),	socketpair(2),
       write(2), CMSG_DATA(3), getprotoent(3), netgraph(4), protocols(5)

       "An Introductory	4.3 BSD	Interprocess Communication Tutorial", PS1, 7.

       "BSD Interprocess Communication Tutorial", PS1, 8.

STANDARDS
       The  socket()  function	conforms  to IEEE Std 1003.1-2008 ("POSIX.1").
       The POSIX standard specifies only the AF_INET,  AF_INET6,  and  AF_UNIX
       constants  for address families,	and requires the use of	AF_* constants
       for the domain argument of socket().  The SOCK_CLOEXEC flag is expected
       to conform to the next revision of the POSIX  standard.	 The  SOCK_RDM
       type, the PF_* constants, and other address families are	FreeBSD	exten-
       sions.

HISTORY
       The socket() system call	appeared in 4.2BSD.

FreeBSD	13.2		       January 15, 2023			     SOCKET(2)

NAME | LIBRARY | SYNOPSIS | DESCRIPTION | RETURN VALUES | ERRORS | SEE ALSO | STANDARDS | HISTORY

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